cmake_minimum_required(VERSION 3.2)

project(Ember)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
set(CMAKE_CXX_STANDARD 14)

include(GNUInstallDirs)
include(FindPkgConfig)

# Version setup

set(EMBER_VERSION_MAJOR 0)
set(EMBER_VERSION_MINOR 8)
set(EMBER_VERSION_PATCH 0)

set(VERSION ${EMBER_VERSION_MAJOR}.${EMBER_VERSION_MINOR}.${EMBER_VERSION_PATCH})

# Set compiler flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
add_definitions(-DVERSION="${VERSION}")
add_definitions(-DPREFIX="${CMAKE_INSTALL_PREFIX}")
add_definitions(-DEMBER_DATADIR="${CMAKE_INSTALL_FULL_DATADIR}")
add_definitions(-DEMBER_SYSCONFDIR="${CMAKE_INSTALL_FULL_SYSCONFDIR}")
if (NOT CMAKE_BUILD_TYPE STREQUAL "Release")
    # EMBER_SOURCEMEDIAREPODIR points to an optional media repo path, i.e. a Subversion checkout of the media repo
    # found at https://svn.worldforge.org:886/svn/media/trunk/.
    add_definitions(-DEMBER_SOURCEMEDIAREPODIR="${PROJECT_SOURCE_DIR}/mediarepo/trunk")
    # EMBER_PROCESSEDMEDIAREPODIR points to an optional "processed" media path, i.e. a directory where the source media
    # found at EMBER_SOURCEMEDIAREPODIR has been processed using the "scripts/make_dist_media.py" script.
    add_definitions(-DEMBER_PROCESSEDMEDIAREPODIR="${CMAKE_BINARY_DIR}/ember-media-${VERSION}/media")
endif (NOT CMAKE_BUILD_TYPE STREQUAL "Release")


# We've been getting issues with memory corruption in boost when building with GCC -O2 flags, and it
# seems to be related to the asio small memory block recycling code. We'll thus disable it to avoid the
# crashes
add_definitions(-DBOOST_ASIO_DISABLE_SMALL_BLOCK_RECYCLING)


include_directories("${PROJECT_SOURCE_DIR}/src")

enable_testing()
add_custom_target(check COMMAND ${CMAKE_CTEST_COMMAND})

# Meta data

macro(wf_generate_lua_bindings PKG_PATH)
    get_filename_component(PACKAGE_NAME ${PKG_PATH} NAME)
    get_filename_component(PACKAGE_DIR ${PKG_PATH} DIRECTORY)

    file(GLOB_RECURSE LUA_FILES RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" *.pkg)

    add_custom_command(
            OUTPUT ${PACKAGE_NAME}.cxx
            COMMAND ${CMAKE_COMMAND} -E echo_append "Building Lua bindings for ${PACKAGE_NAME}.cxx"
            COMMAND TOLUAXX=${TOLUA++_APP} ${PROJECT_SOURCE_DIR}/scripts/update_lua_bindings.sh ${PACKAGE_NAME} ${PACKAGE_NAME}.pkg ${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}.cxx
            COMMAND ${CMAKE_COMMAND} -E echo "Done."
            WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/${PACKAGE_DIR}
            DEPENDS ${LUA_FILES}
    )

    add_library(${PACKAGE_NAME}_bindings_lua ${PACKAGE_NAME}.cxx ${ARGN})

    #Add include directories of both the current source directory as well as the one containing the bindings. This allows for easy includes in the pkg-files.
    target_include_directories(${PACKAGE_NAME}_bindings_lua PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/${PACKAGE_DIR})

endmacro()


find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})
link_directories(${SDL2_LIBRARY_DIRS})
link_libraries(${SDL2_LIBRARIES})


pkg_check_modules(WF REQUIRED sigc++-2.0>=2.0.0 eris-1.4>=1.4.0 varconf-1.0>=0.6.7 mercator-0.4>=0.4.0 atlascpp-0.7>=0.7.0 wfmath-1.0>=1.0.3 libwfut-0.2>=0.2.2)
link_directories(${WF_LIBRARY_DIRS})
include_directories(${WF_INCLUDE_DIRS})
link_libraries(${WF_LIBRARIES})


find_package(Boost
        1.46.0
        REQUIRED
        COMPONENTS system filesystem)

link_directories(${Boost_LIBRARY_DIRS})
link_libraries(${Boost_LIBRARIES})
include_directories(${Boost_INCLUDE_DIRS})

