<?xml version="1.0" encoding="UTF-8" ?>

<PropertyList>

	<path>../../../Models/Instruments/OHpanel/ohpanel.ac</path>

	<model>
		<name>Radio panel</name>
		<path>Aircraft/A320-family/XMLs/Instruments/Radiopanel/Radiopanel.xml</path>
		<overlay>
			<params>
				<selected-mhz>instrumentation/nav[0]/frequencies/selected-mhz</selected-mhz>
				<standby-mhz>instrumentation/nav[0]/frequencies/standby-mhz</standby-mhz>
			</params>
		</overlay>
		<offsets>
			<x-m>0.001</x-m>
			<y-m>0.244</y-m>
			<z-m>0.284</z-m>
			<heading-deg>-7.125</heading-deg>
		</offsets>
	</model>

	<!-- ANIMATIONS -->
	<!-- Dome lighting -->
	<animation>
		<name>Dome illumination</name>
		<type>material</type>
		<object-name>ACFlowKnb</object-name>
		<object-name>AftCabinACKnb</object-name>
		<object-name>AftCabinCall</object-name>
		<object-name>AftCargoHtKnb</object-name>
		<object-name>AftCargoSmkDis</object-name>
		<object-name>AnnunciatorLtSwtch</object-name>
		<object-name>BeaconLtSwtch</object-name>
		<object-name>CVRErase</object-name>
		<object-name>CVRTest</object-name>
		<object-name>CargoSmkTest</object-name>
		<object-name>CockpitACKnb</object-name>
		<object-name>DomeLtSwtch</object-name>
		<object-name>EmerExtLtSwtch</object-name>
		<object-name>EmerGenInd</object-name>
		<object-name>EvacCapt-Purs</object-name>
		<object-name>EvacHornOff</object-name>
		<object-name>FwdCabinACKnb</object-name>
		<object-name>FwdCabinCall</object-name>
		<object-name>FwdCargoHtKnb</object-name>
		<object-name>FwdCargoSmkDis</object-name>
		<object-name>GroundCall</object-name>
		<object-name>IR1Ind</object-name>
		<object-name>IR1ModeKnb</object-name>
		<object-name>IR2Ind</object-name>
		<object-name>IR2ModeKnb</object-name>
		<object-name>IR3Ind</object-name>
		<object-name>IR3ModeKnb</object-name>
		<object-name>IRDisplayDataKnb</object-name>
		<object-name>IRDisplaySelectKnb</object-name>
		<object-name>LandingLtLSwtch</object-name>
		<object-name>LandingLtRSwtch</object-name>
		<object-name>LdgElevKnb</object-name>
		<object-name>LeftRainTest</object-name>
		<object-name>LeftWiperKnb</object-name>
		<object-name>Markings</object-name>
		<object-name>NavLogoLtSwtch</object-name>
		<object-name>NoSmokingSwtch</object-name>
		<object-name>NoseLtSwtch</object-name>
		<object-name>OHPMarkLtKnb</object-name>
		<object-name>OxyMaskDeploy</object-name>
		<object-name>Panel</object-name>
		<object-name>PassOxyInd</object-name>
		<object-name>PressVSCtl</object-name>
		<object-name>RightRainTest</object-name>
		<object-name>RightWiperKnb</object-name>
		<object-name>SeatBeltSwtch</object-name>
		<object-name>StbyCompassLtSwtch</object-name>
		<object-name>StrobeLtSwtch</object-name>
		<object-name>SwitchSockets</object-name>
		<object-name>TurnoffLtSwtch</object-name>
		<object-name>WingLtSwtch</object-name>
		<object-name>XbleedKnb</object-name>
		<object-name>Radio panel</object-name>
		<emission>
			<red>0.5</red>
			<green>0.5</green>
			<blue>0.5</blue>
			<factor-prop>sim/multiplay/generic/float[0]</factor-prop>
		</emission>
	</animation>

