<?xml version="1.0" encoding="UTF-8" ?>

<!-- Bombardier CRJ700 series -->
<!-- Flight deck, all variants -->

<PropertyList>

    <path>CRJ700-flightdeck.ac</path>

    <panel-marking-emit>
        <red>1</red>
        <green>0.871</green>
        <blue>0.427</blue>
    </panel-marking-emit>

    <button-emit-white>
        <red>1</red>
        <green>0.871</green>
        <blue>0.6</blue>
    </button-emit-white>
    <button-emit-green>
        <red>0.0</red>
        <green>1</green>
        <blue>0.12</blue>
    </button-emit-green>
    <button-emit-red>
        <red>1</red>
        <green>0.0</green>
        <blue>0.0</blue>
    </button-emit-red>
    <button-emit-amber>
        <red>1.0</red>
        <green>0.304</green>
        <blue>0.0</blue>
    </button-emit-amber>
    <button-translate-m type="float">0.001</button-translate-m>
    <cover-rotate-deg type="float">110</cover-rotate-deg>
    <switch-rotate-deg type="float">35</switch-rotate-deg>
    <switch-rotate-neg-deg type="float">-35</switch-rotate-neg-deg>
    
    <params>
        <efis>
            <x1>-1.9011</x1>
            <z1>0.86458</z1>
            <y1>-0.5412</y1>
            <y2>-0.3512</y2>
            <y5>0.3512</y5>
            <y6>0.5412</y6>
            
            <x3>-1.90143</x3>
            <z3>0.93356</z3>
            <y3>-0.1338</y3>
            <y4> 0.1338</y4>
        </efis>
    </params>

    <!-- Pilot-side instruments -->
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/EFIS/EFIS1.xml</path>
        <overlay>
            <params>
                <ScreenID>PFD1</ScreenID>
                <powerN>systems/DC/outputs/pfd1</powerN>
                <dimN>controls/lighting[0]/display-norm</dimN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/pfd-left-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel0-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m alias="../../../params/efis/x1" />
            <y-m alias="../../../params/efis/y1" />
            <z-m alias="../../../params/efis/z1" />
            <pitch-deg>-10</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/EFIS/EFIS2.xml</path>
        <overlay>
            <params>
                <ScreenID>MFD2</ScreenID>
                <powerN>systems/DC/outputs/mfd1</powerN>
                <dimN>controls/lighting[0]/display-norm</dimN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/mfd-left-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel0-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m alias="../../../params/efis/x1" />
            <y-m alias="../../../params/efis/y2" />
            <z-m alias="../../../params/efis/z1" />
            <pitch-deg>-10</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/EFIS/EFIS3.xml</path>
        <overlay>
            <params>
                <ScreenID>EICAS1</ScreenID>
                <powerN>systems/DC/outputs/eicas-disp</powerN>
                <dimN>controls/lighting[0]/display-norm</dimN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/eicas-left-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel0-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m alias="../../../params/efis/x3" />
            <y-m alias="../../../params/efis/y3" />
            <z-m alias="../../../params/efis/z3" />
            <pitch-deg>-10</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/Clock/clock.xml</path>
        <overlay>
            <params>
                <powerN>systems/DC/outputs/clock1</powerN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/clock-left-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel0-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.813</x-m>
            <y-m>-0.707</y-m>
            <z-m>0.922</z-m>
            <heading-deg>30</heading-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/SidePanel1/sidepanel.xml</path>
        <overlay>
            <params>
                <brg-src0>controls/efis/sidepanel[0]/brg-src0</brg-src0>
                <brg-src1>controls/efis/sidepanel[0]/brg-src1</brg-src1>
                <mfd-format>controls/efis/sidepanel[0]/mfd-format</mfd-format>
                <radar-range>controls/efis/sidepanel[0]/range-nm</radar-range>
                <mfd-rtb>controls/efis/sidepanel[0]/rtb</mfd-rtb>
                <mfd-tcas>controls/efis/sidepanel[0]/tcas</mfd-tcas>
                
                <nav-source>controls/efis/sidepanel[0]/nav-src</nav-source>
                <nav-xside>controls/efis/sidepanel[0]/nav-xside</nav-xside>
                <use-QNH>controls/efis/sidepanel[0]/use-QNH</use-QNH>
                <barometer>instrumentation/altimeter[0]/setting-hpa</barometer>
                
                <display-reversion>controls/efis/src-mfd-pilot</display-reversion>

                <powerN>systems/AC/outputs/pilot-panel-int-lights</powerN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/sidepanel1-left-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel0-lightmap</lightmap-factor>
                <panel-lights>controls/lighting[0]/panel-norm</panel-lights>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.768</x-m>
            <y-m>-0.78</y-m>
            <z-m>0.761</z-m>
            <heading-deg>30</heading-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/SidePanel2/sidepanel.xml</path>
        <overlay>
            <params>
                <wiper>controls/anti-ice/wiper[0]</wiper>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/sidepanel2-left-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel0-lightmap</lightmap-factor>
                <powerN>systems/AC/outputs/pilot-panel-int-lights</powerN>
                <display-lights>controls/lighting[0]/display-norm</display-lights>
                <panel-lights>controls/lighting[0]/panel-norm</panel-lights>
                <flood-lights>controls/lighting[0]/panel-flood-norm</flood-lights>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.663</x-m>
            <y-m>-0.957</y-m>
            <z-m>0.808</z-m>
            <heading-deg>30</heading-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/SidePanel2/nws.xml</path>
        <overlay>
            <params>
                <powerN>systems/AC/outputs/pilot-panel-int-lights</powerN>
                <lightmap-factor>sim/model/lights/panel0-lightmap</lightmap-factor>
           </params>
        </overlay>
        <offsets>
            <x-m>-1.68245</x-m>
            <y-m>-0.92331</y-m>
            <z-m>0.919</z-m>
            <heading-deg>30</heading-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/CDU/cdu.xml</path>
        <overlay>
            <params>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/cdu-left-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel2-lightmap</lightmap-factor>
                <panel-lights>controls/lighting[2]/panel-norm</panel-lights>
                <display-norm>controls/lighting[2]/display-norm</display-norm>
                <powerN>systems/DC/outputs/cdu</powerN>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.756</x-m>
            <y-m>-0.152</y-m>
            <z-m>0.65</z-m>
            <pitch-deg>-50</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/RadioPanel/radiopanel-left.xml</path>
        <overlay>
            <params>
                <lightmap-factor>sim/model/lights/panel2-lightmap</lightmap-factor>
                <panel-lights>controls/lighting[2]/panel-norm</panel-lights>
                <display-norm>controls/lighting[2]/display-norm</display-norm>
                <powerN>systems/DC/outputs/rtu1</powerN>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.311</x-m>
            <y-m>-0.157</y-m>
            <z-m>0.528</z-m>
            <pitch-deg>-64.5</pitch-deg>
        </offsets>
    </model>

    <!-- Shared instruments -->
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/MCP/mcp.xml</path>
        <overlay>
            <params>
                <powerN>systems/AC/outputs/center-panel-int-lights</powerN>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.67</x-m>
            <y-m>0</y-m>
            <z-m>1.174</z-m>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/OHP/ohpanel.xml</path>
        <overlay>
            <params>
                <powerN>systems/AC/outputs/ohp-int-lights</powerN>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.333</x-m>
            <y-m>0</y-m>
            <z-m>1.635</z-m>
            <pitch-deg>65</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/UpperPanel/uppanel.xml</path>
        <overlay>
            <params>
                <powerN>systems/AC/outputs/ohp-int-lights</powerN>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.514</x-m>
            <y-m>0</y-m>
            <z-m>1.5</z-m>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/Standby/standby.xml</path>
        <overlay>
            <params>
                <indicated-pitch-deg>instrumentation/attitude-indicator[2]/indicated-pitch-deg</indicated-pitch-deg>
                <indicated-roll-deg>instrumentation/attitude-indicator[2]/indicated-roll-deg</indicated-roll-deg>
                <indicated-altitude-ft>instrumentation/altimeter[2]/indicated-altitude-ft</indicated-altitude-ft>
                <indicated-speed-kt>instrumentation/airspeed-indicator[2]/indicated-speed-kt</indicated-speed-kt>
                <indicated-mach>instrumentation/airspeed-indicator[2]/indicated-mach</indicated-mach>
                <altimeter-setting-inhg>instrumentation/altimeter[2]/setting-inhg</altimeter-setting-inhg>
                <attitude-indicator-spin>instrumentation/attitude-indicator[2]/spin</attitude-indicator-spin>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.912</x-m>
            <y-m>0</y-m>
            <z-m>0.922</z-m>
            <pitch-deg>-10</pitch-deg>
        </offsets>
    </model>

