25 #include "vtkRenderingCoreModule.h" 33 void PrintSelf(ostream &os,
vtkIndent indent) override;
40 double *GetBounds() override;
44 ~vtkSkybox() override;
47 vtkSkybox(const vtkSkybox&) = delete;
48 void operator=(const vtkSkybox&) = delete;
represents an object (geometry & properties) in a rendered scene
represents an 3D object for placement in a rendered scene
static vtkActor * New()
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0).
a simple class to control print indentation
Renders a skybox environment.