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AlignPoints.h
Go to the documentation of this file.
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//
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// Copyright (C) 2004-2025 Greg Landrum and other RDKit contributors
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//
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// @@ All Rights Reserved @@
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// This file is part of the RDKit.
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// The contents are covered by the terms of the BSD license
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// which is included in the file license.txt, found at the root
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// of the RDKit source tree.
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//
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#include <
RDGeneral/export.h
>
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#ifndef RD_ALIGN_POINTS_H
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#define RD_ALIGN_POINTS_H
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#include <
Geometry/point.h
>
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#include <
Geometry/Transform3D.h
>
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#include <
Numerics/Vector.h
>
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namespace
RDNumeric
{
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namespace
Alignments
{
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//! \brief Compute an optimal alignment (minimum sum of squared distance)
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/// between two sets of points in 3D using the quaternion method
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/*!
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\param refPoints A vector of pointers to the reference points
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\param probePoints A vector of pointers to the points to be aligned to the
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refPoints
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\param trans A RDGeom::Transform3D object to capture the necessary
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transformation
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\param weights A vector of weights for each of the points
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\param reflect Add reflection is true
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\param maxIterations Maximum number of iterations in the eigen solver
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\return The sum of squared distances between the points
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<b>Note</b>
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This function returns the sum of squared distances (SSD) not the RMSD
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RMSD = sqrt(SSD/numPoints)
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*/
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double
RDKIT_ALIGNMENT_EXPORT
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AlignPoints
(
const
RDGeom::Point3DConstPtrVect
&refPoints,
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const
RDGeom::Point3DConstPtrVect
&probePoints,
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RDGeom::Transform3D
&trans,
const
DoubleVector
*weights =
nullptr
,
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bool
reflect =
false
,
unsigned
int
maxIterations = 50);
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}
// namespace Alignments
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}
// namespace RDNumeric
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#endif
Transform3D.h
Vector.h
RDGeom::Transform3D
Definition
Transform3D.h:23
export.h
RDKIT_ALIGNMENT_EXPORT
#define RDKIT_ALIGNMENT_EXPORT
Definition
export.h:21
RDGeom::Point3DConstPtrVect
std::vector< const RDGeom::Point3D * > Point3DConstPtrVect
Definition
point.h:558
RDNumeric::Alignments
Definition
AlignPoints.h:20
RDNumeric::Alignments::AlignPoints
double RDKIT_ALIGNMENT_EXPORT AlignPoints(const RDGeom::Point3DConstPtrVect &refPoints, const RDGeom::Point3DConstPtrVect &probePoints, RDGeom::Transform3D &trans, const DoubleVector *weights=nullptr, bool reflect=false, unsigned int maxIterations=50)
Compute an optimal alignment (minimum sum of squared distance) between two sets of points in 3D using...
RDNumeric
Definition
AlignPoints.h:18
RDNumeric::DoubleVector
Vector< double > DoubleVector
Definition
Vector.h:296
point.h
Numerics
Alignment
AlignPoints.h
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