[BDCFF]
Version=0.5
[mapcodes]
Length=1
$=BLADDERSPENDER
+=EXPANDINGWALLSWITCH
-=FIREFLYBUTTERFLYSWITCH
,=BITERSWITCH
2=ACID
3=FALLINGWALL
4=SOKOBANBOX
1=GLUEDBOULDER
0=GLUEDDIAMOND
(=DIAMONDRELEASEKEY
'=TRAPPEDDIAMOND
#=CLOCK
"=SWEET
%=BLADDER
!=WAITINGBOULDER
*=BITERu
)=BOMB
[/mapcodes]
[game]
Name=Tutorial
 
TitleScreenScroll=iVBORw0KGgoAAAANSUhEUgAAAAgAAAAICAYAAADED76LAAAABHNCSVQICAgIfAhkiAAAAF5JREFUGNNjVJWs/8/AwMCw7QwTAwMDA0NHkRUDMmCBMdAlYICRgYHhPwMDA4OqZD0DAwMDg52dDaoJyeG7GfABFnSBQ4eOMCC7iQWXTpibMBTcft4INaoeuwJ0NwEA8tMTpXP09OIAAAAASUVORK5CYII=
Levels=5

[cave]
Name=Diamonds
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Orange Gray1 White White Orange
DiamondsRequired=10 10 10 10 10
DiamondValue=45 10
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Rockford (that is you) have to collect a given amount of diamonds in order to open the exit. Diamonds may fall down. Rockford have to dig through the dirt in order to reach all the diamonds and the exit. In some caves they may be more then required amount of diamonds. The extra diamonds can have a different value. Each 500 points, you will be revarded with an extra life. You can get up to 9 lifes. Also take a look at the time, if it runs out, you can't move any further.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.d...dd.dd..d.........................W
W.d........dd.d....d............d......W
W...........d...d...............d......W
W..dd.d....d....................d......W
W...P......d..d...dd............d......W
Wd..d...........................d......W
W..ddd.....d....................d......W
W..........d....................d......W
W...d....d......................d......W
W....d....d.d....X.....................W
W...........d...d......................W
W.........................dddddddddddd.W
W.........................dddddddddddd.W
W.........................dddddddddddd.W
W.........................dddddddddddd.W
W.........................dddddddddddd.W
W...dddddddddd............dddddddddddd.W
W.........................dddddddddddd.W
W.........................dddddddddddd.W
W......................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Boulders
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Orange LightRed White White Orange
DiamondsRequired=2 2 2 2 2
DiamondValue=50 100
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Boulders can fall down as well. Boulders can be pushed. When pushing to the right, sometimes Rockford manages to push a Boulder over a gap.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WPr   d    r dW ......rrrd.........r   W
WWW W W    WrWW ......rrrr.........W   W
WWW        Wr r ......rrrr.........W   W
WWW        WrWW ......rrrr.........W   W
WWW        WrWW ......rrrr.........W   W
WWW        ...W ......rrrr.........W   W
WWW        ...W ......rrrr.........W   W
WXWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW   W
W..rr.r....r.r..................r..r   W
W...r......rrr.....r...r...rr......r   W
W...........r.....r.r......rrr......   W
Wrrrr......rr.......r.r.......r.....   W
W.....r.rr...rr..rr..r.......rr.r...   W
Wr...rrr....r.r.............r.rr.rr.   W
W....rr....rrr......r.r.r..r.r..r...   W
W..r.........rr.....rrr......r......   W
W....rr...r.................rrr.....   W
W.r..rr......r......rr......rr.....r   W
W.....r........r......rrr.....rr..rr   W
W..r.rrr.......r.r...rrr...r........   W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Fireflies
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Green Orange Cyan Cyan Green
DiamondsRequired=5 5 5 5 5
DiamondValue=10 15
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Fireflies can hurt Rockford, so be carefull when you have to free them. They walk around the ground in a predictable way. If they loose ground, they will walk around themself, ie. they spin.\nYou can use them to blast away a wall, boulders etc, which are blocking your way.\nAlso watch out for your exit. If you blast it away, you won't be able to leave the cave.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.d....rwr       ......................W
W.Q....rwP             Q...............W
W. ....rw               ..   ..........W
W. ....rw        Q     Q..   ..........W
W. ....rw        ...    ..  Q....   ...W
W......rw        ...   Q.........   ...W
W......rw               .........  Q...W
W......rw               ...............W
W..Q....                ...............W
W..r....                ...............W
W......................................W
Wr.......................r.............W
Wdr................wwwwww..............W
Wddr...............wddddw..............W
Wdddr..............wddddw.....rrrrr....W
Wddddr.............wddddw.....rQrQr....W
Wdddddr............wddddw.....rrrrr....W
Wddddddr...........wwwwww.......X......W
Wdddddddr..............................W
Wddddddddr.............................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Butterflies
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Green Gray1 White White Green
DiamondsRequired=10 10 10 10 10
DiamondValue=20 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Like fireflies, they can hurt Rockford and walk in a predictable way, but the other way around. When blasted, they will turn into 9 diamonds.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W......................................W
W.P....................................W
