CLX is a cross-platform ahead-of-time compiler for Lua that generates
standalone native executables through modern C++ toolchains, rather than
interpreting bytecode at runtime.

It targets Lua 5.5 compatibility and aims for predictable runtime
performance and fast startup times, integrating with existing C++ build
systems.  Alongside the compiler it installs a static runtime library
and headers for embedding compiled Lua into C++ projects.
