java.lang.Runnable, RunnableQueue.IdleRunnableprotected static class SVGAnimationEngine.DebugAnimationTickRunnable extends SVGAnimationEngine.AnimationTickRunnable
engRef, exceptionCount, MAX_EXCEPTION_COUNT, q, sumTime, time, timeIndex, times, waitTime| Constructor | Description |
|---|---|
DebugAnimationTickRunnable(RunnableQueue q,
SVGAnimationEngine eng) |
| Modifier and Type | Method | Description |
|---|---|---|
long |
getWaitTime() |
Returns the system time that can be safely waited until before this
Runnable is run again. |
void |
resume() |
Forces an animation update, if the
RunnableQueue is
currently waiting. |
void |
run() |
Performs one tick of the animation.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetAnimationEnginepublic DebugAnimationTickRunnable(RunnableQueue q, SVGAnimationEngine eng)
public void resume()
SVGAnimationEngine.AnimationTickRunnableRunnableQueue is
currently waiting.resume in class SVGAnimationEngine.AnimationTickRunnablepublic long getWaitTime()
SVGAnimationEngine.AnimationTickRunnableRunnable is run again.getWaitTime in interface RunnableQueue.IdleRunnablegetWaitTime in class SVGAnimationEngine.AnimationTickRunnable0 if no waiting can
be done, or Long.MAX_VALUE if the Runnable
should not be run again at this timepublic void run()
SVGAnimationEngine.AnimationTickRunnablerun in interface java.lang.Runnablerun in class SVGAnimationEngine.AnimationTickRunnableCopyright ? 2018 Apache Software Foundation. All Rights Reserved.