/*
 * Copyright (c) 2023, Alliance for Open Media. All rights reserved
 *
 * This source code is subject to the terms of the BSD 2 Clause License and
 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
 * was not distributed with this source code in the LICENSE file, you can
 * obtain it at www.aomedia.org/license/software. If the Alliance for Open
 * Media Patent License 1.0 was not distributed with this source code in the
 * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
 */

#include <arm_neon.h>

#include "common_dsp_rtcd.h"
#include "compound_convolve_neon.h"
#include "convolve.h"
#include "definitions.h"
#include "mem_neon.h"

DECLARE_ALIGNED(16, static const uint8_t, dot_prod_permute_tbl[48]) = {
    0, 1, 2, 3, 1, 2, 3, 4,  2, 3, 4,  5,  3, 4,  5,  6,  4,  5,  6,  7,  5,  6,  7,  8,
    6, 7, 8, 9, 7, 8, 9, 10, 8, 9, 10, 11, 9, 10, 11, 12, 10, 11, 12, 13, 11, 12, 13, 14};

static INLINE uint16x4_t convolve4_4_x(uint8x16_t samples, const int8x8_t x_filter, const int32x4_t correction,
                                       const uint8x16_t range_limit, const uint8x16_t permute_tbl) {
    // Clamp sample range to [-128, 127] for 8-bit signed dot product.
    int8x16_t clamped_samples = vreinterpretq_s8_u8(vsubq_u8(samples, range_limit));

    // Permute samples ready for dot product.
    // { 0,  1,  2,  3,  1,  2,  3,  4,  2,  3,  4,  5,  3,  4,  5,  6 }
    int8x16_t permuted_samples = vqtbl1q_s8(clamped_samples, permute_tbl);

    // Accumulate dot product into 'correction' to account for range clamp.
    int32x4_t sum = vdotq_lane_s32(correction, permuted_samples, x_filter, 0);

    // We halved the convolution filter values so -1 from the right shift.
    return vreinterpret_u16_s16(vshrn_n_s32(sum, ROUND0_BITS - 1));
}

static INLINE uint16x8_t convolve8_8_x(uint8x16_t samples, const int8x8_t x_filter, const int32x4_t correction,
                                       const uint8x16_t range_limit, const uint8x16x3_t permute_tbl) {
    int8x16_t clamped_samples, permuted_samples[3];
    int32x4_t sum[2];

    // Clamp sample range to [-128, 127] for 8-bit signed dot product.
    clamped_samples = vreinterpretq_s8_u8(vsubq_u8(samples, range_limit));

    // Permute samples ready for dot product. */
    // { 0,  1,  2,  3,  1,  2,  3,  4,  2,  3,  4,  5,  3,  4,  5,  6 }
    permuted_samples[0] = vqtbl1q_s8(clamped_samples, permute_tbl.val[0]);
    // { 4,  5,  6,  7,  5,  6,  7,  8,  6,  7,  8,  9,  7,  8,  9, 10 }
    permuted_samples[1] = vqtbl1q_s8(clamped_samples, permute_tbl.val[1]);
    // { 8,  9, 10, 11,  9, 10, 11, 12, 10, 11, 12, 13, 11, 12, 13, 14 }
    permuted_samples[2] = vqtbl1q_s8(clamped_samples, permute_tbl.val[2]);

    // Accumulate dot product into 'correction' to account for range clamp.
    // First 4 output values.
    sum[0] = vdotq_lane_s32(correction, permuted_samples[0], x_filter, 0);
    sum[0] = vdotq_lane_s32(sum[0], permuted_samples[1], x_filter, 1);
    // Second 4 output values.
    sum[1] = vdotq_lane_s32(correction, permuted_samples[1], x_filter, 0);
    sum[1] = vdotq_lane_s32(sum[1], permuted_samples[2], x_filter, 1);

    // Narrow and re-pack.
    // We halved the convolution filter values so -1 from the right shift.
    int16x8_t res = vcombine_s16(vshrn_n_s32(sum[0], ROUND0_BITS - 1), vshrn_n_s32(sum[1], ROUND0_BITS - 1));
    return vreinterpretq_u16_s16(res);
}

static INLINE void dist_wtd_convolve_x_dist_wtd_avg_neon_dotprod(const uint8_t *src, int src_stride, uint8_t *dst8,
                                                                 int dst8_stride, int w, int h,
                                                                 const InterpFilterParams *filter_params_x,
                                                                 const int subpel_x_qn, ConvolveParams *conv_params) {
    assert(w % 4 == 0);
    assert(h % 4 == 0);

    const int     bd           = 8;
    const int     offset_bits  = bd + 2 * FILTER_BITS - ROUND0_BITS;
    const int16_t round_offset = (1 << (offset_bits - COMPOUND_ROUND1_BITS)) +
        (1 << (offset_bits - COMPOUND_ROUND1_BITS - 1));
    const int16x8_t round_offset_vec = vdupq_n_s16(round_offset);

    const uint16_t fwd_offset = conv_params->fwd_offset;
    const uint16_t bck_offset = conv_params->bck_offset;

    // Horizontal filter.
    const int16_t  *x_filter_ptr = av1_get_interp_filter_subpel_kernel(*filter_params_x, subpel_x_qn & SUBPEL_MASK);
    const int16x8_t x_filter_s16 = vld1q_s16(x_filter_ptr);