    <!-- Copilot-side instruments -->
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/EFIS/EFIS6.xml</path>
        <overlay>
            <params>
                <ScreenID>PFD2</ScreenID>
                <powerN>systems/DC/outputs/pfd2</powerN>
                <dimN>controls/lighting[1]/display-norm</dimN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/pfd-right-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel1-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m alias="../../../params/efis/x1" />
            <y-m alias="../../../params/efis/y6" />
            <z-m alias="../../../params/efis/z1" />
            <pitch-deg>-10</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/EFIS/EFIS5.xml</path>
        <overlay>
            <params>
                <ScreenID>MFD2</ScreenID>
                <powerN>systems/DC/outputs/mfd2</powerN>
                <dimN>controls/lighting[1]/display-norm</dimN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/mfd-right-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel1-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m alias="../../../params/efis/x1" />
            <y-m alias="../../../params/efis/y5" />
            <z-m alias="../../../params/efis/z1" />
            <pitch-deg>-10</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/EFIS/EFIS4.xml</path>
        <overlay>
            <params>
                <ScreenID>EICAS2</ScreenID>
                <powerN>/systems/DC/outputs/eicas-disp</powerN>
                <dimN>controls/lighting[1]/display-norm</dimN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/eicas-right-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel1-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m alias="../../../params/efis/x3" />
            <y-m alias="../../../params/efis/y4" />
            <z-m alias="../../../params/efis/z3" />
            <pitch-deg>-10</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/Clock/clock.xml</path>
        <overlay>
            <params>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/clock-right-lightmap.png</lightmap-texture-path>
                <powerN>systems/DC/outputs/clock2</powerN>
                <lightmap-factor>sim/model/lights/panel1-lightmap</lightmap-factor>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.813</x-m>
            <y-m>0.707</y-m>
            <z-m>0.922</z-m>
            <heading-deg>-30</heading-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/SidePanel1/sidepanel.xml</path>
        <overlay>
            <params>
                <brg-src0>controls/efis/sidepanel[1]/brg-src0</brg-src0>
                <brg-src1>controls/efis/sidepanel[1]/brg-src1</brg-src1>
                <mfd-format>controls/efis/sidepanel[1]/mfd-format</mfd-format>
                <radar-range>controls/efis/sidepanel[1]/range-nm</radar-range>
                <mfd-rtb>controls/efis/sidepanel[1]/rtb</mfd-rtb>
                <mfd-tcas>controls/efis/sidepanel[1]/tcas</mfd-tcas>
                
                <nav-source>controls/efis/sidepanel[1]/nav-src</nav-source>
                <nav-xside>controls/efis/sidepanel[1]/nav-xside</nav-xside>
                <use-QNH>controls/efis/sidepanel[1]/use-QNH</use-QNH>
                <barometer>instrumentation/altimeter[1]/setting-hpa</barometer>

                <display-reversion>controls/efis/src-mfd-copilot</display-reversion>

                <powerN>systems/AC/outputs/copilot-panel-int-lights</powerN>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/sidepanel1-right-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel1-lightmap</lightmap-factor>
                <panel-lights>controls/lighting[1]/panel-norm</panel-lights>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.768</x-m>
            <y-m>0.78</y-m>
            <z-m>0.761</z-m>
            <heading-deg>-30</heading-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/SidePanel2/sidepanel.xml</path>
        <overlay>
            <params>
                <wiper>controls/anti-ice/wiper[1]</wiper>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/sidepanel2-right-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel1-lightmap</lightmap-factor>
                <powerN>systems/AC/outputs/copilot-panel-int-lights</powerN>
                <display-lights>controls/lighting[1]/display-norm</display-lights>
                <panel-lights>controls/lighting[1]/panel-norm</panel-lights>
                <flood-lights>controls/lighting[1]/panel-flood-norm</flood-lights>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.663</x-m>
            <y-m>0.957</y-m>
            <z-m>0.808</z-m>
            <heading-deg>-30</heading-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/CDU/cdu.xml</path>
        <overlay>
            <params>
                <lightmap-texture-path>Aircraft/CRJ700-family/Models/Effects/Lightmaps/cdu-right-lightmap.png</lightmap-texture-path>
                <lightmap-factor>sim/model/lights/panel2-lightmap</lightmap-factor>
                <panel-lights>controls/lighting[2]/panel-norm</panel-lights>
                <display-norm>controls/lighting[2]/display-norm</display-norm>
                <powerN>systems/DC/outputs/cdu</powerN>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.756</x-m>
            <y-m>0.152</y-m>
            <z-m>0.65</z-m>
            <pitch-deg>-50</pitch-deg>
        </offsets>
    </model>
    <model>
        <path>Aircraft/CRJ700-family/Models/Instruments/RadioPanel/radiopanel-right.xml</path>
        <overlay>
            <params>
                <lightmap-factor>sim/model/lights/panel2-lightmap</lightmap-factor>
                <display-norm>controls/lighting[2]/display-norm</display-norm>
                <panel-lights>controls/lighting[2]/panel-norm</panel-lights>
                <powerN>systems/DC/outputs/rtu2</powerN>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.311</x-m>
            <y-m>0.157</y-m>
            <z-m>0.528</z-m>
            <pitch-deg>-64.5</pitch-deg>
        </offsets>
    </model>

    <!-- Generic pilot models -->
    <model>
        <name>Captain</name>
        <path>Aircraft/Generic/Pilot/Airliner/pilot.xml</path>
        <overlay>
            <params>
                <texture>old.png</texture>
                <legs>
                    <upper-animation>
                        <offset-deg>90</offset-deg>
                    </upper-animation>
                    <lower-animation>
                        <offset-deg>-90</offset-deg>
                    </lower-animation>
                </legs>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.144</x-m>
            <y-m>-0.539</y-m>
            <z-m>0.752</z-m>
        </offsets>
    </model>
    <model>
        <name>First officer</name>
        <path>Aircraft/Generic/Pilot/Airliner/pilot.xml</path>
        <overlay>
            <params>
                <texture>default.png</texture>
                <legs>
                    <upper-animation>
                        <offset-deg>90</offset-deg>
                    </upper-animation>
                    <lower-animation>
                        <offset-deg>-90</offset-deg>
                    </lower-animation>
                </legs>
            </params>
        </overlay>
        <offsets>
            <x-m>-1.144</x-m>
            <y-m>0.589</y-m>
            <z-m>0.752</z-m>
        </offsets>
    </model>

    <animation>
        <type>select</type>
        <condition>
            <property>/sim/current-view/internal</property>
        </condition>
    </animation>