	<!-- Panel lighting -->
	<animation>
		<name>Panel lighting select</name>
		<type>select</type>
		<object-name>MarkingLts</object-name>
		<condition>
			<or>
				<not>
					<property>sim/multiplay/generic/float[0]</property>
				</not>
				<and>
					<equals>
						<property>sim/multiplay/generic/float[0]</property>
						<value>0.5</value>
					</equals>
					<greater-than>
						<property>controls/lighting/overhead-panel-norm</property>
						<value>0.25</value>
					</greater-than>
				</and>
				<and>
					<equals>
						<property>sim/multiplay/generic/float[0]</property>
						<value>1</value>
					</equals>
					<greater-than>
						<property>controls/lighting/overhead-panel-norm</property>
						<value>0.5</value>
					</greater-than>
				</and>
			</or>
		</condition>
	</animation>
	<animation>
		<name>Panel no lighting select</name>
		<type>select</type>
		<object-name>Markings</object-name>
		<condition>
			<or>
				<and>
					<equals>
						<property>sim/multiplay/generic/float[0]</property>
						<value>0.5</value>
					</equals>
					<less-than-equals>
						<property>controls/lighting/overhead-panel-norm</property>
						<value>0.25</value>
					</less-than-equals>
				</and>
				<and>
					<equals>
						<property>sim/multiplay/generic/float[0]</property>
						<value>1</value>
					</equals>
					<less-than-equals>
						<property>controls/lighting/overhead-panel-norm</property>
						<value>0.5</value>
					</less-than-equals>
				</and>
			</or>
		</condition>
	</animation>
	<animation>
		<name>Panel lighting</name>
		<type>material</type>
		<object-name>MarkingLts</object-name>
		<emission>
			<red>1</red>
			<green>1</green>
			<blue>1</blue>
			<factor-prop>controls/lighting/overhead-panel-norm</factor-prop>
		</emission>
	</animation>

	<!-- GPWS -->
	<animation>
		<name>GPWS system pick</name>
		<type>pick</type>
		<object-name>GPWSBtn1</object-name>
		<object-name>GPWSBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>GPWS system fault</name>
		<type>textranslate</type>
		<object-name>GPWSBtn1</object-name>
		<property>instrumentation/mk-viii/serviceable</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>
	<animation>
		<name>GPWS system off</name>
		<type>textranslate</type>
		<object-name>GPWSBtn2</object-name>
		<property>instrumentation/mk-viii/inputs/discretes/gpws-inhibit</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>GPWS glideslope pick</name>
		<type>pick</type>
		<object-name>GPWSGSBtn1</object-name>
		<object-name>GPWSGSBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>instrumentation/mk-viii/inputs/discretes/glideslope-cancel</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>GPWS glideslope off</name>
		<type>textranslate</type>
		<object-name>GPWSGSBtn2</object-name>
		<property>instrumentation/mk-viii/inputs/discretes/glideslope-cancel</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>GPWS flaps pick</name>
		<type>pick</type>
		<object-name>GPWSFlpBtn1</object-name>
		<object-name>GPWSFlpBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>GPWS flaps off</name>
		<type>textranslate</type>
		<object-name>GPWSFlpBtn2</object-name>
		<property>instrumentation/mk-viii/inputs/discretes/momentary-flap-override</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<!-- Fire controls -->
	<animation>
		<name>Engine 1 fire pick</name>
		<type>pick</type>
		<object-name>Eng1Fire</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/engines/engine[0]/fire-bottle-discharge</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 1 fire emit</name>
		<type>material</type>
		<object-name>Eng1Fire</object-name>
		<emission>
			<red>0.9</red>
			<green>0.7</green>
			<blue>0.7</blue>
			<factor-prop>controls/engines/engine[0]/fire-bottle-discharge</factor-prop>
		</emission>
	</animation>

	<animation>
		<name>APU fire pick</name>
		<type>pick</type>
		<object-name>APUFire</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/APU/fire-switch</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>APU fire emit</name>
		<type>material</type>
		<object-name>APUFire</object-name>
		<emission>
			<red>0.9</red>
			<green>0.7</green>
			<blue>0.7</blue>
			<factor-prop>controls/APU/fire-switch</factor-prop>
		</emission>
	</animation>

