Note
The documentation on this page was automatically extracted from the DOLFIN C++ code and may need to be edited or expanded.
This class provides an interface for dynamic editing of meshes, that is, when the number of vertices and cells are not known a priori. If the number of vertices and cells are known a priori, it is more efficient to use the default editor MeshEditor.
Constructor
Open mesh of given cell type, topological and geometrical dimension
Open mesh of given cell type, topological and geometrical dimension
Add vertex v at given point p
Add vertex v at given coordinate x
Add vertex v at given coordinate (x, y)
Add vertex v at given coordinate (x, y, z)
Add cell with given vertices
Add cell (interval) with given vertices
Add cell (triangle) with given vertices
Add cell (tetrahedron) with given vertices
Close mesh, finish editing, and order entities locally