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#ifndef QT3DRENDER_QSHADERDATA_H
#define QT3DRENDER_QSHADERDATA_H

#include <Qt3DCore/qcomponent.h>
#include <Qt3DRender/qt3drender_global.h>
#include <QtCore/QVector>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

class QShaderDataPrivate;

class QT3DRENDERSHARED_EXPORT PropertyReaderInterface
{
public:
    virtual ~PropertyReaderInterface();
    virtual QVariant readProperty(const QVariant &v) = 0;
};

typedef QSharedPointer<PropertyReaderInterface> PropertyReaderInterfacePtr;

class QT3DRENDERSHARED_EXPORT QShaderData : public Qt3DCore::QComponent
{
    Q_OBJECT
public:
    explicit QShaderData(Qt3DCore::QNode *parent = nullptr);
    ~QShaderData();

    PropertyReaderInterfacePtr propertyReader() const;

    bool event(QEvent *event) override;

protected:
    explicit QShaderData(QShaderDataPrivate &dd, Qt3DCore::QNode *parent = nullptr);

private:
    Q_DECLARE_PRIVATE(QShaderData)
    Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
};

} // namespace Qt3DRender

QT_END_NAMESPACE

Q_DECLARE_METATYPE(Qt3DRender::QShaderData*) // LCOV_EXCL_LINE
Q_DECLARE_METATYPE(QVector<Qt3DRender::QShaderData*>) // LCOV_EXCL_LINE

#endif // QT3DRENDER_QSHADERDATA_H