W..............r....r....r....r........W
W...    ..    .........................W
W...    ..    .........................W
W...    ..    .........................W
W...   Q..c   .........................W
W......................................W
W......................................W
W.....r..r..r..........................W
W..............................    b...W
W..... .. .. ..........................W
W..... .. .. ..................    b...W
W..... .. .. ..........................W
W..... .. .. ..................    b...W
W..... .. .. ..........................W
W..... .. .. ..................    b...W
W..... .. .. ..........................W
W.....b..b..b..........................W
W......................................W
WWWWWWWWWWWWWWWWWWWWWXWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Amoeba
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue Gray1 Green Green Blue
DiamondsRequired=9 9 9 9 9
DiamondValue=2 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=It is activated at the first possibility of growing. Not only it can grow to empty space, but also through dirt.\nIf the amoeba is enclosed, it will convert into diamonds. Otherwise, it will turn into boulders as soon as it reaches 200 amoebas. Fireflies and Butterflies explode when touching the amoeba. If the Amoeba is active for a certain amount of time, it switches to its faster growing speed.\nAlso notice that enemies won't hurt you when walking upwards on its left column.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
X.............raaaaaaaaar..............W
W.............rrrrrrrrrrr..............W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W.............................QQQQQQQ..W
W.Q...........................QbbbbbQ..W
W.wwwwwww.....................QbbbbbQ..W
W.waaaaaw.....................QbbbbbQ..W
W.waaaaaw.....................QbbbbbQ..W
W.waaaaaw.....................QbbbbbQ..W
W.waaaaaw.....................QQQQQQQ..W
WPwaaaaaw..............................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Magic wall
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Red Cyan Green Green Red
DiamondsRequired=10 10 10 10 10
DiamondValue=10 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=200 200 200 200 200
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=10 10 10 10 10
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The magic wall (aka. Enchanted Wall) can convert Diamonds into Boulders and Boulder into Diamonds. This only works during the active time and you have to make space under the magic wall. In some caves, the magic wall can force the amoeba to convert into diamonds. You have to hurry, or the wall stops milling too early.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.....X................................W
W......................................W
W......................................W
W......................................W
W...........rrrrrrrrrrrr...............W
W...........rrrrrrrrrrrr...............W
W...........rrrrddddrrrr...............W
W...........rrrrddddrrrr...............W
W...........rrrrrrrrrrrr...............W
W...........rrrrrrrrrrrr...............W
W......................................W
W...........MMMMMMMMMMMM...............W
W...........      .....................W
W...........      .....................W
W...........      .....................W
W...........      ................P....W
W...........      .....................W
W...........      .....................W
W...........      .....................W
W...........      ....................aW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Walls
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Green LightRed Yellow Yellow Green
DiamondsRequired=15 15 15 15 15
DiamondValue=5 50
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=10 10 10 10 10
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=There are different types of walls. On some elements boulders and diamonds can lay on the edge, on others they will slide off and fall down. Diamonds, boulders and the general brickwalls are not able to hold other diamonds and boulders on the edge. The Titanium Wall (aka. Steel Wall) is indestructable. You have to watch about titanium walls when blasting butterflies or you might end up with less then 9 diamonds.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
P                   ...................W
W  d  d  d  d  d    ...r...r...r...r...W
W  w  M  W  r  .    ...................W
W           W       ..wbw.WbW.wQw.WQW..W
W                   ..w w.W W.w w.W W..W
W  r  r  r  r  r    ..w w.W W.w w.W W..W
W  w  M  W  d  .    ..w w.W W.w w.W W..W
W           W       ..w w.W W.w w.W W..W
W                   ..w w.W W.w w.W W..W
W                   ..w w.W W.w w.W W..W
W.M...................www.WWW.www.WWW..W
W......................................W
W......................................W
W......................................W
W......................................W
W........X.............................W
W......................................W
W......................................W
W......................................W
W......................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Intermission
Intermission=true
Size=40 22 0 0 19 11
Colors=Black Black Gray1 Brown White White Gray1
DiamondsRequired=10 10 10 10 10
DiamondValue=10 10
CaveTime=20 20 20 20 20
CaveScheduling=plck