#TODO: check for binreloc?


set(OGREVER 1.10.9)
find_package(OGRE ${OGREVER} REQUIRED)
link_directories(${OGRE_LIBRARY_DIRS})
link_libraries(${OGRE_LIBRARIES})
include_directories(${OGRE_INCLUDE_DIRS})
if (APPLE)
    if (NOT OGRE_RenderSystem_GL_FOUND)
        MESSAGE(FATAL_ERROR "Could not find Ogre RenderSystem GL plugin. Make sure you've built Ogre with RenderSystem GL support.")
    endif (NOT OGRE_RenderSystem_GL_FOUND)
endif (APPLE)
# Required to find glew.h header. Backtrace: OgreSetup.cpp ==> OgreGLContext.h ==> OgreGLPrerequisites.h ==> <GL/glew.h>
include_directories("${OGRE_RenderSystem_GL_INCLUDE_DIR}")

if (NOT OGRE_Terrain_FOUND)
    MESSAGE(FATAL_ERROR "Could not find Ogre Terrain component. Make sure you've built Ogre with Terrain support.")
endif (NOT OGRE_Terrain_FOUND)
link_libraries(${OGRE_Terrain_LIBRARIES})
include_directories(${OGRE_Terrain_INCLUDE_DIRS})

if (NOT OGRE_Paging_FOUND)
    MESSAGE(FATAL_ERROR "Could not find Ogre Paging component. Make sure you've built Ogre with Paging support.")
endif (NOT OGRE_Paging_FOUND)
link_libraries(${OGRE_Paging_LIBRARIES})
include_directories(${OGRE_Paging_INCLUDE_DIRS})

if (NOT OGRE_Overlay_FOUND)
    MESSAGE(FATAL_ERROR "Could not find Ogre Overlay component. Make sure you've built Ogre with Overlay support.")
endif (NOT OGRE_Overlay_FOUND)
link_libraries(${OGRE_Overlay_LIBRARIES})
include_directories(${OGRE_Overlay_INCLUDE_DIRS})

if (NOT OGRE_MeshLodGenerator_FOUND)
    MESSAGE(FATAL_ERROR "Could not find Ogre MeshLodGenerator component. Make sure you've built Ogre with MeshLodGenerator support.")
endif (NOT OGRE_MeshLodGenerator_FOUND)
link_libraries(${OGRE_MeshLodGenerator_LIBRARIES})
include_directories(${OGRE_MeshLodGenerator_INCLUDE_DIRS})

if (NOT OGRE_RTShaderSystem_FOUND)
    MESSAGE(FATAL_ERROR "Could not find Ogre RTShaderSystem component. Make sure you've built Ogre with RTShaderSystem support.")
endif (NOT OGRE_RTShaderSystem_FOUND)
link_libraries(${OGRE_RTShaderSystem_LIBRARIES})
include_directories(${OGRE_RTShaderSystem_INCLUDE_DIRS})


#On UNIX with PKG_CONFIG we can be more assertive of the paths than the FindOGRE.cmake macro is, so lets
#get the correct paths from pkg-config.
if (UNIX)
    pkg_check_modules(OGREPKGCFG REQUIRED OGRE>=${OGREVER})

    set(OGRE_DEBUGBUILD FALSE)
    add_definitions(-DOGRE_PLUGINDIR="${OGREPKGCFG_LIBDIR}/OGRE")
    #Check if any library ends with "_d", which indicates that OGRE is a debug build.
    foreach (LIBRARY ${OGREPKGCFG_LIBRARIES})
        string(FIND ${LIBRARY} "_d" IS_DEBUG)
        if (NOT IS_DEBUG MATCHES -1)
            set(OGRE_DEBUGBUILD TRUE)
        endif (NOT IS_DEBUG MATCHES -1)
    endforeach ()

