<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>fouga.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>derives</object-name>
    <object-name>profdirG</object-name>
    <object-name>profdirD</object-name>
    <object-name>poignee</object-name>
    <object-name>sousqueue</object-name>
    <object-name>reservoirs</object-name>
    <object-name>moteurs</object-name>
    <object-name>tourverriere1</object-name>
    <object-name>tourverriere2</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>lampe</object-name>
    <object-name>porteA</object-name>
    <object-name>porteG0</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD0</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>tmp</object-name>
    <object-name>antenne</object-name>

    <object-name>spolierGH1</object-name>
    <object-name>spolierGH2</object-name>
    <object-name>spolierGH3</object-name>
    <object-name>spolierGB1</object-name>
    <object-name>spolierGB2</object-name>
    <object-name>spolierGB3</object-name>
    <object-name>spolierDH1</object-name>
    <object-name>spolierDH2</object-name>
    <object-name>spolierDH3</object-name>
    <object-name>spolierDB1</object-name>
    <object-name>spolierDB2</object-name>
    <object-name>spolierDB3</object-name>
    <object-name>trous</object-name>
    <object-name>roueP</object-name>
    <object-name>axeA</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>roueG</object-name>
    <object-name>axeD</object-name>
    <object-name>roueD</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <object-name>verriere1</object-name>
    <object-name>verriere2</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere1</object-name>
    <object-name>HDRverriere2</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>derives</object-name>
    <object-name>profdirG</object-name>
    <object-name>profdirD</object-name>
    <object-name>poignee</object-name>
    <object-name>sousqueue</object-name>
    <object-name>reservoirs</object-name>
    <object-name>moteurs</object-name>
    <object-name>tourverriere1</object-name>
    <object-name>tourverriere2</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>lampe</object-name>
    <object-name>porteA</object-name>
    <object-name>porteG0</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD0</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>tmp</object-name>
    <object-name>antenne</object-name>
    <object-name>spolierGB1</object-name>
    <object-name>spolierGB2</object-name>
    <object-name>spolierGB3</object-name>
    <object-name>spolierGH1</object-name>
    <object-name>spolierGH2</object-name>
    <object-name>spolierGH3</object-name>
    <object-name>spolierDB1</object-name>
    <object-name>spolierDB2</object-name>
    <object-name>spolierDB3</object-name>
    <object-name>spolierDH1</object-name>
    <object-name>spolierDH2</object-name>
    <object-name>spolierDH3</object-name>
    <object-name>trous</object-name>
    <object-name>roueP</object-name>
    <object-name>axeA</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>porteG0</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeD</object-name>
    <object-name>porteD0</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>roueD</object-name>
    <object-name>vitres</object-name>
    <object-name>verriere1</object-name>
    <object-name>verriere2</object-name>
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere1</object-name>
    <object-name>HDRverriere2</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>derives</object-name>
    <object-name>profdirG</object-name>
    <object-name>profdirD</object-name>
    <object-name>poignee</object-name>
    <object-name>sousqueue</object-name>
    <object-name>reservoirs</object-name>
    <object-name>moteurs</object-name>
    <object-name>tourverriere1</object-name>
    <object-name>tourverriere2</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>lampe</object-name>
    <object-name>porteA</object-name>
    <object-name>porteG0</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD0</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>tmp</object-name>
    <object-name>antenne</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitres</object-name>
    <object-name>verriere1</object-name>
    <object-name>verriere2</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere1</object-name>
    <object-name>HDRverriere2</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <property>/sim/rendering/hdr/hdr-enabled</property>
    </condition>
    <object-name>HDRvitres</object-name>
    <object-name>HDRverriere1</object-name>
    <object-name>HDRverriere2</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <not><property>/sim/rendering/hdr/hdr-enabled</property></not>
    </condition>
    <object-name>vitres</object-name>
    <object-name>verriere1</object-name>
    <object-name>verriere2</object-name>
  </animation>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <animation>
    <type>material</type>
    <object-name>base</object-name>
    <object-name>verre</object-name>

    <property-base>sim/model/livery-periscope</property-base>
    <texture-prop>texture</texture-prop>
    <texture>Interior/Panel/Instruments/Periscope/periscope.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <model>
    <path>Effects/flames/all-flames.xml</path>
  </model>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>Effects/trail/all-trails.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>lights/all-lights.xml</path>
  </model>