PALTiming=true
CaveDelay=4 4 4 4 4
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Intermissions are small caves which don't scoll, the visible part is the topleft most 20 x 11,5 tiles of the cave. If you solve it, you will be revarded with an extra life. Again, you may have up to 9 lifes. If you fail, you won't loose a life here, but the game advances to the next cave anyway. In BD1, BD2 and PLCK you always got an extra life, no matter if it was solved.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.rr...r.r.rW.r.X.rWWWWWWWWWWWWWWWWWWWWW
W.rdd.....ddW.d..rrWWWWWWWWWWWWWWWWWWWWW
W.rd......rrW...r.dWWWWWWWWWWWWWWWWWWWWW
Wrrd.rW..r.dWr...d.WWWWWWWWWWWWWWWWWWWWW
W.dr..W...drWd.....WWWWWWWWWWWWWWWWWWWWW
W...r.W....rW......WWWWWWWWWWWWWWWWWWWWW
W..dddW.d.rdW...dd.WWWWWWWWWWWWWWWWWWWWW
W..rd.Wd........drrWWWWWWWWWWWWWWWWWWWWW
W..dddW..r..d..d...WWWWWWWWWWWWWWWWWWWWW
WP.rrdW..r.rdd.rr.dWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Teamwork
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Brown Gray2 Green Green Brown
DiamondsRequired=1 1 1 1 1
DiamondValue=100 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=In some caves, you will have to steer more than one Rockford. Though the team is tricky to direct, as they all walk synchronously. You may have to sacrifice one Rockford in order to open a blocked passage for another.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W...r.....................wQ...........W
W..........w..............w............W
W..........w..............w............W
W..........w..............w.....P..P...W
W..........w..............w............W
W..........w..............w............W
W..........w..............w.....P..P...W
W..........w..............w............W
W..........w..............w............W
W..........w..............wwwwwwwwwwwwwW
W..........w...........................W
Wwwwwwwwwwww...........................W
W..........w...........................W
W..........w...........................W
W..........w...........................W
W..........w...........................W
W..........w..............WWWWWWWWWWWWWW
W....rrr...w...........................W
W....rrr...w...........................W
W....rXr...w..........................aW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Snap
Intermission=false
Size=40 22 0 0 8 8
Colors=Black Black Red LightRed Cyan Cyan Red
DiamondsRequired=3 3 3 3 3
DiamondValue=80 80
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Sometimes you have to snap around. You can eat dirt, pickup diamonds and move boulders without moving yourself. Just hold the fire button pressed during the move!

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WP.....XWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.......WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.......WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WrrrdrrrWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WrrrdrrrWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WrrrdrrrWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WrrrrrrrWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Slime
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue LightRed Yellow Yellow Blue
DiamondsRequired=1 1 1 1 1
DiamondValue=20 20
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=15 15 15 15 15
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Diamonds and boulders will fall through it in a predictable pattern in a give rate. You have to make space under it, in order to let them fall through.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Wrd..rr.r.rrrrrrrrrrrd...r.rrrrr.r.rrrXW
Wrr.r..rrrrrrrr..rrrrrr..rrrrrr.rdrrrrdW
Wrrrr....r.rrrr.rr.rrrr.r.rrr..r..rrrr.W
Wrrrrr..r.rrrrr.rrrrrrrrr.rrr.....rrr..W
Wrrrrdr.drrrr.rr.rrrrrr..rrrr.r.r.rr...W
W.rrrrrr.drrrrd.....rrr..r..rrrrrdrrrrrW
W.rrrrrrr..rrrd.r..rrr..r.rrrr..rr.rrrrW
W..rrrsssssssssssssssssssssssssssssssssW
W..r..rrd.rdrr...rrrrr......rrrr.r..sssW
Wrrrr...rrrrrr.r..rrrr...rr..rrrrrdrrr.W
W.rrrr..r..rrrrr.rrrrrrrrr.rrrrr.rrrrr.W
Wr.rrr...r.rrrrrrrrr.rrr.rrrrrr.....rrrW
Wssssssssssssssssssssssssssssssss.d..rrW
WP                  ...................W
W                   ...................W
W                   ...................W
W                   ...................W
W                   ...................W
W                   ...................W
W                   ...................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Growing wall
Intermission=false
Size=40 22 0 0 15 9
Colors=Black Black Purple Blue Yellow Yellow Purple
DiamondsRequired=1 1 1 1 1
DiamondValue=50 200
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The growing wall (aka. expanding wall) just will grow when ever there is free space on its sides.\nIn this cave, there are two diamonds, and yes, it is possible to get the upper one without beeing get trapped.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W   xP   ....rdWWWWWWWWWWWWWWWWWWWWWWWWW
W...x.......x.xWWWWWWWWWWWWWWWWWWWWWWWWW
W...x..........WWWWWWWWWWWWWWWWWWWWWWWWW
W...x..........WWWWWWWWWWWWWWWWWWWWWWWWW
W...x..x.x.....WWWWWWWWWWWWWWWWWWWWWWWWW
W...x..xdx...x.WWWWWWWWWWWWWWWWWWWWWWWWW
W......xxx...x.WWWWWWWWWWWWWWWWWWWWWWWWW
W............xXWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Hidden exit
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Brown Purple Green Green Brown
DiamondsRequired=1 1 1 1 1
