<?xml version="1.0" encoding="UTF-8" ?>

<PropertyList>

	<path>CRJ700-engine.ac</path>

	<offsets>
		<pitch-deg>2.5</pitch-deg>
	</offsets>

	<params>
		<n1>engines/engine[0]/n1</n1>
		<on-fire>engines/engine[0]/on-fire</on-fire>
		<reverser-pos-norm>engines/engine[0]/reverser-pos-norm</reverser-pos-norm>
	</params>

	<model>
		<path>Aircraft/CRJ700-family/Models/Effects/enginefire.xml</path>
		<condition>
			<property alias="../../../params/on-fire" />
		</condition>
	</model>
	<model>
		<path>Aircraft/CRJ700-family/Models/Effects/contrail.xml</path>
		<overlay>
			<params>
				<n1 alias="../../../../params/n1" />
			</params>
		</overlay>
		<offsets>
			<x-m>2.23</x-m>
			<y-m>0</y-m>
			<z-m>0</z-m>
		</offsets>
	</model>

	<animation>
		<name>Fan</name>
		<type>spin</type>
		<object-name>Cone</object-name>
		<object-name>Blades</object-name>
		<property alias="../../params/n1" />
		<factor>67</factor>
		<axis>
			<x>-1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>

	<animation>
		<name>Reverse thrust</name>
		<type>translate</type>
		<object-name>Reverser</object-name>
		<object-name>ReverserRear</object-name>
		<property alias="../../params/reverser-pos-norm" />
		<factor>0.2</factor>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>

	<animation>
		<name>Livery select</name>
		<type>material</type>
		<object-name>Nacelle</object-name>
		<object-name>Reverser</object-name>
		<property-base>sim/model/livery</property-base>
		<texture-prop>texture</texture-prop>
		<texture>CRJ700-Blank.png</texture>
	</animation>

	<!-- Reflection shaders -->
	<effect>
		<name>Aircraft reflect</name>
		<inherits-from>Models/Effects/CRJ700reflect</inherits-from>
		<object-name>Nacelle</object-name>
		<object-name>Reverser</object-name>
	</effect>
	<effect>
		<name>Aircraft dirty reflect</name>
		<inherits-from>Models/Effects/CRJ700dirtyreflect</inherits-from>
		<object-name>Intake</object-name>
	</effect>

</PropertyList>