  <!-- Gouverne de direction/profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profdirG</object-name>
    <property>controls/flight/rudder</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  4.49809 </x1-m>
      <y1-m> -2.12054 </y1-m>
      <z1-m>  1.29579 </z1-m>
      <x2-m>  4.22290 </x2-m>
      <y2-m> -0.37193 </y2-m>
      <z2-m>  0.10210 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profdirD</object-name>
    <property>controls/flight/rudder</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> 4.49809 </x1-m>
      <y1-m> 2.12054 </y1-m>
      <z1-m> 1.29579 </z1-m>
      <x2-m> 4.22290 </x2-m>
      <y2-m> 0.37193 </y2-m>
      <z2-m> 0.10210 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profdirG</object-name>
    <property>controls/flight/elevator</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  4.49809 </x1-m>
      <y1-m> -2.12054 </y1-m>
      <z1-m>  1.29579 </z1-m>
      <x2-m>  4.22290 </x2-m>
      <y2-m> -0.37193 </y2-m>
      <z2-m>  0.10210 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profdirD</object-name>
    <property>controls/flight/elevator</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> 4.22290 </x1-m>
      <y1-m> 0.37193 </y1-m>
      <z1-m> 0.10210 </z1-m>
      <x2-m> 4.49809 </x2-m>
      <y2-m> 2.12054 </y2-m>
      <z2-m> 1.29579 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> 20 </factor>
    <axis>
      <x1-m>  0.849 </x1-m>
      <y1-m> -5.632 </y1-m>
      <z1-m> -0.445 </z1-m>
      <x2-m>  0.731 </x2-m>
      <y2-m> -3.490 </y2-m>
      <z2-m> -0.421 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> 20 </factor>
    <axis>
      <x1-m>  0.731 </x1-m>
      <y1-m>  3.490 </y1-m>
      <z1-m> -0.421 </z1-m>
      <x2-m>  0.849 </x2-m>
      <y2-m>  5.632 </y2-m>
      <z2-m> -0.445 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG1</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 40 </factor>
    <axis>
      <x1-m>  0.724 </x1-m>
      <y1-m> -2.120 </y1-m>
      <z1-m> -0.447 </z1-m>
      <x2-m>  0.676 </x2-m>
      <y2-m> -0.944 </y2-m>
      <z2-m> -0.425 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletG2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 40 </factor>
    <axis>
      <x1-m>  0.771 </x1-m>
      <y1-m> -3.421 </y1-m>
      <z1-m> -0.463 </z1-m>
      <x2-m>  0.723 </x2-m>
      <y2-m> -2.217 </y2-m>
      <z2-m> -0.449 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD1</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 40 </factor>
    <axis>
      <x1-m>  0.676 </x1-m>
      <y1-m>  0.944 </y1-m>
      <z1-m> -0.425 </z1-m>
      <x2-m>  0.724 </x2-m>
      <y2-m>  2.120 </y2-m>
      <z2-m> -0.447 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 40 </factor>
    <axis>
      <x1-m>  0.723 </x1-m>
      <y1-m>  2.217 </y1-m>
      <z1-m> -0.449 </z1-m>
      <x2-m>  0.771 </x2-m>
      <y2-m>  3.421 </y2-m>
      <z2-m> -0.463 </z2-m>
    </axis>
  </animation>

  <!-- Ouverture/Fermeture des portes des trains -->
  <animation>
    <type>rotate</type>
    <object-name>porteA</object-name>
    <property>/gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 95 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 95 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -4.318 </x1-m>
      <y1-m>  0.148 </y1-m>
      <z1-m> -0.544 </z1-m>
      <x2-m> -3.938 </x2-m>
      <y2-m>  0.161 </y2-m>
      <z2-m> -0.647 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -95 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -95 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.330 </x1-m>
      <y1-m> -0.896 </y1-m>
      <z1-m> -0.478 </z1-m>
      <x2-m> -0.053 </x2-m>
      <y2-m> -0.896 </y2-m>
      <z2-m> -0.520 </z2-m>
    </axis>
  </animation>

  <animation>
    <name>EnsembleGauche</name>
    <object-name>porteG0</object-name>
    <object-name>porteG1</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleGauche</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -95 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.101 </x-m>
      <y-m> -2.151 </y-m>
      <z-m> -0.521 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteG1</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.000 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.028 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteG1</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0.0 </dep></entry>
      <entry><ind> 1 </ind><dep> -0.3 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>/gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 95 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 95 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.330 </x1-m>
      <y1-m>  0.896 </y1-m>
      <z1-m> -0.478 </z1-m>
      <x2-m> -0.053 </x2-m>
      <y2-m>  0.896 </y2-m>
      <z2-m> -0.520 </z2-m>
    </axis>
  </animation>