	<animation>
		<name>Engine 2 fire pick</name>
		<type>pick</type>
		<object-name>Eng2Fire</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/engines/engine[1]/fire-bottle-discharge</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 2 fire emit</name>
		<type>material</type>
		<object-name>Eng2Fire</object-name>
		<emission>
			<red>0.9</red>
			<green>0.7</green>
			<blue>0.7</blue>
			<factor-prop>controls/engines/engine[1]/fire-bottle-discharge</factor-prop>
		</emission>
	</animation>

	<!-- Fuel -->
	<animation>
		<name>Left fuel tank 1 pump pick</name>
		<type>pick</type>
		<object-name>LFuelTank1Btn1</object-name>
		<object-name>LFuelTank1Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>consumables/fuel/tank[0]/selected</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Left fuel tank 1 pump off</name>
		<type>textranslate</type>
		<object-name>LFuelTank1Btn2</object-name>
		<property>consumables/fuel/tank[0]/selected</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>
	<animation>
		<name>Left fuel tank 2 pump pick</name>
		<type>pick</type>
		<object-name>LFuelTank2Btn1</object-name>
		<object-name>LFuelTank2Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>consumables/fuel/tank[1]/selected</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Left fuel tank 2 pump off</name>
		<type>textranslate</type>
		<object-name>LFuelTank2Btn2</object-name>
		<property>consumables/fuel/tank[1]/selected</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Center fuel tank pumps pick</name>
		<type>pick</type>
		<object-name>CFuelTankBtn1</object-name>
		<object-name>CFuelTankBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>consumables/fuel/tank[3]/selected</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Center fuel tank pumps off</name>
		<type>textranslate</type>
		<object-name>CFuelTankBtn2</object-name>
		<property>consumables/fuel/tank[3]/selected</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Right fuel tank 1 pump pick</name>
		<type>pick</type>
		<object-name>RFuelTank1Btn1</object-name>
		<object-name>RFuelTank1Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>consumables/fuel/tank[4]/selected</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Right fuel tank 1 pump off</name>
		<type>textranslate</type>
		<object-name>RFuelTank1Btn2</object-name>
		<property>consumables/fuel/tank[4]/selected</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>
	<animation>
		<name>Right fuel tank 2 pump pick</name>
		<type>pick</type>
		<object-name>RFuelTank2Btn1</object-name>
		<object-name>RFuelTank2Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>consumables/fuel/tank[5]/selected</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Right fuel tank 2 pump off</name>
		<type>textranslate</type>
		<object-name>RFuelTank2Btn2</object-name>
		<property>consumables/fuel/tank[5]/selected</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<!-- Electrical -->
	<animation>
		<name>Battery pick</name>
		<type>pick</type>
		<object-name>BatteryBtn1</object-name>
		<object-name>BatteryBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/electric/battery-switch</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Battery off</name>
		<type>textranslate</type>
		<object-name>BatteryBtn2</object-name>
		<property>controls/electric/battery-switch</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Generator 1 pick</name>
		<type>pick</type>
		<object-name>Gen1Btn1</object-name>
		<object-name>Gen1Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/electric/engine[0]/generator</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Generator 1 off</name>
		<type>textranslate</type>
		<object-name>Gen1Btn2</object-name>
		<property>controls/electric/engine[0]/generator</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>APU generator pick</name>
		<type>pick</type>
		<object-name>APUGenBtn1</object-name>
		<object-name>APUGenBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/electric/APU-generator</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>APU generator off</name>
		<type>textranslate</type>
		<object-name>APUGenBtn2</object-name>
		<property>controls/electric/APU-generator</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>External power pick</name>
		<type>pick</type>
		<object-name>ExtPwrBtn1</object-name>
		<object-name>ExtPwrBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/electric/external-power</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>External power on</name>
		<type>textranslate</type>
		<object-name>ExtPwrBtn2</object-name>
		<property>controls/electric/external-power</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Generator 2 pick</name>
		<type>pick</type>
		<object-name>Gen2Btn1</object-name>
		<object-name>Gen2Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/electric/engine[1]/generator</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Generator 2 off</name>
		<type>textranslate</type>
		<object-name>Gen2Btn2</object-name>
		<property>controls/electric/engine[1]/generator</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<!-- Air conditioning -->
	<animation>
		<name>AC pack flow pick</name>
		<type>pick</type>
		<object-name>ACFlowKnb</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-adjust</command>
				<property>controls/pressurization/outflow-valve</property>
				<step>0.5</step>
				<max>1</max>
			</binding>
		</action>
		<action>
			<button>1</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-adjust</command>
				<property>controls/pressurization/outflow-valve</property>
				<step>-0.5</step>
				<min>0</min>
			</binding>
		</action>
	</animation>
	<animation>
		<name>AC pack flow rotate</name>
		<type>rotate</type>
		<object-name>ACFlowKnb</object-name>
		<property>controls/pressurization/outflow-valve</property>
		<interpolation>
			<entry><ind>0</ind><dep>55</dep></entry>
			<entry><ind>0.5</ind><dep>0</dep></entry>
			<entry><ind>1</ind><dep>-55</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>0</x-m>
			<y-m>-0.1289</y-m>
			<z-m>-0.10197</z-m>
		</center>
	</animation>

