#### 7.2.148 ui-motion

`(ui-motion {inertia|constrain|own-coordinates} {on|off})`
  Enable ou disable certain properties of mouse-controlled movimento. The purpose of this command is to give access to the respective toggles of the Main panel's Motion menu through GCL commands. See Movimentos do Mouse.
  `inertia`
    Normally, moving objetos have inertia: if o mouse is still moving when the botão is released, the selected objeto continues to move. When `inertia` is off, objetos cease to move as soon as you release the mouse.
  `constrain`
    It's sometimes handy to move an objeto in a direction aligned with a coordinate axis: exactly horizontally ou vertically. Calling `(ui-motion constrain on)` changes the interpretation of mouse movimentos to allow this; approximately-horizontal or approximately-vertical mouse dragging becomes exactly horizontal or vertical movimento. Note that the movimento is still along the X ou Y axes of the câmera in which you move o mouse, not necessarily the objeto's own coordinate system.
  `own-coordinates`
    It's sometimes handy to move objetos with respect to the coordinate system where they were defined, rather than with respect to some camera's view. When `(ui-motion own-coordinates on)` has been called, all movimentos are interpreted that way: dragging o mouse rightward in translate mode moves the objeto in its own +X direction, and so on. May be especially useful in conjunction with the `(ui-motion constrain on)` command.