Note
The documentation on this page was automatically extracted from the DOLFIN C++ code and may need to be edited or expanded.
Base class for bounding box implementations (envelope-letter design)
Constructor
Build bounding box tree for mesh entities of given dimension
Build bounding box tree for point cloud
Compute all collisions between bounding boxes and Point
Compute all collisions between bounding boxes and BoundingBoxTree
Compute all collisions between entities and Point
Compute all collisions between entities and BoundingBoxTree
Compute first collision between bounding boxes and Point
Compute first collision between entities and Point
Compute closest entity and distance to Point
Compute closest point and distance to Point
Compute collisions with point (recursive)
Compute collisions with tree (recursive)
Compute first collision (recursive)
Compute first entity collision (recursive)
Compute closest entity (recursive)
Compute closest point (recursive)