	<animation>
		<name>AC pack 1 pick</name>
		<type>pick</type>
		<object-name>ACPack1Btn1</object-name>
		<object-name>ACPack1Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/pressurization/pack[0]/pack-on</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>AC pack 1 on</name>
		<type>textranslate</type>
		<object-name>ACPack1Btn2</object-name>
		<property>controls/pressurization/pack[0]/pack-on</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Engine 1 bleed pick</name>
		<type>pick</type>
		<object-name>Eng1BleedBtn1</object-name>
		<object-name>Eng1BleedBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/pneumatic/engine[0]/bleed</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 1 bleed on</name>
		<type>textranslate</type>
		<object-name>Eng1BleedBtn2</object-name>
		<property>controls/pneumatic/engine[0]/bleed</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>APU bleed pick</name>
		<type>pick</type>
		<object-name>APUBleedBtn1</object-name>
		<object-name>APUBleedBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/pneumatic/APU-bleed</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>APU bleed on</name>
		<type>textranslate</type>
		<object-name>APUBleedBtn2</object-name>
		<property>controls/pneumatic/APU-bleed</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Engine 2 bleed pick</name>
		<type>pick</type>
		<object-name>Eng2BleedBtn1</object-name>
		<object-name>Eng2BleedBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/pneumatic/engine[1]/bleed</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 2 bleed on</name>
		<type>textranslate</type>
		<object-name>Eng2BleedBtn2</object-name>
		<property>controls/pneumatic/engine[1]/bleed</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>AC pack 2 pick</name>
		<type>pick</type>
		<object-name>ACPack2Btn1</object-name>
		<object-name>ACPack2Btn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/pressurization/pack[1]/pack-on</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>AC pack 2 on</name>
		<type>textranslate</type>
		<object-name>ACPack2Btn2</object-name>
		<property>controls/pressurization/pack[1]/pack-on</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<!-- Anti-ice -->
	<animation>
		<name>Wing anti-ice pick</name>
		<type>pick</type>
		<object-name>WingAntiIceBtn1</object-name>
		<object-name>WingAntiIceBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/anti-ice/wing-heat</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Wing anti-ice on</name>
		<type>textranslate</type>
		<object-name>WingAntiIceBtn2</object-name>
		<property>controls/anti-ice/wing-heat</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Engine 1 anti-ice pick</name>
		<type>pick</type>
		<object-name>Eng1AntiIceBtn1</object-name>
		<object-name>Eng1AntiIceBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/anti-ice/engine[0]/inlet-heat</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 1 anti-ice on</name>
		<type>textranslate</type>
		<object-name>Eng1AntiIceBtn2</object-name>
		<property>controls/anti-ice/engine[0]/inlet-heat</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Engine 2 anti-ice pick</name>
		<type>pick</type>
		<object-name>Eng2AntiIceBtn1</object-name>
		<object-name>Eng2AntiIceBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/anti-ice/engine[1]/inlet-heat</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 2 anti-ice on</name>
		<type>textranslate</type>
		<object-name>Eng2AntiIceBtn2</object-name>
		<property>controls/anti-ice/engine[1]/inlet-heat</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Probe/window heat pick</name>
		<type>pick</type>
		<object-name>PrbWinHeatBtn1</object-name>
		<object-name>PrbWinHeatBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/anti-ice/pitot-heat</property>
			</binding>
			<binding>
				<command>property-assign</command>
				<property>controls/anti-ice/window-heat</property>
				<property>controls/anti-ice/pitot-heat</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Probe/window heat on</name>
		<type>textranslate</type>
		<object-name>PrbWinHeatBtn2</object-name>
		<property>controls/anti-ice/pitot-heat</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<!-- Exterior lights -->
	<animation>
		<name>Strobe lights pick</name>
		<type>pick</type>
		<object-name>StrobeLtSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/lighting/strobe</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Strobe lights rotate</name>
		<type>rotate</type>
		<object-name>StrobeLtSwtch</object-name>
		<property>controls/lighting/strobe</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.265</z-m>
		</center>
	</animation>

