| Top |
| GList * | ags_recall_channel_find_channel () |
| AgsRecallChannel * | ags_recall_channel_new () |
| #define | AGS_IS_RECALL_CHANNEL() |
| #define | AGS_RECALL_CHANNEL() |
| #define | AGS_RECALL_CHANNEL_CLASS() |
| #define | AGS_RECALL_CHANNEL_GET_CLASS() |
| GType | ags_recall_channel_get_type () |
| AgsChannel * | destination | Read / Write |
| AgsRecallAudio * | recall-audio | Read / Write |
| AgsChannel * | source | Read / Write |
| #define | AGS_TYPE_RECALL_CHANNEL |
| struct | AgsRecallChannel |
| struct | AgsRecallChannelClass |
GObject ╰── AgsRecall ╰── AgsRecallChannel ├── AgsAnalyseChannel ├── AgsBufferChannel ├── AgsCaptureWaveChannel ├── AgsCopyChannel ├── AgsCopyPatternChannel ├── AgsEnvelopeChannel ├── AgsEq10Channel ├── AgsFeedChannel ├── AgsLoopChannel ├── AgsMuteChannel ├── AgsPeakChannel ├── AgsPlayChannel ├── AgsPlayWaveChannel ├── AgsPrepareChannel ├── AgsRecallDssi ├── AgsRecallLadspa ├── AgsRecallLv2 ├── AgsRtStreamChannel ├── AgsStreamChannel ╰── AgsVolumeChannel
GList * ags_recall_channel_find_channel (GList *recall_channel,AgsChannel *source);
Retrieve next recall assigned to channel.
Since: 2.0.0
AgsRecallChannel * ags_recall_channel_new ();
Creates an AgsRecallChannel.
Since: 2.0.0
#define AGS_IS_RECALL_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_CHANNEL))
#define AGS_RECALL_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannel))
#define AGS_RECALL_CHANNEL_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannelClass))
#define AGS_RECALL_CHANNEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannelClass))
“destination” property“destination” AgsChannel *
The assigned destination channel.
Flags: Read / Write
Since: 2.0.0
“recall-audio” property“recall-audio” AgsRecallAudio *
The associated recall within audio context.
Flags: Read / Write
Since: 2.0.0
“source” property“source” AgsChannel *
The assigned source channel.
Flags: Read / Write
Since: 2.0.0