# GESAudioUriSource

    GObject
        ╰──GInitiallyUnowned
            ╰──GESTimelineElement
                ╰──GESTrackElement
                    ╰──GESSource
                        ╰──GESAudioSource
                            ╰──GESAudioUriSource

### Children Properties

#### `alpha`

alpha of the stream

Value type: gdouble

#### `fheight`

height of the source in float

Value type: gfloat

#### `fposx`

x position of the stream in float

Value type: gfloat

#### `fposy`

y position of the stream in float

Value type: gfloat

#### `fwidth`

width of the source in float

Value type: gfloat

#### `height`

height of the source

Value type: gint

#### `operator`

Blending operator to use for blending this pad over the previous ones

Valid values:

- Source (0) – source
- Over (1) – over
- Add (2) – add

#### `posx`

x position of the stream

Value type: gint

#### `posy`

y position of the stream

Value type: gint

#### `reverse`

Whether to playback the source reverse or not

Value type: gboolean

See reverse

#### `video-direction`

Video direction: rotation and flipping

Valid values:

- GST_VIDEO_ORIENTATION_IDENTITY (0) – identity
- GST_VIDEO_ORIENTATION_90R (1) – 90r
- GST_VIDEO_ORIENTATION_180 (2) – 180
- GST_VIDEO_ORIENTATION_90L (3) – 90l
- GST_VIDEO_ORIENTATION_HORIZ (4) – horiz
- GST_VIDEO_ORIENTATION_VERT (5) – vert
- GST_VIDEO_ORIENTATION_UL_LR (6) – ul-lr
- GST_VIDEO_ORIENTATION_UR_LL (7) – ur-ll
- GST_VIDEO_ORIENTATION_AUTO (8) – auto
- GST_VIDEO_ORIENTATION_CUSTOM (9) – custom

See video-direction

#### `width`

width of the source

Value type: gint

#### `zorder`

z order of the stream. WARNING: Setting it manually overrides the priority and should be used very carefully

Value type: guint

### Class structure

#### GESAudioUriSourceClass

### GES.AudioUriSourceClass

## GES.AudioUriSource

    GObject.Object
        ╰──GObject.InitiallyUnowned
            ╰──GES.TimelineElement
                ╰──GES.TrackElement
                    ╰──GES.Source
                        ╰──GES.AudioSource
                            ╰──GES.AudioUriSource

### Children Properties

#### `alpha`

alpha of the stream

Value type: Number

#### `fheight`

height of the source in float

Value type: Number

#### `fposx`

x position of the stream in float

Value type: Number

#### `fposy`

y position of the stream in float

Value type: Number

#### `fwidth`

width of the source in float

Value type: Number

#### `height`

height of the source

Value type: Number

#### `operator`

Blending operator to use for blending this pad over the previous ones

Valid values:

- Source (0) – source
- Over (1) – over
- Add (2) – add

#### `posx`

x position of the stream

Value type: Number

#### `posy`

y position of the stream

Value type: Number

#### `reverse`

Whether to playback the source reverse or not

Value type: Number

See reverse (not introspectable)

#### `video-direction`

Video direction: rotation and flipping

Valid values:

- GST_VIDEO_ORIENTATION_IDENTITY (0) – identity
- GST_VIDEO_ORIENTATION_90R (1) – 90r
- GST_VIDEO_ORIENTATION_180 (2) – 180
- GST_VIDEO_ORIENTATION_90L (3) – 90l
- GST_VIDEO_ORIENTATION_HORIZ (4) – horiz
- GST_VIDEO_ORIENTATION_VERT (5) – vert
- GST_VIDEO_ORIENTATION_UL_LR (6) – ul-lr
- GST_VIDEO_ORIENTATION_UR_LL (7) – ur-ll
- GST_VIDEO_ORIENTATION_AUTO (8) – auto
- GST_VIDEO_ORIENTATION_CUSTOM (9) – custom

See video-direction

#### `width`

width of the source

Value type: Number

#### `zorder`

z order of the stream. WARNING: Setting it manually overrides the priority and should be used very carefully

Value type: Number

## GES.AudioUriSource

    GObject.Object
        ╰──GObject.InitiallyUnowned
            ╰──GES.TimelineElement
                ╰──GES.TrackElement
                    ╰──GES.Source
                        ╰──GES.AudioSource
                            ╰──GES.AudioUriSource

### Children Properties

#### `alpha`

alpha of the stream

Value type: float

#### `fheight`

height of the source in float

Value type: float

#### `fposx`

x position of the stream in float

Value type: float

#### `fposy`

y position of the stream in float

Value type: float

#### `fwidth`

width of the source in float

Value type: float

#### `height`

height of the source

Value type: int

#### `operator`

Blending operator to use for blending this pad over the previous ones

Valid values:

- Source (0) – source
- Over (1) – over
- Add (2) – add

#### `posx`

x position of the stream

Value type: int

#### `posy`

y position of the stream

Value type: int

#### `reverse`

Whether to playback the source reverse or not

Value type: bool

See reverse (not introspectable)

#### `video-direction`

Video direction: rotation and flipping

Valid values:

- GST_VIDEO_ORIENTATION_IDENTITY (0) – identity
- GST_VIDEO_ORIENTATION_90R (1) – 90r
- GST_VIDEO_ORIENTATION_180 (2) – 180
- GST_VIDEO_ORIENTATION_90L (3) – 90l
- GST_VIDEO_ORIENTATION_HORIZ (4) – horiz
- GST_VIDEO_ORIENTATION_VERT (5) – vert
- GST_VIDEO_ORIENTATION_UL_LR (6) – ul-lr
- GST_VIDEO_ORIENTATION_UR_LL (7) – ur-ll
- GST_VIDEO_ORIENTATION_AUTO (8) – auto
- GST_VIDEO_ORIENTATION_CUSTOM (9) – custom

See video_direction

#### `width`

width of the source

Value type: int

#### `zorder`

z order of the stream. WARNING: Setting it manually overrides the priority and should be used very carefully

Value type: int

### Properties

#### uri

    “uri” gchar *

The location of the file/resource to use.

Flags : Read / Write / Construct Only

#### uri

    “uri” String

The location of the file/resource to use.

Flags : Read / Write / Construct Only

#### uri

    “self.props.uri” str

The location of the file/resource to use.

Flags : Read / Write / Construct Only

## Constants

### GES_TYPE_AUDIO_URI_SOURCE

    #define GES_TYPE_AUDIO_URI_SOURCE ges_audio_uri_source_get_type()

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