DiamondValue=135 0
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Like the regular one, except it doesn't start flashing.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W......................................W
W.............................W........W
W..Pd......................W...........W
W......................................W
W......W..W.......H....................W
W......................................W
W...W..................W...............W
W...........................W..........W
W......................................W
W........W.............................W
W...................W................W.W
W.....................W................W
W...........................W..........W
W......................................W
W...........W..........................W
W.....................W......W.........W
W......................................W
W....W.......W.........................W
W....................................W.W
W......................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Voodoo
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Orange Green White White Orange
DiamondsRequired=18 18 18 18 18
DiamondValue=5 5
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=You have to protect Mrs. Rockford (aka. Voodoo Rockford aka. Dolls aka. Dummies) from fireflies and butterflies, because if it is touched by one, you will die with it.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W........X..         ..............r...W
W...........         ..................W
W...........         .................rW
W...P.......         .........r........W
W...........         .r....r...........W
W...........         ..................W
W...........         ..................W
W...........         ............r.....W
W...........         .......r..........W
W...........         ......r...........W
W...........         ......rr......r...W
W..b      ..         .r.......r........W
W...........         .rr......r........W
W..b      ..         ...........r......W
W...........         r.................W
W..b      ..         ..rr......rr....r.W
W...........         r.................W
W..b      ..         .............r....W
W...........         ..r...........r...W
W...........F...F...F..................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Diego effects
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Orange LightBlue Green Green Orange
DiamondsRequired=1 1 1 1 1
DiamondValue=2 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaThreshold=0.0568 0.0568 0.0568 0.0568 0.0568
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
Effect=EXPLOSIONEffect DIRT
Effect=BOULDERbouncingeffect FIREFLYl
Effect=DIAMONDfallingeffect EXPLOSION1
Effect=EXPANDINGWALLLOOKSLIKEeffect STEELWALL
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Lord Diego added the special effects to the PLCK.\nThe rules may be changed in some caves. The maximum amoeba size can be different than 200. A falling diamond may convert into something different. And bouncing boulder may convert into something different, too. The growing wall and the dirt can look like any other element. The patched construction kit allowed only a little subset of the possibilites the patch actually was capable of doing. With the Crazy Light Tools you can use its full potential, of course.\nIn this cave, the amoeba only grows to 50 elements, the boulders turn into fireflies, the diamonds turn into explosions, explosions become dirt and the growing wall looks like a titanium wall.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W......................................W
W.rrrr.....dddd......................x.W
W.rrrr.....dddd......................x.W
W.rrrr.....dddd......................x.W
W.rrrr.....dddd......................x.W
WP...................................x.W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWx.W
W......................a...............W
W......................a...............W
W......................a...............W
W...d....r.............a...............W
W......................a...............W
W......................a...............W
X......................a...............W
W......................a...............W
W......................a...............W
W......................a...............W
W......................a...............W
W......................a...............W
W......................a...............W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Open borders
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Brown Gray2 Yellow Yellow Brown
DiamondsRequired=125 125 125 125 125
DiamondValue=1 5
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=In caves with no boundaries, you can step out the cave and appear at the opposide border. This happens to all moving elements.

[map]
W...........WWWWWWWWWWWWWWWW WWWWWWWWWWW
W..........................W W.........W
W..........................W W.........W
W..........................W r.........W
W..........................W W.........W
W..........................W W...wwwwwwW
WWWWWWWWWWWW...............W W...w......
..........XW...............W W...w......
.....     QW...............W W...w......
...........W...............W W...w......
.....r.....W...............W W...w......
...........W...............W W...w......
.......P...W...............W W...w......
...........W...............W W...w......