    <!-- all objects that do emit normally and should be excluded from dome light animation -->
    <animation>
        <name>FlightdeckElementsEmit</name>
        <object-name>AftCargoExtinLight</object-name>
        <object-name>APRollSelL</object-name>
        <object-name>APRollSelR</object-name>
        <object-name>APUExtinLt</object-name>
        <object-name>APUFireLt</object-name>
        <object-name>CargoFirexLight</object-name>
        <object-name>CpltRoll</object-name>
        <object-name>Eng1ExtinLt</object-name>
        <object-name>Eng1FireLt</object-name>
        <object-name>Eng2ExtinLt</object-name>
        <object-name>Eng2FireLt</object-name>
        <object-name>EngHighPwrLight</object-name>
        <object-name>FwdCargoExtinLight</object-name>
        <object-name>GPWS1Lt</object-name>
        <object-name>GPWS2Lt</object-name>
        <object-name>GPWSFlapLight</object-name>
        <object-name>GPWSTerrainLight</object-name>
        <object-name>MachTrimLight</object-name>
        <object-name>MasterCautionLt</object-name>
        <object-name>MasterWarningLt</object-name>
        <object-name>MuteHornLight</object-name>
        <object-name>PltRoll</object-name>
        <object-name>StabTrim1Face</object-name>
        <object-name>StabTrim2Face</object-name>
        <object-name>StallLt</object-name>
        <object-name>YawDamper1Face</object-name>
        <object-name>YawDamper2Face</object-name>
    </animation>
    <!-- all objects that do NOT emit normally (used for dome light )-->
    <animation>
        <name>FlightdeckElements</name>
        <object-name>ADGManDeploy</object-name>
        <object-name>AftCargoCover</object-name>
        <object-name>AftCargoExtinBtn</object-name>
        <object-name>AileronTrimKnob</object-name>
        <object-name>AirVents</object-name>
        <object-name>AntiSkidSwitch</object-name>
        <object-name>APUFireLtCover</object-name>
        <object-name>BreakerLights</object-name>
        <object-name>BtmsOvht</object-name>
        <object-name>Call</object-name>
        <object-name>CallMechanic</object-name>
        <object-name>CargoFirexBtn</object-name>
        <object-name>Chime</object-name>
        <object-name>Cube</object-name>
        <object-name>DisplayLights</object-name>
        <object-name>Door</object-name>
        <object-name>DoorKnob</object-name>
        <object-name>EICAS_AICE</object-name>
        <object-name>EICAS_CAS</object-name>
        <object-name>EICAS_DN</object-name>
        <object-name>EICAS_Doors</object-name>
        <object-name>EICAS_ECS</object-name>
        <object-name>EICAS_Elec</object-name>
        <object-name>EICAS_FCTL</object-name>
        <object-name>EICAS_Fuel</object-name>
        <object-name>EICAS_Hyd</object-name>
        <object-name>EICAS_Menu</object-name>
        <object-name>EICAS_Pri</object-name>
        <object-name>EICAS_Sel</object-name>
        <object-name>EICAS_Stat</object-name>
        <object-name>EICAS_Step</object-name>
        <object-name>EICAS_unused</object-name>
        <object-name>EICAS_UP</object-name>
        <object-name>Emer</object-name>
        <object-name>EmerFlaps</object-name>
        <object-name>Eng1FireLtCover</object-name>
        <object-name>Eng1LeverClimb</object-name>
        <object-name>Eng1LeverCutoff</object-name>
        <object-name>Eng1LeverMax</object-name>
        <object-name>Eng1LeverToga</object-name>
        <object-name>Eng1Reverser</object-name>
        <object-name>Eng1ReverserArm</object-name>
        <object-name>Eng1ThrustLever</object-name>
        <object-name>Eng2FireLtCover</object-name>
        <object-name>Eng2LeverClimb</object-name>
        <object-name>Eng2LeverCutoff</object-name>
        <object-name>Eng2LeverMax</object-name>
        <object-name>Eng2LeverToga</object-name>
        <object-name>Eng2Reverser</object-name>
        <object-name>Eng2ReverserArm</object-name>
        <object-name>Eng2ThrustLever</object-name>
        <object-name>EngHighPwrBtn</object-name>
        <object-name>EngHighPwrCover</object-name>
        <object-name>EngSyncKnob</object-name>
        <object-name>FDREvent</object-name>
        <object-name>FlapSlatLever</object-name>
        <object-name>FloodLights</object-name>
        <object-name>Floor</object-name>
        <object-name>Frame</object-name>
        <object-name>Furniture</object-name>
        <object-name>FwdCargoCover</object-name>
        <object-name>FwdCargoExtinBtn</object-name>
        <object-name>GearLever_0</object-name>
        <object-name>GearLever_1</object-name>
        <object-name>Glareshield</object-name>
        <object-name>GPWSFlapBtn</object-name>
        <object-name>GPWSFlapCover</object-name>
        <object-name>GPWSTerrainBtn</object-name>
        <object-name>GPWSTerrainCover</object-name>
        <object-name>GroundSpoilerArm</object-name>
        <object-name>IndLts</object-name>
        <object-name>LeftASIPlacard</object-name>
        <object-name>LeftLeftPedal</object-name>
        <object-name>LeftRightPedal</object-name>
        <object-name>LeftWiper</object-name>
        <object-name>LeftWiperBlade</object-name>
        <object-name>LeftYoke</object-name>
        <object-name>LeftYokeAP</object-name>
        <object-name>LeftYokeBase</object-name>
        <object-name>LeftYokeChecklist</object-name>
        <object-name>LtTest</object-name>
        <object-name>MachTrimBtn</object-name>
        <object-name>MainGearWellOvht</object-name>
        <object-name>MainPanel</object-name>
        <object-name>MainPanelCushion</object-name>
        <object-name>MetricAltSwitch</object-name>
        <object-name>MuteHornBtn</object-name>
        <object-name>MuteHornCover</object-name>
        <object-name>OvhtTest</object-name>
        <object-name>PA</object-name>
        <object-name>PanelLights</object-name>
        <object-name>PedestalMarkings</object-name>
        <object-name>PedestalTop</object-name>
        <object-name>PedestalUnkowns_0</object-name>
        <object-name>RightASIPlacard</object-name>
        <object-name>RightLeftPedal</object-name>
        <object-name>RightRightPedal</object-name>
        <object-name>RightWiper</object-name>
        <object-name>RightWiperBlade</object-name>
        <object-name>RightYoke</object-name>
        <object-name>RightYokeAP</object-name>
        <object-name>RightYokeBase</object-name>
        <object-name>RightYokeChecklist</object-name>
        <object-name>RudderTrimKnob</object-name>
        <object-name>Seats</object-name>
        <object-name>Shell</object-name>
        <object-name>SpeedbrakeLever</object-name>
        <object-name>StabTrim1Btn</object-name>
        <object-name>StabTrim2Btn</object-name>
        <object-name>StallLtCover</object-name>
        <object-name>SwitchSockets</object-name>
        <object-name>Tiller</object-name>
        <object-name>TillerPanel</object-name>
        <object-name>Unknown</object-name>
        <object-name>UpperPanel</object-name>
        <object-name>Warnings</object-name>
        <object-name>YawDamper1Btn</object-name>
        <object-name>YawDamper2Btn</object-name>
        <object-name>YawDamperDisc</object-name>
        <object-name>YokeFloorBases</object-name>
    </animation>

    <animation>
        <type>material</type>
        <object-name>FlightdeckElements</object-name>
        <object-name>OHPElements</object-name>
        <object-name>Border</object-name>
        <object-name>CDUElements</object-name>
        <object-name>ClockElements</object-name>
        <object-name>CompassElements</object-name>
        <object-name>NWSElements</object-name>
        <object-name>MCPElements</object-name>
        <object-name>RadioPanelElements</object-name>
        <object-name>Sidepanel1Elements</object-name>
        <object-name>Sidepanel2Elements</object-name>
        <object-name>StandbyElements</object-name>
        <object-name>UpperPanelElements</object-name>

        <condition>
            <!-- powered by battery direct bus -->
            <property>controls/lighting/dome</property>
        </condition>
        <emission>
            <red>0.35</red>
            <green>0.3</green>
            <blue>0.14</blue>
        </emission>
    </animation>

    <animation>
        <type>material</type>
        <object-name>PedestalMarkings</object-name>
        <condition>
            <greater-than-equals>
                <property>systems/AC/outputs/center-panel-int-lights</property>
                <value>100</value>
            </greater-than-equals>
        </condition>
        <emission>
            <red alias="../../../panel-marking-emit/red" />
            <green alias="../../../panel-marking-emit/green" />
            <blue alias="../../../panel-marking-emit/blue" />
            <factor-prop>controls/lighting[2]/panel-norm</factor-prop>
        </emission>
    </animation>


    <!-- Registration text -->
    <text>
        <name>Left registration</name>
        <type>string-value</type>
        <property>sim/model/livery/registration</property>
        <axis-alignment>yz-plane</axis-alignment>
        <alignment>center-top</alignment>
        <character-size>0.014</character-size>
        <character-aspect-ratio>0.6</character-aspect-ratio>
        <font>Helvetica.txf</font>
        <format>%s</format>
        <offsets>
            <x-m>-1.923</x-m>
            <y-m>-0.51396</y-m>
            <z-m>0.995</z-m>
            <pitch-deg>-10</pitch-deg>
        </offsets>
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>
    </text>
    <text>
        <name>Right registration</name>
        <type>string-value</type>
        <property>sim/model/livery/registration</property>
        <axis-alignment>yz-plane</axis-alignment>
        <alignment>center-top</alignment>
        <character-size>0.014</character-size>
        <character-aspect-ratio>0.6</character-aspect-ratio>
        <font>Helvetica.txf</font>
        <format>%s</format>
        <offsets>
            <x-m>-1.923</x-m>
            <y-m>0.51396</y-m>
            <z-m>0.995</z-m>
            <pitch-deg>-10</pitch-deg>
        </offsets>
        <font-resolution>
            <width type="int">32</width>
            <height type="int">32</height>
        </font-resolution>
    </text>
    <animation>
        <type>material</type>
        <object-name>Left registration</object-name>
        <object-name>Right registration</object-name>
        <ambient>
            <red>1</red>
            <green>1</green>
            <blue>1</blue>
        </ambient>
        <diffuse>
            <red>1</red>
            <green>1</green>
            <blue>1</blue>
        </diffuse>
    </animation>

