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/*!

//! [all]
\section1 Desktop Platforms
//! [desktop]

\section2 \l{Qt for Linux/X11}{Linux/X11}
//! [linux]
\table 80%
    \header \li Distribution \li Architecture \li Compiler \li Notes
    \row \li openSUSE 15.4
        \li \c x86_64
        \li GCC 5 or later, \b {GCC 7}, \b {ICC 19.1}
        \li
    \row \li SUSE Linux Enterprise Server
        \li \c x86_64
        \li GCC 5 or later, \b {GCC 10}
        \li
    \row \li Red Hat Enterprise Linux 8.4
        \li \c x86_64
        \li \b {GCC 10.1 via gcc-toolset-10}
        \li
    \row \li Red Hat Enterprise Linux 7.6
        \li \c x86_64
        \li \b {GCC 5.3.1 via devtoolset-4}
        \li
    \row \li Ubuntu 20.04
        \li \c x86_64
        \li GCC 5 or later, \b {GCC 9}
        \li
    \row \li Ubuntu 18.04
        \li \c x86_64
        \li GCC 5 or later, \b {GCC 9}
        \li
    \row \li Generic Linux
        \li \c x86 and \c x86_64
        \li GCC (5 or later), ICC 18.x
        \li
\endtable
//! [linux]

\section2 \l{Qt for macOS}{\macos}
//! [macos]
\table 80%
    \header \li Target Platform \li Architecture \li Build Environment
    \row \li \macos 10.13, \macos 10.14, \macos 10.15, \macos 11, \macos 12, \macos 13, \macos 14
        \li \c x86_64 and \c x86_64h and \c arm64
        \li Xcode 14 (13 SDK), or \b {Xcode 15} (14 SDK)
\endtable
//! [macos]

\section2 \l{Qt for Windows}{Windows}
//! [windows]
\table 80%
    \header \li Operating System \li Architecture \li Compiler \li Notes
    \row \li Windows 11 22H2
        \li \c x86 and \c x86_64
        \li MSVC 2022, \b {MSVC 2019}, MSVC 2017, MSVC 2015, MinGW 8.1
        \li
    \row \li Windows 10 21H2
        \li \c x86 and \c x86_64
        \li MSVC 2022, \b {MSVC 2019}, MSVC 2017, MSVC 2015, MinGW 8.1
        \li
    \row \li Windows 8.1
        \li \c x86 and \c x86_64
        \li MSVC 2019, MSVC 2017, MinGW 8.1
        \li
    \row \li Windows 7
        \li \c x86 and \c x86_64
        \li MSVC 2019, MSVC 2017, MinGW 8.1
        \li \l{https://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win32/Personal%20Builds/mingw-builds/8.1.0/threads-posix/dwarf/i686-8.1.0-release-posix-dwarf-rt_v6-rev0.7z/download}{MinGW-builds GCC 8.1.0 (x86)}
\endtable

//! [windows]

//! [desktop]

\section1 Mobile Platforms
//! [mobile]

\section2 \l{Qt for Android}{Android}
//! [android]
\table 80%
    \header \li Platform Version \li Architecture \li Compiler \li Build Environment
    \row \li Android 5.0 to 12 (that is, API Level 21 to 31)
        \li \c armv7a and \c x86, \c arm64-v8 and \c x86_64
        \li \b {Clang as provided by Google}, \b {MinGW 8.1}
        \li \b {RHEL 8.x (x86_64)}, \b {RHEL 7.x (x86_64)}, \b{\macos 10.15}, \b {Windows 10 21H2 (x86_64)}
\endtable
//! [android]

\section2 \l{Qt for iOS}{iOS/tvOS/watchOS}
//! [ios]
\table 80%
    \header \li Target Platform \li Architecture \li Build Environment \li Notes
    \row \li iOS 14, 15, 16, 17
        \li \c armv8 (\c arm64)
        \li Xcode 15 (iOS 17 SDK)
        \li
    \row \li tvOS 12, tvOS 13
        \li \c armv8 (\c arm64)
        \li Xcode 11 (tvOS 13 SDK)
        \li Technology Preview
    \row \li watchOS 5, watchOS 6
        \li \c armv7k
        \li Xcode 11 (watchOS 6 SDK)
        \li Technology Preview. No UI.
\endtable
//! [ios]

\section2 \l{Qt for UWP}{Universal Windows Platform (UWP)}
//! [winrt]
\table 80%
    \header \li Platform Version \li Architecture \li Compiler \li Build Environment
    \row \li Universal Windows Platform 10
        \li \c x86, \c x86_64, and \c armv7
        \li \b{MSVC 2019}, MSVC 2017
        \li \b{Windows 10}
\endtable

\br
Universal Windows Platforms include Windows 10, Windows 10 IoT devices, Xbox
One, and HoloLens.
//! [winrt]

//! [mobile]

\section2 \l{Qt for WebAssembly}{Qt for WebAssembly}
//! [qtwasm]
\table 80%
    \header \li Target Browser \li Device
    \row \li Chrome \li Desktop
    \row \li FireFox \li Desktop
    \row \li Safari \li Desktop, Mobile
    \row \li Edge (Chrome) \li Desktop
    \row \li Android Browser \li Mobile
\endtable

\br
If the browser supports WebAssembly then Qt should run.
\note Qt has a fixed WebGL requirement, also for apps that do not use WebGL
directly. Browsers often blacklist WebGL for older/unsupported GPUs.
//! [qtwasm]

\section1 Embedded Platforms
//! [embedded]

For embedded platform support, including \l{Qt for Embedded Linux}{Embedded Linux},
\l{Qt for INTEGRITY}{INTEGRITY}, \l{Qt for QNX}{QNX}, and \l{Qt for VxWorks}{VxWorks},
please consult the \l {Qt for Device Creation} documentation.

//! [embedded]

//! [all]

*/