...........W................ W...wwwwwwW
WWWWWWWWWWWWWWWWWWWWWWWWWWWW W.........W
WddddddddddddddddddddddddddW W.........W
WddddddddddddddddddddddddddW W.........W
WddddddddddddddddddddddddddW W.........W
WddddddddddddddddddddddddddW W.........W
WddddddddddddddddddddddddddW W.........W
W...........WWWWWWWWWWWWWWWW WWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Suicide
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue Red Cyan Cyan Blue
DiamondsRequired=1 1 1 1 1
DiamondValue=100 1
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=If your Rockfords are too crowded, it might be necessary to kill some of them. The active Rockford can be killed by pressing the suicide key. Use it carefully, or you will run out of Rockfords.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
XrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPW
WPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPW
WPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPW
WPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPW
WPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPW
WrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrW
WbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbW
WbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbW
WbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Mutant stones
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue LightRed White White Blue
DiamondsRequired=38 38 38 38 38
DiamondValue=2 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=0 0 0 0 0
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=0 0 0 0 0
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=0 0 0 0 0
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=0 0 0 0 0
MagicWallProperties.convertamoeba=false
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=0 0 0 0 0
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=When sleeping, they look exactly like a regular boulder. They become active by falling and then start the chase the active Rockford. They can go through slime. Mutant Stones are quite light wight, hence Rockford can push them vary fast, as long as they are sleeping, that is. They can go through slime without awakening, given there is no space for them to fall further.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.....................................XW
W...........s..........................W
WP.!..!..!..!..........................W
W.....w..M..s..........................W
W..M...................................W
W......................................W
W......................................W
W.......                        .......W
W.......                        .......W
W.......                        .......W
W.x.x.x.ssssssssssssssssssssssss.x.x.x.W
W.......                        .......W
W.......                        .......W
W.......                        .......W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
WddddddddddddddddddddddddddddddddddddddW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Sweet
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Purple Blue White White Purple
DiamondsRequired=1 1 1 1 1
DiamondValue=50 50
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=When picked up a sweet, Rockford becomes very strong and can push Boulders very fast. To the right, he can push them over all the gaps as well. He also becomes able to push active Mutant Stones.\nIn this cave, you'll find regular boulders at the left part and some mutant stones at the upper right corner.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W..........r....        ..............XW
W....r.r.r.rr...        ...............W
W............r..        ..!..!..!..!...W
W..r.r.....r....        ...............W
W...............        ...............W
W...............                       W
W.rrr......rr...                       W
W.......r...r...                       W
W..........r....                       W
W.........rrrr..                       W
W...r...........                       W
W...r.......r...                       W
W...r.r.....rr..                       W
W....r..........                       W
W...rr..r....r.r                       W
W.............r.        "              W
W....r.....r...r        PMMMMMMMMMMMMMMW
W....rr.....rrr.                       W
W....r.......r..                       W
W...rrr......rr.                       W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Mrs. rockford
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue Brown White White Blue
DiamondsRequired=15 15 15 15 15
DiamondValue=10 10
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=0 0 0 0 0
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=In additions to PLCK, Mrs. Rockford can catch diamonds, which will be count for Rockford. You could destroy Mrs. Rockford in PLCK, but here, this will cause a time penalty and a grave will still block your way. Also when hit by a boulder, which couldn't harm her in PLCK, again you'll get a time penalty, and this time, the grave is even enclosed by titanium walls.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Wddddddd..............WXw.....r.r.. ...W
Wwdddddw..............W.w.......... ...W
W.wdddw...............W.w.......... ...W
W..wdw................W.w.......... ...W
W... .................W.w.......... ...W
W... .................W.w.......... ...W
W... .................Www.......... ...W
W... .................W............ ..QW
W... .................Wr........... ...W
W... .................W............ ...W
W... ...................WWWWWWWWWWW WWWW
W... ....wrw..wrw.....WWWWWWWWWWWWWFWWWW
W... ..................................W
W... ....wsw..wsw......................W
W... ....w w..w w......................W
W... ....wFw..wbw......................W
WP..F....www..FwF......................W
W......................................W
W......................................W
W......................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Clocks
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Purple Blue White White Purple
DiamondsRequired=20 20 20 20 20
DiamondValue=10 10
CaveTime=10 10 10 10 10
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=1 1 1 1 1
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Collect them and get the extra time.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WX..................................#..W
W.........###.d...##d...##.##..d.......W
W.........#.......#....#...d......####.W
W.#d#....#....#....#...................W
W.................#d##....##..#....d...W
Wd##.................#...........#...#.W
W...##.....###......##....#.........#..W
W..............#....d.#.....#d.d.#..##.W
W....#..........................#...#..W
W...#....d.#d#.......d...#..##.......#.W
