//>>built
define("dojox/image/Badge", ["dojo", "dijit", "dojox/main", "dijit/_Widget", "dijit/_TemplatedMixin", "dojo/fx/easing"], function(dojo, dijit, dojox){

	dojo.experimental("dojox.image.Badge");
	dojo.getObject("image", true, dojox);
	
	dojo.declare("dojox.image.Badge", [dijit._Widget, dijit._TemplatedMixin], {
		// summary: A simple grid of Images that loops through thumbnails
		//

		baseClass: "dojoxBadge",

		templateString:'<div class="dojoxBadge" dojoAttachPoint="containerNode"></div>',

		// children: String
		// 		A CSS3 Selector that determines the node to become a child
		children: "div.dojoxBadgeImage",

		// rows: Integer
		//		Number of Rows to display
		rows: 4,

		// cols: Integer
		//		Number of Columns to display
		cols: 5,

		// cellSize: Integer
		//		Size in PX of each thumbnail
		cellSize: 50,

		// cellMargin: Integer
		//		Size in PX to adjust for cell margins
		cellMargin: 1,

		// delay: Integer
		//		Time (in ms) to show the image before sizing down again
		delay: 2000,

		// threads: Integer
		//		how many cycles will be going "simultaneously" (>2 not reccommended)
		threads: 1,

		// easing: Function|String
		//		An easing function to use when showing the node (does not apply to shrinking)
		easing: "dojo.fx.easing.backOut",

		startup: function(){
			if(this._started){ return; }
			if(dojo.isString(this.easing)){
				this.easing = dojo.getObject(this.easing);
			}
			this.inherited(arguments);
			this._init();
		},

		_init: function(){
			// summary: Setup and layout the images

			var _row = 0,
				_w = this.cellSize;

			dojo.style(this.domNode, {
				width: _w * this.cols + "px",
				height: _w * this.rows + "px"
			});

			this._nl = dojo.query(this.children, this.containerNode)
				.forEach(function(n, _idx){

					var _col = _idx % this.cols,
						t = _row * _w,
						l = _col * _w,
						m = this.cellMargin * 2;

					dojo.style(n, {
			 			top: t + "px",
			 			left: l + "px",
						width: _w - m + "px",
						height: _w - m + "px"
			 		});

					if(_col == this.cols - 1){ _row++; }
					dojo.addClass(n, this.baseClass + "Image");

				}, this)
			;

			var l = this._nl.length;
			while(this.threads--){
				var s = Math.floor(Math.random() * l);
				setTimeout(dojo.hitch(this, "_enbiggen", {
					target: this._nl[s]
				}), this.delay * this.threads);
			}

		},

		_getCell: function(/* DomNode */ n){
			// summary: Return information about the position for a given node
			var _pos = this._nl.indexOf(n);
			if(_pos >= 0){
				var _col = _pos % this.cols;
				var _row = Math.floor(_pos / this.cols);
				return { x: _col, y: _row, n: this._nl[_pos], io: _pos };
			}else{
				return undefined;
			}
		},

		_getImage: function(){
			// summary: Returns the next image in the list, or the first one if not available
			return "url('')";
		},

		_enbiggen: function(/* Event|DomNode */ e){
			// summary: Show the passed node in the picker
			var _pos = this._getCell(e.target || e);

			if (_pos){
				// we have a node, and know where it is

				var m = this.cellMargin,
					_cc = (this.cellSize * 2) - (m * 2),
					props = {
						height: _cc,
						width: _cc
					}
				;

				var _tehDecider = function(){
					// if we have room, we'll want to decide which direction to go
					// let "teh decider" decide.
					return Math.round(Math.random());
				};

				if(_pos.x == this.cols - 1 || (_pos.x > 0 && _tehDecider() )){
					// we have to go left, at right edge (or we want to and not on left edge)
					props.left = this.cellSize * (_pos.x - m);
				}

				if(_pos.y == this.rows - 1 || (_pos.y > 0 && _tehDecider() )){
					// we have to go up, at bottom edge (or we want to and not at top)
					props.top = this.cellSize * (_pos.y - m);
				}

				var bc = this.baseClass;
				dojo.addClass(_pos.n, bc + "Top");
				dojo.addClass(_pos.n, bc + "Seen");

				dojo.animateProperty({ node: _pos.n, properties: props,
					onEnd: dojo.hitch(this, "_loadUnder", _pos, props),
					easing: this.easing
				}).play();

			}
		},

		_loadUnder: function(info, props){
			// summary: figure out which three images are being covered, and
			//		determine if they need loaded or not

			var idx = info.io;
			var nodes = [];

			var isLeft = (props.left >= 0);
			var isUp = (props.top >= 0);

			var c = this.cols,
				// the three node index's we're allegedly over:
				e = idx + (isLeft ? -1 : 1),
				f = idx + (isUp ? -c : c),
				// don't ask:
				g = (isUp ? (isLeft ? e - c : f + 1) : (isLeft ? f - 1 : e + c)),

				bc = this.baseClass;

			dojo.forEach([e, f, g], function(x){
				var n = this._nl[x];
				if(n){
					if(dojo.hasClass(n, bc + "Seen")){
						// change the background image out?
						dojo.removeClass(n, bc + "Seen");
					}
				}
			},this);

			setTimeout(dojo.hitch(this, "_disenbiggen", info, props), this.delay * 1.25);

		},

		_disenbiggen: function(info, props){
			// summary: Hide the passed node (info.n), passing along properties
			//		received.

			if(props.top >= 0){
				props.top += this.cellSize;
			}
			if(props.left >= 0){
				props.left += this.cellSize;
			}
			var _cc = this.cellSize - (this.cellMargin * 2);
			dojo.animateProperty({
				node: info.n,
				properties: dojo.mixin(props, {
					width:_cc,
					height:_cc
				}),
				onEnd: dojo.hitch(this, "_cycle", info, props)
			}).play(5);
		},

		_cycle: function(info, props){
			// summary: Select an un-viewed image from the list, and show it

			var bc = this.baseClass;
			dojo.removeClass(info.n, bc + "Top");
			var ns = this._nl.filter(function(n){
				return !dojo.hasClass(n, bc + "Seen")
			});
			var c = ns[Math.floor(Math.random() * ns.length)];
			setTimeout(dojo.hitch(this,"_enbiggen", { target: c }), this.delay / 2)

		}

	});

	return dojox.image.Badge;
})

