- Qt 5.15
- Qt SCXML
- Qt SCXML Examples
- Qt SCXML Calculator Example
- Qt 5.15.18 Reference Documentation

# Qt SCXML Calculator Example

A widget-based application that implements the Calculator example presented in the SCXML Specification.

Calculator uses Qt SCXML to implement the Calculator Example presented in the SCXML Specification.

The state machine is specified in the statemachine.scxml file and compiled into the `CalculatorStateMachine` class. The user interface is created using Qt Widgets.

#### Running the Example

To run the example from Qt Creator, open the Welcome mode and select the example from Examples. For more information, visit Building and Running an Example.

#### Compiling the State Machine

We link against the Qt SCXML module by adding the following line to the .pro file:

     QT += widgets scxml

We then specify the state machine to compile:

     STATECHARTS = ../calculator-common/statemachine.scxml

The Qt SCXML Compiler, `qscxmlc`, is run automatically to generate statemachine.h and statemachine.cpp, and to add them to the `HEADERS` and `SOURCES` variables for compilation.

#### Instantiating the State Machine

We instantiate the generated `CalculatorStateMachine` class in the calculator-widgets.cpp file, as follows:

     #include "statemachine.h"
     #include "mainwindow.h"

     #include <QApplication>

     int main(int argc, char **argv)
     {
         QApplication app(argc, argv);

         CalculatorStateMachine machine;
         MainWindow mainWindow(&machine);

         machine.start();
         mainWindow.show();
         return app.exec();
     }

#### Connecting to Active Properties

After instantiating the state machine, we can connect to the active properties of the states, as follows:

         connect(ui->digit0, &QAbstractButton::clicked, [this] {
             m_machine->submitEvent("DIGIT.0");
         });
         connect(ui->digit1, &QAbstractButton::clicked, [this] {
             m_machine->submitEvent("DIGIT.1");
         });
         connect(ui->digit2, &QAbstractButton::clicked, [this] {
             m_machine->submitEvent("DIGIT.2");
         });

The state machine can notify other code when events occur:

             <transition event="DISPLAY.UPDATE">
                 <log label="'result'" expr="short_expr==''?res:short_expr" />
                 <send event="updateDisplay">
                     <param name="display" expr="short_expr==''?res:short_expr"/>
                 </send>
             </transition>

We connect to the `updateDisplay` event to display the data passed by the events:

         m_machine->connectToEvent(QLatin1String("updateDisplay"), this,
                                   [this](const QScxmlEvent &event) {
             const QString display = event.data().toMap()
                     .value("display").toString();
             ui->display->setText(display);
         });

Example project @ code.qt.io