27 #ifndef vtkOpenGLPropItem_h 28 #define vtkOpenGLPropItem_h 30 #include "vtkRenderingContextOpenGLModule.h" 44 ~vtkOpenGLPropItem() override;
47 void UpdateTransforms() override;
50 void ResetTransforms() override;
55 vtkOpenGLPropItem(const vtkOpenGLPropItem &) = delete;
56 void operator=(const vtkOpenGLPropItem &) = delete;
59 #endif //vtkOpenGLPropItem_h Sync Context2D state with vtk camera.
Embed a vtkProp in a vtkContextScene.
static vtkPropItem * New()
a virtual camera for 3D rendering
Allocate and hold a VTK object.