  <animation>
    <name>EnsembleDroit</name>
    <object-name>porteD0</object-name>
    <object-name>porteD1</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleDroit</object-name>
    <property>/gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 95 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.101 </x-m>
      <y-m>  2.151 </y-m>
      <z-m> -0.521 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteD1</object-name>
    <property>/gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.000 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.028 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteD1</object-name>
    <property>/gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.0 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.3 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Sortie/Rentr�e des roues -->
  <animation>
    <name>TrainAvant</name>
    <object-name>axeA</object-name>
    <object-name>roueA</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <property>/gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -110 </dep></entry>
      <entry><ind> 1 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -4.601 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.503 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainGauche</name>
    <object-name>axeG</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 6 </dep></entry>
      <entry><ind> 1 </ind><dep> 0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.101 </x-m>
      <y-m> -2.112 </y-m>
      <z-m> -0.329 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>/gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 80 </dep></entry>
      <entry><ind> 1 </ind><dep>  0  </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.101 </x-m>
      <y-m> -2.112 </y-m>
      <z-m> -0.329 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>axeD</object-name>
    <object-name>roueD</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>/gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 6 </dep></entry>
      <entry><ind> 1 </ind><dep> 0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.101 </x-m>
      <y-m>  2.112 </y-m>
      <z-m> -0.329 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>/gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -80 </dep></entry>
      <entry><ind> 1 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.101 </x-m>
      <y-m>  2.112 </y-m>
      <z-m> -0.329 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rentrée de la roue avant
  <animation>
    <type>rotate</type>
    <object-name>AxeAvant</object-name>
    <property>/gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 62 </dep></entry>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.286 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.279 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation> -->

  <!-- Compression
  <animation>
    <name>TrainGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeG</object-name>
    <object-name>cacheG</object-name>
    <object-name>trouG</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>/gear/gear[1]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   5 </dep></entry>
      <entry><ind> 0.1 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -10 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.510 </x-m>
      <y-m> -0.196 </y-m>
      <z-m> -0.437 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>roueD</object-name>
    <object-name>axeD</object-name>
    <object-name>cacheD</object-name>
    <object-name>trouD</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>/gear/gear[2]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  -5 </dep></entry>
      <entry><ind> 0.1 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  10 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.510 </x-m>
      <y-m>  0.196 </y-m>
      <z-m> -0.437 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation> -->

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>roueA</object-name>
    <property>/controls/flight/rudder</property>
    <factor> 20.0 </factor>
    <center>
      <x-m> -4.584 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.017 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <property>/gear/gear[0]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m> -4.584 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.017 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <property>/gear/gear[1]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m>  0.181 </x-m>
      <y-m> -1.955 </y-m>
      <z-m> -1.129 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <property>/gear/gear[2]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m>  0.181 </x-m>
      <y-m>  1.955 </y-m>
      <z-m> -1.129 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueP</object-name>
    <property>/gear/gear[3]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m>  4.091 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.727 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Aérofreins -->
  <animation>
    <type>translate</type>
    <object-name>spolierGH1</object-name>
    <object-name>spolierDH1</object-name>
    <property>surface-positions/spoiler-pos-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -0.24 </dep></entry>
      <entry><ind> 1 </ind><dep>  0.00 </dep></entry>
    </interpolation>
    <factor> 0.24 </factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>spolierGB1</object-name>
    <object-name>spolierDB1</object-name>
    <property>surface-positions/spoiler-pos-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.24 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.00 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>spolierGH2</object-name>
    <object-name>spolierDH2</object-name>
    <property>surface-positions/spoiler-pos-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -0.23 </dep></entry>
      <entry><ind> 1 </ind><dep>  0.00 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>spolierGB2</object-name>
    <object-name>spolierDB2</object-name>
    <property>surface-positions/spoiler-pos-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.23 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.00 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>spolierGH3</object-name>
    <object-name>spolierDH3</object-name>
    <property>surface-positions/spoiler-pos-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -0.20 </dep></entry>
      <entry><ind> 1 </ind><dep>  0.00 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>spolierGB3</object-name>
    <object-name>spolierDB3</object-name>
    <property>surface-positions/spoiler-pos-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.20 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.00 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Canopy -->
  <animation>
    <type>pick</type>
    <object-name>tourverriere1</object-name>
    <object-name>verriere1</object-name>
    <object-name>HDRverriere1</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>/gear/gear[0]/wow</property>
            <property>/gear/gear[1]/wow</property>
            <property>/gear/gear[2]/wow</property>
            <less-than>
              <property>/gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>tourverriere1</object-name>
    <object-name>verriere1</object-name>
    <object-name>HDRverriere1</object-name>
    <property>sim/model/door-positions/crew/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 80 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.343 </x-m>
      <y-m>  0.000 </y-m>
      <z-m>  0.735 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>tourverriere2</object-name>
    <object-name>verriere2</object-name>
    <object-name>HDRverriere2</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>/gear/gear[0]/wow</property>
            <property>/gear/gear[1]/wow</property>
            <property>/gear/gear[2]/wow</property>
            <less-than>
              <property>/gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.passenger.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>tourverriere2</object-name>
    <object-name>verriere2</object-name>
    <object-name>HDRverriere2</object-name>
    <property>sim/model/door-positions/passenger/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 80 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.027 </x-m>
      <y-m>  0.000 </y-m>
      <z-m>  0.780 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