    if (OGRE_DEBUGBUILD)
        MESSAGE(STATUS "Ogre was built in debug mode.")
        add_definitions(-DOGRE_DEBUG_BUILD)
    else (OGRE_DEBUGBUILD)
        MESSAGE(STATUS "Ogre was built in release mode.")
    endif (OGRE_DEBUGBUILD)

else (UNIX)
    #On other systems we need to rely on the FindOGRE.cmake macros finding things in correct places.
    if (OGRE_LIBRARY_DBG)
        set(OGRE_LIBRARY ${OGRE_LIBRARY_DBG})
    else (OGRE_LIBRARY_DBG)
        set(OGRE_LIBRARY ${OGRE_LIBRARY_REL})
    endif (OGRE_LIBRARY_DBG)

    #It's not enough to check for the _DBG and _REL keys since they can both be set. We also need to check if the library ends with "_d.so" to
    #determine if it's built for debug or release.
    string(FIND ${OGRE_LIBRARY} "_d.so" OGRE_DEBUG_BUILD)
    if (OGRE_DEBUG_BUILD MATCHES -1)
        MESSAGE(STATUS "Ogre was built in release mode.")
        add_definitions(-DOGRE_PLUGINDIR="${OGRE_PLUGIN_DIR_REL}")
    else (OGRE_DEBUG_BUILD MATCHES -1)
        MESSAGE(STATUS "Ogre was built in debug mode.")
        add_definitions(-DOGRE_PLUGINDIR="${OGRE_PLUGIN_DIR_DBG}")
        add_definitions(-DOGRE_DEBUG_BUILD)
    endif (OGRE_DEBUG_BUILD MATCHES -1)


endif (UNIX)

if (APPLE)
    pkg_check_modules(TOLUAPP tolua++)
    if (NOT TOLUAPP_FOUND)
        #On OSX we'll just use the tolua++ which Hammer provides
        set(TOLUAPP_LIBRARIES "-ltolua++")
    else (APPLE)
        link_directories(${TOLUAPP_LIBRARY_DIRS})
        link_libraries(${TOLUAPP_LIBRARIES})
        include_directories(${TOLUAPP_INCLUDE_DIR})
    endif (APPLE)
else (APPLE)
    find_package(Tolua++ REQUIRED)
    link_directories(${TOLUA++_LIBRARY_DIRS})
    link_libraries(${TOLUA++_LIBRARY})
    include_directories(${TOLUA++_INCLUDE_DIR})
endif (APPLE)

#Allow Lua version to be set from outside, since some system might have CEGUI and tolua++ compiled to 5.2 or 5.3
if (NOT LUA_VERSION)
    set(LUA_VERSION 5.1)
endif (NOT LUA_VERSION)
# Lua should be before CEGUI_LuaScriptModule
find_package(Lua ${LUA_VERSION} EXACT)
if (APPLE AND NOT LUA_FOUND) # Try macports version if frameworks are not available
    pkg_check_modules(LUA lua-${LUA_VERSION})
endif (APPLE AND NOT LUA_FOUND)
if (NOT LUA_FOUND)
    MESSAGE(FATAL_ERROR "Could not find Lua ${LUA_VERSION}.")
endif (NOT LUA_FOUND)
link_directories(${LUA_LIBRARY_DIRS})
link_libraries(${LUA_LIBRARIES})
include_directories(${LUA_INCLUDE_DIR})


find_package(CEGUI 0.8.4 REQUIRED)
link_directories(${CEGUI_LIBRARY_DIRS})
link_libraries(${CEGUI_LIBRARIES})
include_directories(${CEGUI_INCLUDE_DIRS})

if (NOT CEGUI_OgreRenderer_FOUND)
    MESSAGE(FATAL_ERROR "Could not find CEGUI Ogre component. Make sure you've built CEGUI with Ogre support.")
endif (NOT CEGUI_OgreRenderer_FOUND)
link_libraries(${CEGUI_OgreRenderer_LIBRARIES})
include_directories(${CEGUI_OgreRenderer_INCLUDE_DIRS})