    <!-- Not implemented -->

    <!-- Wiper blades -->
    <animation>
        <type>rotate</type>
        <object-name>LeftWiper</object-name>
        <object-name>LeftWiperBlade</object-name>
        <property>surface-positions/left-wiper-pos-norm</property>
        <factor>55</factor>
        <axis>
            <x1-m>-2.525</x1-m>
            <y1-m>-0.146</y1-m>
            <z1-m>1.073</z1-m>
            <x2-m>-2.513</x2-m>
            <y2-m>-0.145</y2-m>
            <z2-m>1.054</z2-m>
        </axis>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>LeftWiperBlade</object-name>
        <property>surface-positions/left-wiper-pos-norm</property>
        <factor>17</factor>
        <axis>
            <x1-m>-2.3</x1-m>
            <y1-m>-0.057</y1-m>
            <z1-m>1.202</z1-m>
            <x2-m>-2.3</x2-m>
            <y2-m>-0.051</y2-m>
            <z2-m>1.202</z2-m>
        </axis>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>RightWiper</object-name>
        <object-name>RightWiperBlade</object-name>
        <property>surface-positions/right-wiper-pos-norm</property>
        <factor>55</factor>
        <axis>
            <x1-m>-2.513</x1-m>
            <y1-m>0.145</y1-m>
            <z1-m>1.054</z1-m>
            <x2-m>-2.525</x2-m>
            <y2-m>0.146</y2-m>
            <z2-m>1.073</z2-m>
        </axis>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>RightWiperBlade</object-name>
        <property>surface-positions/right-wiper-pos-norm</property>
        <factor>17</factor>
        <axis>
            <x1-m>-2.3</x1-m>
            <y1-m>0.051</y1-m>
            <z1-m>1.202</z1-m>
            <x2-m>-2.3</x2-m>
            <y2-m>0.057</y2-m>
            <z2-m>1.202</z2-m>
        </axis>
    </animation>

    <!-- Yokes -->
    <animation>
        <type>pick</type>
        <object-name>LeftYokeAP</object-name>
        <object-name>RightYokeAP</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>controls/autoflight/autopilot/engage</property>
                <value type="bool">false</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>LeftYokeChecklist</object-name>
        <object-name>RightYokeChecklist</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    gui.showHelpDialog("sim/help");
                </script>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>LeftYoke</object-name>
        <object-name>RightYoke</object-name>
        <object-name>LeftYokeBase</object-name>
        <object-name>RightYokeBase</object-name>
        <object-name>YokeFloorBases</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>sim/model/yokes</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>select</type>
        <object-name>LeftYoke</object-name>
        <object-name>LeftYokeAP</object-name>
        <object-name>LeftYokeChecklist</object-name>
        <object-name>LeftYokeBase</object-name>
        <object-name>RightYoke</object-name>
        <object-name>RightYokeAP</object-name>
        <object-name>RightYokeChecklist</object-name>
        <object-name>RightYokeBase</object-name>
        <condition>
          <or>
            <property>sim/model/yokes</property> <!-- Not transmitted over mp. -->
            <property>/sim/current-view/multiplayer</property>
            <!-- Select when viewing a remote CRJ700 over MP. -->
          </or>
        </condition>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>LeftYoke</object-name>
        <object-name>LeftYokeAP</object-name>
        <object-name>LeftYokeChecklist</object-name>
        <property>controls/flight/aileron</property>
        <factor>90</factor>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>0</x-m>
            <y-m>-0.565</y-m>
            <z-m>0.906</z-m>
        </center>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>RightYoke</object-name>
        <object-name>RightYokeAP</object-name>
        <object-name>RightYokeChecklist</object-name>
        <property>fcs/copilot/aileron-cmd-norm</property>
        <factor>90</factor>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>0</x-m>
            <y-m>0.565</y-m>
            <z-m>0.906</z-m>
        </center>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>LeftYoke</object-name>
        <object-name>LeftYokeAP</object-name>
        <object-name>LeftYokeChecklist</object-name>
        <object-name>LeftYokeBase</object-name>
        <property>controls/flight/elevator</property>
        <factor>10</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.677</x-m>
            <y-m>0</y-m>
            <z-m>0.117</z-m>
        </center>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>RightYoke</object-name>
        <object-name>RightYokeAP</object-name>
        <object-name>RightYokeChecklist</object-name>
        <object-name>RightYokeBase</object-name>
        <property>fcs/copilot/elevator-cmd-norm</property>
        <factor>10</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.677</x-m>
            <y-m>0</y-m>
            <z-m>0.117</z-m>
        </center>
    </animation>

    <!-- Glareshield warning lights -->
    <animation>
        <type>pick</type>
        <object-name>APRollSelL</object-name>
        <object-name>PltRoll</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/ailerons/plt-roll</property>
            </binding>
            <binding>
                <condition>
                    <property>controls/ailerons/plt-roll</property>
                </condition>
                <command>property-assign</command>
                <property>controls/ailerons/cplt-roll</property>
                <value>false</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>APRollSelR</object-name>
        <object-name>CpltRoll</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/ailerons/cplt-roll</property>
            </binding>
            <binding>
                <condition>
                    <property>controls/ailerons/cplt-roll</property>
                </condition>
                <command>property-assign</command>
                <property>controls/ailerons/plt-roll</property>
                <value>false</value>
            </binding>
        </action>
    </animation>

    <animation>
        <type>material</type>
        <object-name>APRollSelL</object-name>
        <object-name>APRollSelR</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/ailerons/roll-select</property>
                </or>
            </and>
        </condition>
        <diffuse>
            <red alias="../../../button-emit-amber/red" />
            <green alias="../../../button-emit-amber/green" />
            <blue alias="../../../button-emit-amber/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </diffuse>
        <emission>
            <red alias="../../../button-emit-amber/red" />
            <green alias="../../../button-emit-amber/green" />
            <blue alias="../../../button-emit-amber/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>material</type>
        <object-name>PltRoll</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/ailerons/plt-roll</property>
                </or>
            </and>
        </condition>
        <diffuse>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </diffuse>
        <emission>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>material</type>
        <object-name>CpltRoll</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/ailerons/cplt-roll</property>
                </or>
            </and>
        </condition>
        <diffuse>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </diffuse>
        <emission>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <!-- master warning -->
    <animation>
        <type>material</type>
        <object-name>MasterWarningLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>instrumentation/eicas/master-warning-light/state</property>
                </or>
            </and>
        </condition>
        <diffuse>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </diffuse>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>MasterWarningLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>instrumentation/eicas/master-warning</property>
                <value>0</value>
            </binding>
            <binding>
                <command>property-toggle</command>
                <property>controls/switchlight-click</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>material</type>
        <object-name>MasterCautionLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>instrumentation/eicas/master-caution-light/state</property>
                </or>
            </and>
        </condition>
        <diffuse>
            <red alias="../../../button-emit-amber/red" />
            <green alias="../../../button-emit-amber/green" />
            <blue alias="../../../button-emit-amber/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </diffuse>
        <emission>
            <red alias="../../../button-emit-amber/red" />
            <green alias="../../../button-emit-amber/green" />
            <blue alias="../../../button-emit-amber/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>MasterCautionLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>instrumentation/eicas/master-caution</property>
                <value>0</value>
            </binding>
            <binding>
                <command>property-toggle</command>
                <property>controls/switchlight-click</property>
            </binding>
        </action>
    </animation>
    