W..............#........#.#....#..##d..W
W..#...##.............##......#........W
W.#......#...#.....#.#d.......#....#..#W
W.....#.......#.................#..###.W
W.#.##.......d#.....#d..#............#.W
W....#........#.....#.....#d.d#......##W
W.#..............................#.....W
W....#..#..##d#.....##.......#....#....W
W..#......d............#....#..d#....d#W
W......#......###.##...#.......#......PW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Bladders
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Purple Orange White White Purple
DiamondsRequired=1 1 1 1 1
DiamondValue=180 0
CaveTime=20 20 20 20 20
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=100 100 100 100 100
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The Bladders can be pushed around in a limited way. They slowly climb up in space. When they touch Mrs. Rockford (default element), they will convert into clocks. There may be Bladder Spenders (aka T), which will make a bladder as soon there is space above it, and convert themself to titanium wall.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W..........rWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W...........WWWWWWWWWWWWWWWWWWWWWWWWWWWW
W..F..$...W.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.. ......W.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.. ......W.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
W..P......W.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
W..$......W.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.........W.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWW.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWW.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWW.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWW.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWW.WWWWWWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWW.W.....................%%%%%X
WWWWWWWWWWW.W.....................%%%%%W
WWWWWWWWWWW.W.....................%%%%%W
WWWWWWWWWWW.W.....................%%%%%W
WWWWWWWWWWW.W.....................%%%%%W
WWWWWWWWWWW.W..........................W
WWWWWWWWWWW.d..........................W
WWWWWWWWWWW$WWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Indestructible door (trapped diamond)
Intermission=false
Size=40 22 0 0 16 21
Colors=Black Black Blue Gray1 Cyan Cyan Blue
DiamondsRequired=10 10 10 10 10
DiamondValue=4 6
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=0 0 0 0 0
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Diamonds can be trapped in a indestructible door. The only way to release them is to collect a key.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W...............WWWWWWWWWWWWWWWWWWWWWWWW
W.'''.'''.......WWWWWWWWWWWWWWWWWWWWWWWW
W.'''.'''.......WWWWWWWWWWWWWWWWWWWWWWWW
W.'''.'''.......WWWWWWWWWWWWWWWWWWWWWWWW
W....P..........WWWWWWWWWWWWWWWWWWWWWWWW
W.'''.'''.......WWWWWWWWWWWWWWWWWWWWWWWW
W.'''.'''.......WWWWWWWWWWWWWWWWWWWWWWWW
W.'''.'''.......WWWWWWWWWWWWWWWWWWWWWWWW
W...............WWWWWWWWWWWWWWWWWWWWWWWW
W...............WWWWWWWWWWWWWWWWWWWWWWWW
W...............WWWWWWWWWWWWWWWWWWWWWWWW
W...............WWWWWWWWWWWWWWWWWWWWWWWW
W..........wrw..WWWWWWWWWWWWWWWWWWWWWWWW
W...............WWWWWWWWWWWWWWWWWWWWWWWW
W..........wswwwWWWWWWWWWWWWWWWWWWWWWWWW
W..........wQwwwWWWWWWWWWWWWWWWWWWWWWWWW
W..........w w.(WWWWWWWWWWWWWWWWWWWWWWWW
W..........'w'wwWWWWWWWWWWWWWWWWWWWWWWWW
W.X.............WWWWWWWWWWWWWWWWWWWWWWWW
W...............WWWWWWWWWWWWWWWWWWWWWWWW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Bombs
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black LightRed Green Cyan Cyan LightRed
DiamondsRequired=1 1 1 1 1
DiamondValue=50 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
Effect=BOMBEXPLOSIONeffect DIAMOND
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The explosion of those Bombs are special as they can produce things you may need. Rockford can only cary one at a time, which is indicated by white bars under the status line. You cannot blast Mrs. Rockford with these bombs.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W......................................W
W.)....................................W
W.....P................................W
W...wwwww..............................W
W...wwwww..............................W
W...wwXww..............................W
W...wwwww..............................W
W...wwwww..............................W
W......................................W
W......................................W
W......................................W
W......................................W
W..............................wwwwww..W
W..............................w))))w..W
W..............................w))))w..W
W..............................w))))w..W
W..............................w))))w..W
W..............................wwwwww..W
W......................................W
W......................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Biter
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Purple Red Cyan Cyan Purple
DiamondsRequired=1 1 1 1 1
DiamondValue=4 4
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Biters (aka. Dirteater) will eat all the dirt they can reach. They move in a predictable way. They also can eat diamonds (default), so better don't let them taken away. They will move through boulders throuwing them behind if there is no space for turning. That way, you can get rid of boulders blocking your way. Moving priority dirt > diamond > space > boulder.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.............rrrrdddddddddddddddddddddW
W.............WWWWdddddddddddddddddddddW
W.............WWWWdddddddddddddddddddddW
W.............WWWWdddddddddddddddddddddW
W.............WWWWWWWWWWWWWWWWWWWWWWWWdW
W                                    WdW
W                                    WdW
Wddddddddddddd                       WdW
Wddddddddddddd                       WdW
Wddddddddddddd                       WdX
W......P......                       WdW
W*                                   WdW
W                                    WdW
W                                    WdW
W             WWWWWWWWWWWWWWWWWWWWWWWWdW
W             WWWWWWWWWWWWWWWWWWWWWWWWdW
W             WWWWWWWWWWWWWWWWWWWWWWWWdW
W             WWWWWWWWWWWWWWWWWWWWWWWWdW
W             WWWWWWWWWWWWWWWWWWWWWWWWdW
W             rrrrdddddddddddddddddddddW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Switches
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue Red Yellow Yellow Blue
DiamondsRequired=1 1 1 1 1
DiamondValue=100 0
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=0 0 0 0 0