if (NOT CEGUI_LuaScriptModule_FOUND)
    MESSAGE(FATAL_ERROR "Could not find CEGUI Lua component. Make sure you've built CEGUI with Lua support.")
endif (NOT CEGUI_LuaScriptModule_FOUND)
link_libraries(${CEGUI_LuaScriptModule_LIBRARIES})
include_directories(${CEGUI_LuaScriptModule_INCLUDE_DIRS})


pkg_check_modules(TINYXML QUIET tinyxml)
if (TINYXML_FOUND)
    link_directories(${TINYXML_LIBRARY_DIRS})
    link_libraries(${TINYXML_LIBRARIES})
    include_directories(${TINYXML_INCLUDE_DIRS})
endif (TINYXML_FOUND)

find_package(SDL2 REQUIRED)
link_libraries(${SDL2_LIBRARY})
link_libraries(${SDL2_LIBRARIES})
include_directories(${SDL2_INCLUDE_DIR})

find_package(ALUT REQUIRED)
link_directories(${ALUT_LIBRARY_DIRS})
link_libraries(${ALUT_LIBRARIES})
include_directories(${ALUT_INCLUDE_DIRS})

find_package(OpenAL REQUIRED)
link_libraries(${OPENAL_LIBRARY})
link_libraries(${OPENAL_LIBRARIES})
include_directories(${OPENAL_INCLUDE_DIR})

pkg_check_modules(XDG REQUIRED libxdg-basedir>=1.0.0)
link_directories(${XDG_LIBRARY_DIRS})
link_libraries(${XDG_LIBRARIES})
include_directories(${XDG_INCLUDE_DIRS})

find_package(OpenGL)
link_directories(${OPENGL_LIBRARY_DIRS})
link_libraries(${OPENGL_LIBRARIES})
include_directories(${OPENGL_INCLUDE_DIR})

#The default FindBullet.cmake macro doesn't look in pkg-config first, so we'll do that ourselves.
pkg_check_modules(BULLET bullet>=2.81)
if (NOT BULLET_FOUND)
    find_package(Bullet 2.81 REQUIRED)
endif (NOT BULLET_FOUND)

#Remove SoftBody and Dynamics since we're not using those
list(REMOVE_ITEM BULLET_LIBRARIES BulletSoftBody BulletDynamics)

link_directories(${BULLET_LIBRARY_DIRS})
include_directories(${BULLET_INCLUDE_DIRS})

pkg_check_modules(CPPUNIT cppunit>=1.8.0)

#Check for libunwind, which is optional and if present will allow for the StackChecker feature to be enabled.
#This allows for a developer to get some insight into why some frames take too long.
pkg_check_modules(UNWIND libunwind>=1.1)
if (UNWIND_FOUND)
    message("Found libunwind which allows for the 'slow frame stack print' feature to be enabled.")
    link_directories(${UNWIND_LIBRARY_DIRS})
    link_libraries(${UNWIND_LIBRARIES})
    include_directories(${UNWIND_INCLUDE_DIR})
    add_definitions(-DUNWIND_ENABLED)
endif(UNWIND_FOUND)

#We'll use xmllint for validating schemas of some of our xml files.
find_program(XMLLINT xmllint)

add_subdirectory(src/domain)
add_subdirectory(src/bindings/lua)
add_subdirectory(src/services)
add_subdirectory(src/framework)
add_subdirectory(src/components/cegui)
add_subdirectory(src/components/entitymapping)
add_subdirectory(src/components/lua)
add_subdirectory(src/components/navigation)
add_subdirectory(src/components/ogre)
add_subdirectory(src/components/terrain)
#Only build tests if the "check" target is used.
add_subdirectory(tests EXCLUDE_FROM_ALL)
add_subdirectory(src/main)