    <animation>
        <type>material</type>
        <object-name>StallLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>sim/alarms/stall-warning</property>
                </or>
            </and>
        </condition>
        <diffuse>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </diffuse>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <!-- GPWS -->
    <animation>
        <type>material</type>
        <object-name>GPWS1Lt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>instrumentation/mk-viii/outputs/discretes/gpws-warning</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>material</type>
        <object-name>GPWS2Lt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>instrumentation/mk-viii/outputs/discretes/gpws-warning</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-amber/red" />
            <green alias="../../../button-emit-amber/green" />
            <blue alias="../../../button-emit-amber/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    
    <animation>
        <type>pick</type>
        <object-name>StabTrim1Face</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/stab-trim/ch1-engage</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>StabTrim1Btn</object-name>
        <object-name>StabTrim1Face</object-name>
        <property>controls/stab-trim/ch1-engage</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-0.487732589</x>
            <y>0</y>
            <z>-1</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>StabTrim1Face</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/stab-trim/ch1-engage</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>StabTrim2Face</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/stab-trim/ch2-engage</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>StabTrim2Btn</object-name>
        <object-name>StabTrim2Face</object-name>
        <property>controls/stab-trim/ch2-engage</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-0.487732589</x>
            <y>0</y>
            <z>-1</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>StabTrim2Face</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/stab-trim/ch2-engage</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng1FireLtCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[0]/fire-bottle-discharge-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng1FireLtCover</object-name>
        <property>controls/engines/engine[0]/fire-bottle-discharge-cover</property>
        <factor>110</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.674</x-m>
            <y-m>0</y-m>
            <z-m>1.199</z-m>
        </center>
    </animation>
    <animation>
        <type>material</type>
        <object-name>Eng1FireLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>engines/engine[0]/on-fire</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng1FireLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <condition>
                    <property>engines/engine[0]/on-fire</property>
                </condition>
                <property>controls/engines/engine[0]/fire-bottle-discharge-armed</property>
                <value type="bool">true</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>material</type>
        <object-name>Eng1ExtinLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/engines/engine[0]/fire-bottle-discharge-armed</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng1ExtinLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[0]/fire-bottle-discharge</property>
            </binding>
            <binding>
                <command>property-assign</command>
                <property>controls/engines/engine[0]/fire-bottle-discharge-armed</property>
                <value type="bool">false</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>APUFireLtCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/APU/fire-switch-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>APUFireLtCover</object-name>
        <property>controls/APU/fire-switch-cover</property>
        <factor>110</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.674</x-m>
            <y-m>0</y-m>
            <z-m>1.195</z-m>
        </center>
    </animation>
    <animation>
        <type>material</type>
        <object-name>APUFireLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>engines/engine[2]/on-fire</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>APUFireLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <condition>
                    <property>engines/engine[2]/on-fire</property>
                </condition>
                <property>controls/APU/fire-switch-armed</property>
                <value type="bool">true</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>material</type>
        <object-name>APUExtinLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/APU/fire-switch-armed</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>APUExtinLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/APU/fire-switch</property>
            </binding>
            <binding>
                <command>property-assign</command>
                <property>controls/APU/fire-switch-armed</property>
                <value type="bool">false</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng2FireLtCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[1]/fire-bottle-discharge-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng2FireLtCover</object-name>
        <property>controls/engines/engine[1]/fire-bottle-discharge-cover</property>
        <factor>110</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.674</x-m>
            <y-m>0</y-m>
            <z-m>1.199</z-m>
        </center>
    </animation>
    <animation>
        <type>material</type>
        <object-name>Eng2FireLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>engines/engine[1]/on-fire</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng2FireLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <condition>
                    <property>engines/engine[1]/on-fire</property>
                </condition>
                <property>controls/engines/engine[1]/fire-bottle-discharge-armed</property>
                <value type="bool">true</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>material</type>
        <object-name>Eng2ExtinLt</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/engines/engine[1]/fire-bottle-discharge-armed</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng2ExtinLt</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[1]/fire-bottle-discharge</property>
            </binding>
            <binding>
                <command>property-assign</command>
                <property>controls/engines/engine[1]/fire-bottle-discharge-armed</property>
                <value type="bool">false</value>
            </binding>
        </action>
    </animation>

    <!-- Pedals -->
    <animation>
        <type>translate</type>
        <object-name>LeftLeftPedal</object-name>
        <property>controls/flight/rudder</property>
        <factor>0.15</factor>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>LeftRightPedal</object-name>
        <property>controls/flight/rudder</property>
        <factor>0.15</factor>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>RightLeftPedal</object-name>
        <property>fcs/copilot/rudder-cmd-norm</property>
        <factor>0.15</factor>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>RightRightPedal</object-name>
        <property>fcs/copilot/rudder-cmd-norm</property>
        <factor>0.15</factor>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <!-- Tiller -->
    <animation>
        <type>pick</type>
        <object-name>Tiller</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    CRJ700.dialogs.tiller.open();
                </script>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>controls/gear/tiller-steer-deg</property>
                <value>0</value>
            </binding>
        </action>
        <action>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/gear/tiller-steer-deg</property>
                <step>10</step>
                <max>80</max>
            </binding>
        </action>
        <action>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/gear/tiller-steer-deg</property>
                <step>-10</step>
                <min>-80</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Tiller</object-name>
        <property>controls/gear/tiller-steer-deg</property>
        <axis>
            <x>0</x>
            <y>0</y>
            <z>-1</z>
        </axis>
        <center>
            <x-m>-1.277</x-m>
            <y-m>-1.02</y-m>
            <z-m>0</z-m>
        </center>
    </animation>

    <!-- Gear lever -->
    <animation>
        <type>pick</type>
        <object-name>MuteHornCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/switches/mute-horn-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>MuteHornCover</object-name>
        <property>controls/switches/mute-horn-cover</property>
        <factor alias="../../cover-rotate-deg" />
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.87455</x-m>
            <y-m>0</y-m>
            <z-m>0.74718</z-m>
        </center>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>MuteHornBtn</object-name>
        <object-name>MuteHornLight</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/gear/mute-horn</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>MuteHornBtn</object-name>
        <object-name>MuteHornLight</object-name>
        <property>controls/gear/mute-horn</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>-0.839099631</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>MuteHornLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/gear/mute-horn</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>


    <animation>
        <type>pick</type>
        <object-name>GearLever_0</object-name>
        <object-name>GearLever_1</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/gear/gear-down</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>GearLever_0</object-name>
        <object-name>GearLever_1</object-name>
        <property>controls/gear/gear-down</property>
        <factor>25</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.86</x-m>
            <y-m>0</y-m>
            <z-m>0.674</z-m>
        </center>
    </animation>
    <!-- engine high power - not implemented, almost never used in real live -->
    <animation>
        <type>pick</type>
        <object-name>EngHighPwrCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/switches/eng-high-power-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>EngHighPwrCover</object-name>
        <property>controls/switches/eng-high-power-cover</property>
        <factor alias="../../cover-rotate-deg" />
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.74813</x-m>
            <y-m>0</y-m>
            <z-m>0.64082</z-m>
        </center>
    </animation>

    <animation>
        <type>material</type>
        <object-name>EngHighPwrLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <!-- Light test switch -->
    <animation>
        <type>pick</type>
        <object-name>LtTest</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/lighting/lt-test</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>LtTest</object-name>
        <property>controls/lighting/lt-test</property>
        <factor>25</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.748</x-m>
            <y-m>0</y-m>
            <z-m>0.639</z-m>
        </center>
    </animation>

    <!-- Ind light switch -->
    <animation>
        <type>pick</type>
        <object-name>IndLts</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/lighting/ind-lts-dim</property>
            </binding>
            <binding>
                <command>property-cycle</command>
                <property>controls/lighting/ind-lts-norm</property>
                <value>1.0</value>
                <value>0.5</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>IndLts</object-name>
        <property>controls/lighting/ind-lts-dim</property>
        <offset-deg>-25</offset-deg>
        <factor>50</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.718</x-m>
            <y-m>0</y-m>
            <z-m>0.614</z-m>
        </center>
    </animation>