	<animation>
		<name>Beacon lights pick</name>
		<type>pick</type>
		<object-name>BeaconLtSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/lighting/beacon</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Beacon lights rotate</name>
		<type>rotate</type>
		<object-name>BeaconLtSwtch</object-name>
		<property>controls/lighting/beacon</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.265</z-m>
		</center>
	</animation>

	<animation>
		<name>Nav/logo lights pick</name>
		<type>pick</type>
		<object-name>NavLogoLtSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-cycle</command>
				<property>controls/lighting/nav-lights-switch</property>
				<value type="int">0</value>
				<value type="int">1</value>
				<value type="int">2</value>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Nav/logo lights rotate</name>
		<type>rotate</type>
		<object-name>NavLogoLtSwtch</object-name>
		<property>controls/lighting/nav-lights-switch</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
			<entry><ind>2</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.265</z-m>
		</center>
	</animation>

	<animation>
		<name>Left landing light pick</name>
		<type>pick</type>
		<object-name>LandingLtLSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/lighting/landing-lights[0]</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Left landing light rotate</name>
		<type>rotate</type>
		<object-name>LandingLtLSwtch</object-name>
		<property>controls/lighting/landing-lights[0]</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.3037</z-m>
		</center>
	</animation>

	<animation>
		<name>Right landing light pick</name>
		<type>pick</type>
		<object-name>LandingLtRSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/lighting/landing-lights[2]</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Right landing light rotate</name>
		<type>rotate</type>
		<object-name>LandingLtRSwtch</object-name>
		<property>controls/lighting/landing-lights[2]</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.3037</z-m>
		</center>
	</animation>

	<animation>
		<name>Nose landing light pick</name>
		<type>pick</type>
		<object-name>NoseLtSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/lighting/landing-lights[1]</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Nose landing light rotate</name>
		<type>rotate</type>
		<object-name>NoseLtSwtch</object-name>
		<property>controls/lighting/landing-lights[1]</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.3037</z-m>
		</center>
	</animation>