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=There are switches for several things:\nGrowing wall switches will change the growing wall direction.\nEnemieswitches will let the fireflies and butterflies run the other way around. In some caves, the enemy direction may change by a timer as well.\nBiterswitches will change the Biter delay between 1-4.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W .           rW...W...................W
W .           .W*..r...................W
W .            WWWWs...................W
WP.     +      w...d...................W
W .            WWWW....................W
W .            WWWW....................W
Wv.............WWWW....................W
W..............WWWW....................W
W.W............WWWW....................W
W.W............WWWW....,...............W
W.W............WWWW....................W
W.W............WWWW....................W
W.W............WWWW....................W
W.W............WWWW....................W
W.W............WWWW....................W
W.WWWWWW.......WWWW....................W
W      W.......WWWW....................W
W      W..-....WWWW....................W
W      W.......WWWX....................W
W     QW.......WWWW....................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Glued objects
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black LightBlue Green White White LightBlue
DiamondsRequired=18 18 18 18 18
DiamondValue=4 4
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaThreshold=0.0011 0.0011 0.0011 0.0011 0.0011
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect GUYGLUED
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Sometimes, diamonds, boulders and even Rockford can be glued. You may blast them. There is no way to collect a glued diamond. A glued Rockford can explode the same ways a walking Rockford can, so be carefull not to waste Diamonds dropping them on a glued Rockford.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W......................................W
W......................................W
W..000000000...........................W
W..000000000...................111111..W
W..000000000...................111111..W
W..000000000...................111111..W
W..000000000...................111111..W
W..000000000...................111111..W
W..............................111111..W
W.................X............P.......W
W......................................W
W......................................W
W......................................W
W.........................            .W
W...aaaaaaa............... .......... .W
W...aaaaaaa...............    bbbb    .W
W...aaaaaaa............................W
W...aaaaaaa............................W
W......................................W
W......................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=More effects
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue LightRed Green Green Blue
DiamondsRequired=25 25 25 25 25
DiamondValue=2 2
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=60 60 60 60 60
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties=FIREFLYl DIAMONDf
MagicWallProperties.convertamoeba=false
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=0 0 0 0 0
SlimeProperties=FIREFLYl FIREFLYd BUTTERFLYr BUTTERFLYu
AcidProperties=DIRT 0.0627
Effect=EXPLOSIONEffect DIAMOND
Effect=DIAMONDBIRTHEffect SPACE
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The explosions of firefies and butterflies can be changed. A boulder can be converted to other things than diamonds by a magic wall. Slime can let other things than diamonds and boulders pass through, though this is quite limited due to side effects.\nIn this cave, diamonds into magic wall turn to fireflies, explosions become diamonds, and the slime lets fireflies and butterflies pass through.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Wbbb     bbbQbbbbW....X................W
WbQbbbQbbQQbQ  bQW..........ddddd......W
Wbbbb    bbQ bbbbW..........ddddd......W
WbbQQb b  bb Qb bW..........drdrd......W
WbbbQb  bQbbbQ  bW..........drdrd......W
W bQQbb b  bQ    W..........drdrd......W
Wb bQbbQ  bbb b  W............P........W
W   bbbb  QQbb QQW..........MMMMM......W
WssssssssssssssssW..........     ......W
Wrrrrrrrrrrrrrrrr...........     ......W
W...........................     ......W
W                ...........     ......W
W                ...........     ......W
W                ..aaa.................W
W                ..a.a.................W
W                ..aaa.................W
W                ......................W
W                ......................W
W                ......................W
W                ......................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Ghosts
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Blue Gray1 Cyan Cyan Blue
DiamondsRequired=1 1 1 1 1
DiamondValue=1 1
CaveTime=150 150 150 150 150
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=2 2 2 2 2
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=0 0 0 0 0
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=30 30 30 30 30
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=0 0 0 0 0
MagicWallProperties.convertamoeba=false
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=0 0 0 0 0
BiterProperties=0 AMOEBA
Effect=BOMBEXPLOSIONeffect AMOEBA
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The movements are random and not predictable. If touched by Rockford, the Ghost explodes in an X-shape, 5 items which convert to the following items in chances out of 16:\nSpace (2), Dirt (2), Clock (2), Exit (1), Bomb (2), Rockford (1), Ghost (1), Bladder (1), Diamond (1), Sweet (1), inactive Mutant Stone (1), Biter (1).\nGhosts were only available in 1stB and later replaced with more useful elements. However, I put them into the tutorial for the sake of completeness. That limits the available cavespace, though.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W......................................X
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W..............gggggggggg..............W
W..............gggggggggg..............W
W..............gggggggggg..............W
W..............gggggggggg..............W
W..............gggggggggg..............W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
WP.....................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Diagonal
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Brown LightBlue Cyan Cyan Brown
DiamondsRequired=60 60 60 60 60
DiamondValue=2 20
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
DiagonalMovement=true
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.convertamoeba=false
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The diagonal walking option is offered since the deluxe Kit V2.0 final. (In fact, it was the last feature added.)