    <!-- GPWS overrides -->
    <animation>
        <type>pick</type>
        <object-name>GPWSTerrainCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/switches/gpws-terrain-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>GPWSTerrainCover</object-name>
        <property>controls/switches/gpws-terrain-cover</property>
        <factor alias="../../cover-rotate-deg" />
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.68591</x-m>
            <y-m>0</y-m>
            <z-m>0.58852</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>GPWSFlapCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/switches/gpws-flaps-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>GPWSFlapCover</object-name>
        <property>controls/switches/gpws-flaps-cover</property>
        <factor alias="../../cover-rotate-deg" />
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.68591</x-m>
            <y-m>0</y-m>
            <z-m>0.58852</z-m>
        </center>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>GPWSTerrainBtn</object-name>
        <object-name>GPWSTerrainLight</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>GPWSTerrainBtn</object-name>
        <object-name>GPWSTerrainLight</object-name>
        <property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>-0.839099631</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>GPWSTerrainLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>GPWSFlapBtn</object-name>
        <object-name>GPWSFlapLight</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>GPWSFlapBtn</object-name>
        <object-name>GPWSFlapLight</object-name>
        <property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>-0.839099631</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>GPWSFlapLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <!-- Spoilers/thrust reversers -->
    <animation>
        <type>pick</type>
        <object-name>GroundSpoilerArm</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/ground-lift-dump</property>
                <step>1</step>
                <max>2</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/ground-lift-dump</property>
                <step>-1</step>
                <min>0</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>GroundSpoilerArm</object-name>
        <property>controls/flight/ground-lift-dump</property>
        <offset-deg>35</offset-deg>
        <factor>-35</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.484</x-m>
            <y-m>0</y-m>
            <z-m>0.572</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng1ReverserArm</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[0]/reverser-armed</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng1ReverserArm</object-name>
        <property>controls/engines/engine[0]/reverser-armed</property>
        <factor>35</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.447</x-m>
            <y-m>0</y-m>
            <z-m>0.572</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng2ReverserArm</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[1]/reverser-armed</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng2ReverserArm</object-name>
        <property>controls/engines/engine[1]/reverser-armed</property>
        <factor>35</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.447</x-m>
            <y-m>0</y-m>
            <z-m>0.572</z-m>
        </center>
    </animation>

    <!-- Speedbrake lever -->
    <animation>
        <type>pick</type>
        <object-name>SpeedbrakeLever</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/spoilers</property>
                <step>0.25</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/spoilers</property>
                <step>-0.25</step>
                <min>0</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>SpeedbrakeLever</object-name>
        <property>controls/flight/spoilers</property>
        <interpolation>
            <entry><ind>0</ind><dep>-43</dep></entry>
            <entry><ind>0.25</ind><dep>-23</dep></entry>
            <entry><ind>0.5</ind><dep>1.5</dep></entry>
            <entry><ind>0.75</ind><dep>22.5</dep></entry>
            <entry><ind>1</ind><dep>45</dep></entry>
        </interpolation>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.502</x-m>
            <y-m>0</y-m>
            <z-m>0.524</z-m>
        </center>
    </animation>

    <!-- Engine 1 thrust lever -->
    <animation>
        <type>pick</type>
        <object-name>Eng1LeverCutoff</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[0]/cutoff</property>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[0]/cutoff</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng1ThrustLever</object-name>
        <action>
            <button>3</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine[0]/throttle</property>
                <step>0.01</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>4</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine[0]/throttle</property>
                <step>-0.01</step>
                <min>0</min>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>controls/engines/engine[0]/thrust-mode</property>
                <value>1</value>
            </binding>
        </action>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[0]/cutoff</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng1TMLever</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-cycle</command>
                <property>controls/engines/engine[0]/thrust-mode</property>
                <wrap>0</wrap>
                <value>0</value>
                <value>1</value>
                <value>2</value>
                <value>3</value>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-cycle</command>
                <property>controls/engines/engine[0]/thrust-mode</property>
                <wrap>0</wrap>
                <value>3</value>
                <value>2</value>
                <value>1</value>
                <value>0</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>select</type>
        <object-name>Eng1LeverCutoff</object-name>
        <condition>
            <property>controls/engines/engine[0]/cutoff</property>
        </condition>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng1Reverser</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    CRJ700.engine1.reverse_thrust();
                </script>
            </binding>
        </action>
    </animation>
    <animation>
        <type>select</type>
        <object-name>Eng1ThrustLever</object-name>
        <object-name>Eng1Reverser</object-name>
        <condition>
            <and>
                <not>
                    <property>controls/engines/engine[0]/cutoff</property>
                </not>
                <equals>
                    <property>controls/engines/engine[0]/thrust-mode</property>
                    <value>0</value>
                </equals>
            </and>
        </condition>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng1ThrustLever</object-name>
        <object-name>Eng1Reverser</object-name>
        <property>controls/engines/engine[0]/throttle</property>
        <offset-deg>29</offset-deg>
        <factor>-39</factor>
        <condition>
            <not>
                <property>controls/engines/engine[0]/reverser</property>
            </not>
        </condition>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.506</x-m>
            <y-m>0</y-m>
            <z-m>0.517</z-m>
        </center>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng1Reverser</object-name>
        <property>controls/engines/engine[0]/throttle</property>
        <factor>130</factor>
        <condition>
            <property>controls/engines/engine[0]/reverser</property>
        </condition>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.545</x-m>
            <y-m>0</y-m>
            <z-m>0.674</z-m>
        </center>
    </animation>
    <animation>
        <type>select</type>
        <object-name>Eng1TMLever</object-name>
        <condition>
            <property>controls/engines/engine[0]/thrust-mode</property>
        </condition>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng1TMLever</object-name>
        <property>controls/engines/engine[0]/thrust-mode</property>
        <interpolation>
            <entry><ind>1</ind><dep>0</dep></entry>
            <entry><ind>2</ind><dep>-11</dep></entry>
            <entry><ind>3</ind><dep>-28</dep></entry>
        </interpolation>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.506</x-m>
            <y-m>0</y-m>
            <z-m>0.517</z-m>
        </center>
    </animation>

    <!-- Engine 2 thrust lever -->
    <animation>
        <type>pick</type>
        <object-name>Eng2LeverCutoff</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[1]/cutoff</property>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[1]/cutoff</property>
            </binding>
        </action>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>Eng2ThrustLever</object-name>
        <action>
            <button>3</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine[1]/throttle</property>
                <step>0.01</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>4</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine[1]/throttle</property>
                <step>-0.01</step>
                <min>0</min>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>controls/engines/engine[1]/thrust-mode</property>
                <value>1</value>
            </binding>
        </action>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/engines/engine[1]/cutoff</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng2TMLever</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-cycle</command>
                <property>controls/engines/engine[1]/thrust-mode</property>
                <wrap>0</wrap>
                <value>0</value>
                <value>1</value>
                <value>2</value>
                <value>3</value>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-cycle</command>
                <property>controls/engines/engine[1]/thrust-mode</property>
                <wrap>0</wrap>
                <value>3</value>
                <value>2</value>
                <value>1</value>
                <value>0</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>select</type>
        <object-name>Eng2LeverCutoff</object-name>
        <condition>
            <property>controls/engines/engine[1]/cutoff</property>
        </condition>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>Eng2Reverser</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    CRJ700.engine2.reverse_thrust();
                </script>
            </binding>
        </action>
    </animation>
    <animation>
        <type>select</type>
        <object-name>Eng2ThrustLever</object-name>
        <object-name>Eng2Reverser</object-name>
        <condition>
            <and>
                <not>
                    <property>controls/engines/engine[1]/cutoff</property>
                </not>
                <equals>
                    <property>controls/engines/engine[1]/thrust-mode</property>
                    <value>0</value>
                </equals>
            </and>
        </condition>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng2ThrustLever</object-name>
        <object-name>Eng2Reverser</object-name>
        <property>controls/engines/engine[1]/throttle</property>
        <factor>-39</factor>
        <offset-deg>29</offset-deg>
        <condition>
            <not>
                <property>controls/engines/engine[1]/reverser</property>
            </not>
        </condition>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.506</x-m>
            <y-m>0</y-m>
            <z-m>0.517</z-m>
        </center>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng2Reverser</object-name>
        <property>controls/engines/engine[1]/throttle</property>
        <factor>130</factor>
        <condition>
            <property>controls/engines/engine[1]/reverser</property>
        </condition>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.545</x-m>
            <y-m>0</y-m>
            <z-m>0.674</z-m>
        </center>
    </animation>
    <animation>
        <type>select</type>
        <object-name>Eng2TMLever</object-name>
        <condition>
            <property>controls/engines/engine[1]/thrust-mode</property>
        </condition>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Eng2TMLever</object-name>
        <property>controls/engines/engine[1]/thrust-mode</property>
        <interpolation>
            <entry><ind>1</ind><dep>0</dep></entry>
            <entry><ind>2</ind><dep>-11</dep></entry>
            <entry><ind>3</ind><dep>-28</dep></entry>
        </interpolation>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.506</x-m>
            <y-m>0</y-m>
            <z-m>0.517</z-m>
        </center>
    </animation>