	<!-- APU -->
	<animation>
		<name>APU master switch pick</name>
		<type>pick</type>
		<object-name>APUMasterBtn1</object-name>
		<object-name>APUMasterBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/APU/master-switch</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>APU master switch fault</name>
		<type>textranslate</type>
		<object-name>APUMasterBtn1</object-name>
		<property>engines/apu/serviceable</property>
		<interpolation>
			<entry><ind>0</ind><dep>0.5</dep></entry>
			<entry><ind>1</ind><dep>0</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>
	<animation>
		<name>APU master switch on</name>
		<type>textranslate</type>
		<object-name>APUMasterBtn2</object-name>
		<property>controls/APU/master-switch</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>APU starter pick</name>
		<type>pick</type>
		<object-name>APUStartBtn1</object-name>
		<object-name>APUStartBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/APU/starter</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>APU starter on</name>
		<type>textranslate</type>
		<object-name>APUStartBtn2</object-name>
		<property>controls/APU/starter</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<!-- Interior lights -->
	<animation>
		<name>Overhead panel light pick</name>
		<type>pick</type>
		<object-name>OHPMarkLtKnb</object-name>
		<action>
			<button>0</button>
			<button>3</button>
			<repeatable type="bool">true</repeatable>
			<binding>
				<command>property-adjust</command>
				<property>controls/lighting/overhead-panel-norm</property>
				<step>0.05</step>
				<max>1</max>
			</binding>
		</action>
		<action>
			<button>1</button>
			<button>4</button>
			<repeatable type="bool">true</repeatable>
			<binding>
				<command>property-adjust</command>
				<property>controls/lighting/overhead-panel-norm</property>
				<step>-0.05</step>
				<min>0</min>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Overhead panel light rotate</name>
		<type>rotate</type>
		<object-name>OHPMarkLtKnb</object-name>
		<property>controls/lighting/overhead-panel-norm</property>
		<interpolation>
			<entry><ind>0</ind><dep>129</dep></entry>
			<entry><ind>1</ind><dep>-129</dep></entry>
		</interpolation>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>0</x-m>
			<y-m>0.0405</y-m>
			<z-m>-0.26</z-m>
		</center>
	</animation>

	<animation>
		<name>Dome lights pick</name>
		<type>pick</type>
		<object-name>DomeLtSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-cycle</command>
				<property>sim/multiplay/generic/float[0]</property>
				<value>0</value>
				<value>0.5</value>
				<value>1</value>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Dome lights rotate</name>
		<type>rotate</type>
		<object-name>DomeLtSwtch</object-name>
		<property>sim/multiplay/generic/float[0]</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>0.5</ind><dep>0</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.2597</z-m>
		</center>
	</animation>

	<!-- Passenger signs -->
	<animation>
		<name>Seatbelt sign pick</name>
		<type>pick</type>
		<object-name>SeatBeltSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/switches/seatbelt-sign</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Seatbelt sign rotate</name>
		<type>rotate</type>
		<object-name>SeatBeltSwtch</object-name>
		<property>controls/switches/seatbelt-sign</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.3037</z-m>
		</center>
	</animation>

	<animation>
		<name>No smoking sign pick</name>
		<type>pick</type>
		<object-name>NoSmokingSwtch</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/switches/no-smoking-sign</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>No smoking sign rotate</name>
		<type>rotate</type>
		<object-name>NoSmokingSwtch</object-name>
		<property>controls/switches/no-smoking-sign</property>
		<interpolation>
			<entry><ind>0</ind><dep>35</dep></entry>
			<entry><ind>1</ind><dep>-35</dep></entry>
		</interpolation>
		<axis>
			<x>0</x>
			<y>1</y>
			<z>0</z>
		</axis>
		<center>
			<x-m>-0.01</x-m>
			<y-m>0</y-m>
			<z-m>-0.3037</z-m>
		</center>
	</animation>

	<!-- Engine controls -->
	<animation>
		<name>Engine 1 manual starter pick</name>
		<type>pick</type>
		<object-name>Eng1ManStartBtn1</object-name>
		<object-name>Eng1ManStartBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/engines/engine[0]/starter-switch</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 1 manual starter on</name>
		<type>textranslate</type>
		<object-name>Eng1ManStartBtn2</object-name>
		<property>controls/engines/engine[0]/starter-switch</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

	<animation>
		<name>Engine 2 manual starter pick</name>
		<type>pick</type>
		<object-name>Eng2ManStartBtn1</object-name>
		<object-name>Eng2ManStartBtn2</object-name>
		<action>
			<button>0</button>
			<repeatable type="bool">false</repeatable>
			<binding>
				<command>property-toggle</command>
				<property>controls/engines/engine[1]/starter-switch</property>
			</binding>
		</action>
	</animation>
	<animation>
		<name>Engine 2 manual starter on</name>
		<type>textranslate</type>
		<object-name>Eng2ManStartBtn2</object-name>
		<property>controls/engines/engine[1]/starter-switch</property>
		<factor>0.5</factor>
		<axis>
			<x>1</x>
			<y>0</y>
		</axis>
	</animation>

</PropertyList>