file(GLOB MODELDEFINITIONS_FILES data/dural/*.modeldef)
foreach (FILE ${MODELDEFINITIONS_FILES})
    add_custom_command(TARGET check
            COMMAND "${XMLLINT}" --schema "${PROJECT_SOURCE_DIR}/data/modeldefinition.xsd" --nonet --noout "${FILE}")
endforeach (FILE MODELDEFINITIONS_FILES)


configure_file(ember.conf.in ember.conf @ONLY)
configure_file(ember.in ember @ONLY)
configure_file(ember.dox.in ember.dox @ONLY)
configure_file(scripts/refresh-amber-media-dev.sh.in scripts/refresh-amber-media-dev.sh @ONLY)
configure_file(scripts/make_dist_media.py.in scripts/make_dist_media.py @ONLY)

install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ember.conf DESTINATION ${CMAKE_INSTALL_FULL_SYSCONFDIR}/ember)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/ember DESTINATION ${CMAKE_INSTALL_FULL_BINDIR})
install(FILES ember.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications)
install(FILES media/ember.png DESTINATION ${CMAKE_INSTALL_DATADIR}/icons/hicolor/64x64/apps)
install(FILES README.md COPYING AUTHORS NEWS DESTINATION ${CMAKE_INSTALL_DATADIR}/doc/ember-${VERSION})

install(DIRECTORY data DESTINATION ${CMAKE_INSTALL_FULL_DATADIR}/ember)

file(GLOB SOUND_DEFINITION_FILES "${CMAKE_CURRENT_SOURCE_DIR}/sounddefinitions/*.sounddef")
install(FILES ${SOUND_DEFINITION_FILES} DESTINATION ${CMAKE_INSTALL_FULL_DATADIR}/ember/sounddefinitions)

# man files
install(FILES man/man1/ember.1 DESTINATION ${CMAKE_INSTALL_MANDIR}/man1)

set(MEDIA_DIR media-${VERSION})
set(MEDIAREPO_DIR ${PROJECT_SOURCE_DIR}/mediarepo)
set(MEDIAREPO_PROCESSED_DIR ${CMAKE_BINARY_DIR}/ember-media-${VERSION})

find_program(SUBVERSION_CMD NAMES svn)
find_program(PYTHON_CMD NAMES python)
find_program(RSYNC_CMD NAMES rsync)

add_custom_target(media-download)
if (RSYNC_CMD)
    add_custom_command(
            TARGET media-download
            COMMAND ${CMAKE_COMMAND} -E echo "I will now use rsync to install the media from amber.worldforge.org into ${MEDIA_DIR}."
            COMMAND ${CMAKE_COMMAND} -E make_directory ${MEDIA_DIR}
            COMMAND rsync -rtvzu amber.worldforge.org::ember-media/ember-media-${VERSION}/ ${MEDIA_DIR}
            COMMAND ${CMAKE_COMMAND} -E echo "Copying ${MEDIA_DIR}/media to ${CMAKE_INSTALL_FULL_DATADIR}/ember/media."
            COMMAND ${CMAKE_COMMAND} -E copy_directory ${MEDIA_DIR}/media ${CMAKE_INSTALL_FULL_DATADIR}/ember/media
            COMMAND ${CMAKE_COMMAND} -E echo "Done."
            WORKING_DIRECTORY ${PROJECT_BINARY_DIR}
    )
else(RSYNC_CMD)
    add_custom_command(
            TARGET media-download
            COMMAND ${CMAKE_COMMAND} -E echo "Could not find the Rsync command. The target 'media-download' is disabled."
    )
endif(RSYNC_CMD)




add_custom_target(mediarepo-checkout)
if (SUBVERSION_CMD)
    add_custom_command(
            TARGET mediarepo-checkout
            COMMAND ${CMAKE_COMMAND} -E echo "Using Subversion to checkout https://svn.worldforge.org:886/svn/media/trunk to ${MEDIAREPO_DIR}/trunk."
            COMMAND ${CMAKE_COMMAND} -E make_directory ${MEDIAREPO_DIR}
            COMMAND ${SUBVERSION_CMD} co https://svn.worldforge.org:886/svn/media/trunk ${MEDIAREPO_DIR}/trunk
    )
else(SUBVERSION_CMD)
    add_custom_command(
            TARGET mediarepo-checkout
            COMMAND ${CMAKE_COMMAND} -E echo "Could not find the Subversion command 'svn'. The target 'mediarepo-checkout' is disabled."
    )
endif(SUBVERSION_CMD)