    <!-- Metric altitude -->
    <animation>
        <type>pick</type>
        <object-name>MetricAltSwitch</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>instrumentation/use-metric-altitude</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>MetricAltSwitch</object-name>
        <property>instrumentation/use-metric-altitude</property>
        <factor>-70</factor>
        <offset-deg>35</offset-deg>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.522</x-m>
            <y-m>0</y-m>
            <z-m>0.565</z-m>
        </center>
    </animation>

    <!-- Flaps/slats lever -->
    <animation>
        <type>pick</type>
        <object-name>FlapSlatLever</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    controls.flapsDown(1);
                </script>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    controls.flapsDown(-1);
                </script>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>FlapSlatLever</object-name>
        <property>controls/flight/flaps</property>
        <interpolation>
            <entry><ind>0</ind><dep>-40</dep></entry>
            <entry><ind>0.022</ind><dep>-26</dep></entry>
            <entry><ind>0.177</ind><dep>-13</dep></entry>
            <entry><ind>0.444</ind><dep>4</dep></entry>
            <entry><ind>0.666</ind><dep>21</dep></entry>
            <entry><ind>1</ind><dep>38</dep></entry>
        </interpolation>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.483</x-m>
            <y-m>0</y-m>
            <z-m>0.556</z-m>
        </center>
    </animation>

    <!-- EICAS controls -->
    <animation>
        <type>pick</type>
        <object-name>EICAS_Pri</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>pri</page>
            </binding>
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_Pri</tooltip-id>
            <label>EICAS Pri</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_Stat</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>stat</page>
            </binding>
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_Stat</tooltip-id>
            <label>EICAS Status</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_ECS</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>ecs</page>
            </binding>
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_ECS</tooltip-id>
            <label>EICAS ECS</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_Hyd</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>hyd</page>
            </binding>
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_Hyd</tooltip-id>
            <label>EICAS Hydraulic</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_Elec</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>ac-dc</page>
            </binding>            
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_Elec</tooltip-id>
            <label>EICAS Electrical</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_Fuel</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>fuel</page>
            </binding>            
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_Fuel</tooltip-id>
            <label>EICAS Fuel</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_FCTL</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>f-ctl</page>
            </binding>
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_FCTL</tooltip-id>
            <label>EICAS Flight Controlls</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_AICE</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>a-ice</page>
            </binding>
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_AICE</tooltip-id>
            <label>EICAS Anti Ice</label>
        </binding></hovered>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>EICAS_Doors</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>emesary-transmit</command>
                <type>CRJ-input</type>
                <ident>eicas-page</ident>
                <page>doors</page>
            </binding>
        </action>
        <hovered><binding>
            <command>set-tooltip</command>
            <tooltip-id>EP_Doors</tooltip-id>
            <label>EICAS Doors</label>
        </binding></hovered>
    </animation>

    <!-- Aileron/rudder trim -->
    <animation>
        <type>pick</type>
        <object-name>AileronTrimKnob</object-name>
        <action>
            <button>0</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/aileron-trim</property>
                <step>0.01</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/aileron-trim</property>
                <step>-0.01</step>
                <min>-1</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>AileronTrimKnob</object-name>
        <property>controls/flight/aileron-trim</property>
        <factor>-90</factor>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.30439</x-m>
            <y-m>-0.02013</y-m>
            <z-m>0.52276</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>RudderTrimKnob</object-name>
        <action>
            <button>0</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/rudder-trim</property>
                <step>0.01</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/flight/rudder-trim</property>
                <step>-0.01</step>
                <min>-1</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>RudderTrimKnob</object-name>
        <property>controls/flight/rudder-trim</property>
        <factor>-50</factor>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.30439</x-m>
            <y-m>0.02652</y-m>
            <z-m>0.52276</z-m>
        </center>
    </animation>

    <!-- Lighting -->
    <animation>
        <type>pick</type>
        <object-name>DisplayLights</object-name>
        <action>
            <button>0</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/lighting[2]/display-norm</property>
                <step>0.05</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/lighting[2]/display-norm</property>
                <step>-0.05</step>
                <min>0.1</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>DisplayLights</object-name>
        <property>controls/lighting[2]/display-norm</property>
        <factor>-280</factor>
        <offset-deg>140</offset-deg>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.26879</x-m>
            <y-m>-0.04252</y-m>
            <z-m>0.50575</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>PanelLights</object-name>
        <action>
            <button>0</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/lighting[2]/panel-norm</property>
                <step>0.05</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/lighting[2]/panel-norm</property>
                <step>-0.05</step>
                <min>0.1</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>PanelLights</object-name>
        <property>controls/lighting[2]/panel-norm</property>
        <factor>-280</factor>
        <offset-deg>140</offset-deg>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.26879</x-m>
            <y-m>-0.01305</y-m>
            <z-m>0.50575</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>FloodLights</object-name>
        <action>
            <button>0</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/lighting[2]/panel-flood-norm</property>
                <step>0.05</step>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/lighting[2]/panel-flood-norm</property>
                <step>-0.05</step>
                <min>0</min>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>FloodLights</object-name>
        <property>controls/lighting[2]/panel-flood-norm</property>
        <factor>-280</factor>
        <offset-deg>140</offset-deg>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.26879</x-m>
            <y-m>0.01783</y-m>
            <z-m>0.50575</z-m>
        </center>
    </animation>

    <!-- Yaw dampers -->
    <animation>
        <type>pick</type>
        <object-name>YawDamperDisc</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>controls/autoflight/yaw-damper[0]/engage</property>
                <value type="bool">false</value>
            </binding>
            <binding>
                <command>property-assign</command>
                <property>controls/autoflight/yaw-damper[1]/engage</property>
                <value type="bool">false</value>
            </binding>
        </action>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>YawDamper1Btn</object-name>
        <object-name>YawDamper1Face</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/autoflight/yaw-damper[0]/engage</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>YawDamper1Btn</object-name>
        <object-name>YawDamper1Face</object-name>
        <property>controls/autoflight/yaw-damper[0]/engage</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-0.487732589</x>
            <y>0</y>
            <z>-1</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>YawDamper1Face</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/autoflight/yaw-damper[0]/engage</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>YawDamper2Btn</object-name>
        <object-name>YawDamper2Face</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/autoflight/yaw-damper[1]/engage</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>YawDamper2Btn</object-name>
        <object-name>YawDamper2Face</object-name>
        <property>controls/autoflight/yaw-damper[1]/engage</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-0.487732589</x>
            <y>0</y>
            <z>-1</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>YawDamper2Face</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/autoflight/yaw-damper[1]/engage</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <!-- trim -->
    <animation>
        <type>material</type>
        <object-name>StabTrim1Face</object-name>
        <object-name>StabTrim2Face</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-white/red" />
            <green alias="../../../button-emit-white/green" />
            <blue alias="../../../button-emit-white/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <animation>
        <type>material</type>
        <object-name>MachTrimLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-amber/red" />
            <green alias="../../../button-emit-amber/green" />
            <blue alias="../../../button-emit-amber/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <!-- Display controls-->
    <animation>
        <type>pick</type>
        <object-name>DispCtrlAttdHdg</object-name>
        <action>
            <button>0</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-attdhdg</property>
                <step type="int">-1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-attdhdg</property>
                <step type="int">1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>DispCtrlAttdHdg</object-name>
        <expression>
            <prod>
                <sum>
                    <property>controls/efis/src-attdhdg</property>
                    <value>-1</value>
                </sum>
                <value>-45</value>
            </prod>
        </expression>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.15199</x-m>
            <y-m>-0.04228</y-m>
            <z-m>0.45695</z-m>
        </center>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>DispCtrlAirdata</object-name>
        <action>
            <button>0</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-airdata</property>
                <step type="int">-1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-airdata</property>
                <step type="int">1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>DispCtrlAirdata</object-name>
        <expression>
            <prod>
                <sum>
                    <property>controls/efis/src-airdata</property>
                    <value>-1</value>
                </sum>
                <value>-45</value>
            </prod>
        </expression>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.13193</x-m>
            <y-m>-0.01289</y-m>
            <z-m>0.44736</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>DispCtrlEICAS</object-name>
        <action>
            <button>0</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-eicas</property>
                <step type="int">-1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-eicas</property>
                <step type="int">1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>DispCtrlEICAS</object-name>
        <expression>
            <prod>
                <sum>
                    <property>controls/efis/src-eicas</property>
                    <value>-1</value>
                </sum>
                <value>-45</value>
            </prod>
        </expression>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.15199</x-m>
            <y-m>0.01814</y-m>
            <z-m>0.45695</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>DispCont</object-name>
        <action>
            <button>0</button>
            <button>4</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-cont</property>
                <step type="int">-1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <button>3</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/efis/src-cont</property>
                <step type="int">1</step>
                <min>0</min>
                <max>2</max>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>DispCont</object-name>
        <expression>
            <prod>
                <sum>
                    <property>controls/efis/src-cont</property>
                    <value>-1</value>
                </sum>
                <value>-45</value>
            </prod>
        </expression>
        <axis>
            <x>0.476975533</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-1.13193</x-m>
            <y-m>0.04484</y-m>
            <z-m>0.44736</z-m>
        </center>
    </animation>