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWX
W..........P...........F..........rw...W
W......................F...........w...W
W..dwwwwwd.............F...........w...W
W..wdwwwdw.............F...........w...W
W..wwdwdww........wrw..F...........w...W
W..wwwdwww........wbw..F...........w...W
W..wwdwdww........w.w..F..   b.....w...W
W..wdwwwdw.........w...F...........wwwwW
W..dwwwwwd.............F...............W
W......................FFFFFFFFFFFFFFF.W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
WdrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrdW
WrdrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrdrW
WrrdrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrdrrW
WrrrdrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrdrrrW
WrrrrddddddddddddddddddddddddddddddrrrrW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Acid
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Red Gray2 Purple Purple Red
DiamondsRequired=1 1 1 1 1
DiamondValue=140 0
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=BOULDER 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The acid can eat dirt (default). Whenever it spreads, it does so in all four directions at once giving there is dirt to eat, leaving a tiny explosion on its original position. If there is no dirt, the acid just vanishes. The eating is done in a given speed in a random, not predictable pattern.\nIn this cave, Acid is set up to eat boulders.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrr2......................rrrrrrrrW
WP....................................rW
Wr....................................rW
Wr....................................rW
Wr....................................rW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wrrrrrrrr......................rrrrrrrrW
Wdrrrrrrrrrrrrrrrrrr.rrrrrrrrrrrrrrrrrXW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Falling walls
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Green Red White White Green
DiamondsRequired=20 20 20 20 20
DiamondValue=5 5
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=Whenever there is a falling wall above Rockford mereley separated by empty space, it starts to fall. It does so at any distance. If it hits Rockford, it explodes. If hit on anything else, it just remains there, until there is another opportunity to fall on Rockford.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WddddddddXWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WddddddddWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WddddddddWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WddddddddWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WddddddddWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W33333333WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W33333333WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W33333333WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W33333333WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W33333333WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W                         33333......33W
W                              ......WPW
W                              ......W.W
W                              ........W
W                              ........W
W                              ........W
W                              ........W
W                              ........W
W                              ........W
W                              ........W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Boxes
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Orange Green White White Orange
DiamondsRequired=36 36 36 36 36
DiamondValue=7 7
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect BOULDERBIRTH1
Effect=AMOEBADIAMONDeffect DIAMONDBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=You can push them around as long there is space behind them. They might be usedful to protect Mrs. Rockford or to build bridges for transporting boulders.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W.r....                                W
W......                                W
W......                                W
W......                                W
W......                                W
W......                                W
W......                               4X
W......       4    4...................W
W......       4    4...................W
W......       w    ....................W
Wwwwwwwwwwwwwww    ....................W
Wwwwwwww.......    ....................W
Wwwwwwww.......    ...      ...........W
Wwwwwwww.......    ...      ...........W
Wddddddw.......    ...      ...........W
Wddddddw.......    ...      ...........W
Wddddddw.......    ...      ...........W
Wddddddw.......    ...Q     ...........W
Wddddddw.......   P....................W
Wddddddw.......FFFF....................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]

[cave]
Name=Amoeba effect
Intermission=false
Size=40 22 0 0 39 21
Colors=Black Black Brown Gray2 Green Green Brown
DiamondsRequired=25 25 25 25 25
DiamondValue=1 1
CaveTime=250 250 250 250 250
CaveScheduling=plck
PALTiming=true
CaveDelay=8 8 8 8 8
FrameTime=200 200 200 200 200
BonusTime=25 25 25 25 25
DummyProperties.diamondcollector=true
DummyProperties.destructable=false
DummyProperties.penalty=true
PenaltyTime=25 25 25 25 25
AmoebaProperties.waitforhatching=true
AmoebaProperties.immediately=false
AmoebaTime=20 20 20 20 20
Effect=AMOEBABOULDEReffect DIAMONDBIRTH1
Effect=AMOEBADIAMONDeffect BOULDERBIRTH1
MagicWallTime=20 20 20 20 20
MagicWallProperties.waitforhatching=true
SlimePermeabilityC64=31 31 31 31 31
AcidProperties=DIRT 0.0627
MagicWallProperties.sound=false
BorderProperties.lineshift=true
BorderProperties.objectwraparound=true
ShortExplosions=false
Story=The Amoeba can convert to anything (enclosed and too big).\nIn this cave, enclosed and too big amoeba is swapped.

[map]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W......................................W
WX.....................................W
W......................................W
W......................................W
W......................................W
W.......rrrrrrr........................W
W.......r.....r........................W
W.......r.....r........................W
W.....P.r..a..r........................W
W.......r.....r........................W
W.......r.....r........................W
W.......rrrrrrr........................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
W......................................W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[/map]
[/cave]
[/game]
[/BDCFF]