add_custom_target(mediarepo-process)
if (PYTHON_CMD)
    add_custom_command(
            TARGET mediarepo-process
            COMMAND ${CMAKE_COMMAND} -E echo "Processing media in ${MEDIAREPO_DIR}/trunk and placing it in ${MEDIAREPO_PROCESSED_DIR}."
            COMMAND ${CMAKE_BINARY_DIR}/scripts/make_dist_media.py ${MEDIAREPO_DIR}/trunk ${MEDIAREPO_PROCESSED_DIR}
    )
else(PYTHON_CMD)
    add_custom_command(
            TARGET mediarepo-process
            COMMAND ${CMAKE_COMMAND} -E echo "Could not find the Python command 'python'. The target 'mediarepo-process' is disabled."
    )
endif(PYTHON_CMD)

# Doxygen support, exports a "docs" target.

find_package(Doxygen)

if (DOXYGEN_FOUND)

    set(DOXYGEN_INPUT ${CMAKE_CURRENT_BINARY_DIR}/ember.dox)
    set(DOXYGEN_OUTPUT doc)

    add_custom_command(
            OUTPUT ${DOXYGEN_OUTPUT}
            COMMAND ${CMAKE_COMMAND} -E echo_append "Building API Documentation..."
            COMMAND ${DOXYGEN_EXECUTABLE} ${DOXYGEN_INPUT}
            COMMAND ${CMAKE_COMMAND} -E echo "Done."
            WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
            DEPENDS ${DOXYGEN_INPUT}
    )

    add_custom_target(docs DEPENDS ${DOXYGEN_OUTPUT})

endif (DOXYGEN_FOUND)

add_custom_command(
        OUTPUT ChangeLog
        COMMAND ${CMAKE_SOURCE_DIR}/scripts/generate-ChangeLog.sh ${CMAKE_SOURCE_DIR} ${CMAKE_SOURCE_DIR} f12012e7616c191a8926432faf866c8e43854062
)
add_custom_target(changelog DEPENDS ChangeLog)


# Packaging

set(CPACK_PACKAGE_DESCRIPTION_SUMMARY ${DESCRIPTION})
set(CPACK_PACKAGE_VENDOR "Worldforge")
set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/README.md")
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_VERSION_MAJOR "${EMBER_VERSION_MAJOR}")
set(CPACK_PACKAGE_VERSION_MINOR "${EMBER_VERSION_MINOR}")
set(CPACK_PACKAGE_VERSION_PATCH "${EMBER_VERSION_PATCH}")
#set(CPACK_INSTALL_SCRIPT "sh ${CMAKE_SOURCE_DIR}/support/generate-ChangeLog.sh ${CMAKE_SOURCE_DIR} ${CPACK_PACKAGE_INSTALL_DIRECTORY} 8bd480b053190ffde2afe33af66f484953036f5a")

set(CPACK_SOURCE_GENERATOR TBZ2 ZIP)

set(CPACK_SOURCE_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION}" CACHE INTERNAL "tarball basename")

set(CPACK_SOURCE_IGNORE_FILES
        # no hidden files
        "/\\\\..+$"
        "~$"
        )

include(CPack)

message("*********\nEmber is configured and ready to be built.")
message("To run it you also need media. There are two ways of getting the media:")
message("1. Simplest is to use the 'media-download' target. This will use 'rsync' to download only the required preprocessed media.")
message("2. If you want to also make changes to the raw media you can use the target 'mediarepo-checkout' to use Subversion to check out the raw media repo.")
message("   Note that this might take a while, will download ~10GB of data and will consume ~20GB on disk.")
message("In addition, if you've downloaded the raw media repo, but want Ember to use processed media instead of the raw media repo,")
message("you can use the target 'mediarepo-process' to create 'processed' media. This requires Python and ImageMagick.")
message("*********")