    <!-- cargo fire ex -->
    <animation>
        <type>pick</type>
        <object-name>FwdCargoCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/switches/fwd-cargo-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>FwdCargoCover</object-name>
        <property>controls/switches/fwd-cargo-cover</property>
        <factor alias="../../cover-rotate-deg" />
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.13757</x-m>
            <y-m>0</y-m>
            <z-m>0.44393</z-m>
        </center>
    </animation>
    <animation>
        <type>pick</type>
        <object-name>AftCargoCover</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/switches/aft-cargo-cover</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>AftCargoCover</object-name>
        <property>controls/switches/aft-cargo-cover</property>
        <factor alias="../../cover-rotate-deg" />
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.10558</x-m>
            <y-m>0</y-m>
            <z-m>0.42766	</z-m>
        </center>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>FwdCargoExtinBtn</object-name>
        <object-name>FwdCargoExtinLight</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/firex/fwd-cargo-switch</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>FwdCargoExtinBtn</object-name>
        <object-name>FwdCargoExtinLight</object-name>
        <property>controls/firex/fwd-cargo-switch</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>-0.839099631</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>FwdCargoExtinLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/firex/fwd-cargo-switch</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>AftCargoExtinBtn</object-name>
        <object-name>AftCargoExtinLight</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/firex/aft-cargo-switch</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>AftCargoExtinBtn</object-name>
        <object-name>AftCargoExtinLight</object-name>
        <property>controls/firex/aft-cargo-switch</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>-0.839099631</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>AftCargoExtinLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <property>controls/firex/aft-cargo-switch</property>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-red/red" />
            <green alias="../../../button-emit-red/green" />
            <blue alias="../../../button-emit-red/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>CargoFirexBtn</object-name>
        <object-name>CargoFirexLight</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/firex/firex-switch</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>translate</type>
        <object-name>CargoFirexBtn</object-name>
        <object-name>CargoFirexLight</object-name>
        <property>controls/firex/firex-switch</property>
        <factor alias="../../button-translate-m" />
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>-0.839099631</z>
        </axis>
    </animation>
    <animation>
        <type>material</type>
        <object-name>CargoFirexLight</object-name>
        <condition>
            <and>
                <greater-than-equals>
                    <property>systems/DC/outputs/efis</property>
                    <value>15</value>
                </greater-than-equals>
                <or>
                    <property>controls/lighting/lt-test</property>
                    <and>
                        <property>controls/firex/fwd-cargo-switch</property>
                        <property>controls/firex/aft-cargo-switch</property>
                    </and>
                </or>
            </and>
        </condition>
        <emission>
            <red alias="../../../button-emit-green/red" />
            <green alias="../../../button-emit-green/green" />
            <blue alias="../../../button-emit-green/blue" />
            <factor-prop>controls/lighting/ind-lts-norm</factor-prop>
        </emission>
    </animation>
    <!-- Cabin alerts -->
    <animation>
        <type>pick</type>
        <object-name>Call</object-name>
        <object-name>Chime</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    CRJ700.sound_passalert.sound();
                </script>
            </binding>
        </action>
    </animation>
    <!-- ADG manual deploy -->
    <animation>
        <type>pick</type>
        <object-name>ADGManDeploy</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-assign</command>
                <property>controls/electric/ADG</property>
                <value>1</value>
            </binding>
        </action>
    </animation>
    <!-- Emer Flaps -->
    <animation>
        <type>pick</type>
        <object-name>EmerFlaps</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>property-toggle</command>
                <property>controls/emer-flaps</property>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>EmerFlaps</object-name>
        <property>controls/emer-flaps</property>
        <factor>30</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-1.03823</x-m>
            <y-m>0</y-m>
            <z-m>0.40654</z-m>
        </center>
    </animation>

    <!-- Door -->
    <animation>
        <type>pick</type>
        <object-name>Door</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">false</repeatable>
            <binding>
                <command>nasal</command>
                <script>
                    CRJ700.doors.flight_deck.toggle();
                </script>
            </binding>
        </action>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Door</object-name>
        <property>sim/model/door-positions/flight-deck/position-norm</property>
        <factor>85</factor>
        <axis>
            <x>0</x>
            <y>0</y>
            <z>1</z>
        </axis>
        <center>
            <x-m>-0.337</x-m>
            <y-m>0.24</y-m>
            <z-m>0</z-m>
        </center>
    </animation>

    <!-- Lightmaps -->
    <effect>
        <inherits-from>Models/Effects/CRJ700lightmap</inherits-from>
        <parameters>
            <lightmap-factor-prop>sim/model/lights/panel-lightmap</lightmap-factor-prop>
            <lightmap-factor n="0">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="1">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="2">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <texture n="3">
                <image>Models/Effects/Lightmaps/mainpanel-lightmap.png</image>
            </texture>
        </parameters>
        <object-name>MainPanel</object-name>
    </effect>
    <effect>
        <inherits-from>Models/Effects/CRJ700lightmap</inherits-from>
        <parameters>
            <lightmap-factor-prop>sim/model/lights/panel-lightmap</lightmap-factor-prop>
            <lightmap-factor n="0">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="1">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="2">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <texture n="3">
                <image>Models/Effects/Lightmaps/pedestal-lightmap.png</image>
            </texture>
        </parameters>
        <object-name>PedestalTop</object-name>
    </effect>
    <effect>
        <inherits-from>Models/Effects/CRJ700lightmap</inherits-from>
        <parameters>
            <lightmap-factor-prop>sim/model/lights/panel-lightmap</lightmap-factor-prop>
            <lightmap-factor n="0">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="1">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="2">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <texture n="3">
                <image>Models/Effects/Lightmaps/asilimits-left-lightmap.png</image>
            </texture>
        </parameters>
        <object-name>LeftASIPlacard</object-name>
    </effect>
    <effect>
        <inherits-from>Models/Effects/CRJ700lightmap</inherits-from>
        <parameters>
            <lightmap-factor-prop>sim/model/lights/panel-lightmap</lightmap-factor-prop>
            <lightmap-factor n="0">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="1">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="2">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <texture n="3">
                <image>Models/Effects/Lightmaps/asilimits-right-lightmap.png</image>
            </texture>
        </parameters>
        <object-name>RightASIPlacard</object-name>
    </effect>
    <effect>
        <inherits-from>Models/Effects/CRJ700lightmap</inherits-from>
        <parameters>
            <lightmap-factor-prop>sim/model/lights/panel-lightmap</lightmap-factor-prop>
            <lightmap-factor n="0">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="1">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <lightmap-factor n="2">
                <use alias="../../lightmap-factor-prop" />
            </lightmap-factor>
            <texture n="3">
                <image>Models/Effects/Lightmaps/airvent-lightmap.png</image>
            </texture>
        </parameters>
        <object-name>AirVents</object-name>
    </effect>

    <!-- Rembrandt !! -->
    <effect>
        <name>REMBRANDT transparency</name>
        <inherits-from>Effects/model-transparent</inherits-from>
        <object-name>StallLtCover</object-name>
        <object-name>Eng1FireLtCover</object-name>
        <object-name>Eng2FireLtCover</object-name>
        <object-name>APUFireLtCover</object-name>
        <object-name>MuteHornCover</object-name>
        <object-name>EngHighPwrCover</object-name>
        <object-name>GPWSTerrainCover</object-name>
        <object-name>GPWSFlapCover</object-name>
        <object-name>FwdCargoCover</object-name>
        <object-name>AftCargoCover</object-name>
        <object-name>PedestalMarkings</object-name>
    </effect>
</PropertyList>