    // Dot-product constants and other shims.
    const uint8x16_t range_limit = vdupq_n_u8(128);
    // Fold round_offset into the dot-product filter correction constant. The
    // additional shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding
    // shifts - which are generally faster than rounding shifts on modern CPUs.
    // Halve the total because we will halve the filter values.
    int32x4_t correction = vdupq_n_s32(
        ((128 << FILTER_BITS) + (round_offset << ROUND0_BITS) + (1 << (ROUND0_BITS - 1))) / 2);

    const int      horiz_offset = filter_params_x->taps / 2 - 1;
    const uint8_t *src_ptr      = src - horiz_offset;
    CONV_BUF_TYPE *dst_ptr      = conv_params->dst;
    uint8_t       *dst8_ptr     = dst8;
    int            dst_stride   = conv_params->dst_stride;
    int            height       = h;

    if (w == 4) {
        const uint8x16_t permute_tbl = vld1q_u8(dot_prod_permute_tbl);
        // 4-tap filters are used for blocks having width <= 4.
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(vcombine_s16(vld1_s16(x_filter_ptr + 2), vdup_n_s16(0)), 1);

        src_ptr += 2;

        do {
            uint8x16_t s0, s1, s2, s3;
            load_u8_16x4(src_ptr, src_stride, &s0, &s1, &s2, &s3);

            uint16x4_t d0 = convolve4_4_x(s0, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d1 = convolve4_4_x(s1, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d2 = convolve4_4_x(s2, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d3 = convolve4_4_x(s3, x_filter, correction, range_limit, permute_tbl);

            uint16x4_t dd0, dd1, dd2, dd3;
            load_u16_4x4(dst_ptr, dst_stride, &dd0, &dd1, &dd2, &dd3);

            uint8x8_t d01_u8, d23_u8;
            compute_dist_wtd_avg_4x4(
                dd0, dd1, dd2, dd3, d0, d1, d2, d3, fwd_offset, bck_offset, round_offset_vec, &d01_u8, &d23_u8);

            store_u8x4_strided_x2(dst8_ptr + 0 * dst8_stride, dst8_stride, d01_u8);
            store_u8x4_strided_x2(dst8_ptr + 2 * dst8_stride, dst8_stride, d23_u8);

            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            dst8_ptr += 4 * dst8_stride;
            height -= 4;
        } while (height != 0);
    } else {
        const uint8x16x3_t permute_tbl = vld1q_u8_x3(dot_prod_permute_tbl);
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(x_filter_s16, 1);

        do {
            const uint8_t *s     = src_ptr;
            CONV_BUF_TYPE *d     = dst_ptr;
            uint8_t       *d_u8  = dst8_ptr;
            int            width = w;

            do {
                uint8x16_t s0, s1, s2, s3;
                load_u8_16x4(s, src_stride, &s0, &s1, &s2, &s3);

                uint16x8_t d0 = convolve8_8_x(s0, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d1 = convolve8_8_x(s1, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d2 = convolve8_8_x(s2, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d3 = convolve8_8_x(s3, x_filter, correction, range_limit, permute_tbl);

                uint16x8_t dd0, dd1, dd2, dd3;
                load_u16_8x4(d, dst_stride, &dd0, &dd1, &dd2, &dd3);

                uint8x8_t d0_u8, d1_u8, d2_u8, d3_u8;
                compute_dist_wtd_avg_8x4(dd0,
                                         dd1,
                                         dd2,
                                         dd3,
                                         d0,
                                         d1,
                                         d2,
                                         d3,
                                         fwd_offset,
                                         bck_offset,
                                         round_offset_vec,
                                         &d0_u8,
                                         &d1_u8,
                                         &d2_u8,
                                         &d3_u8);

                store_u8_8x4(d_u8, dst8_stride, d0_u8, d1_u8, d2_u8, d3_u8);

                s += 8;
                d += 8;
                d_u8 += 8;
                width -= 8;
            } while (width != 0);
            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            dst8_ptr += 4 * dst8_stride;
            height -= 4;
        } while (height != 0);
    }
}

static INLINE void dist_wtd_convolve_x_avg_neon_dotprod(const uint8_t *src, int src_stride, uint8_t *dst8,
                                                        int dst8_stride, int w, int h,
                                                        const InterpFilterParams *filter_params_x,
                                                        const int subpel_x_qn, ConvolveParams *conv_params) {
    assert(w % 4 == 0);
    assert(h % 4 == 0);

    const int     bd           = 8;
    const int     offset_bits  = bd + 2 * FILTER_BITS - ROUND0_BITS;
    const int16_t round_offset = (1 << (offset_bits - COMPOUND_ROUND1_BITS)) +
        (1 << (offset_bits - COMPOUND_ROUND1_BITS - 1));
    const int16x8_t round_offset_vec = vdupq_n_s16(round_offset);

    // Horizontal filter.
    const int16_t  *x_filter_ptr = av1_get_interp_filter_subpel_kernel(*filter_params_x, subpel_x_qn & SUBPEL_MASK);
    const int16x8_t x_filter_s16 = vld1q_s16(x_filter_ptr);

    // Dot-product constants and other shims.
    const uint8x16_t range_limit = vdupq_n_u8(128);
    // Fold round_offset into the dot-product filter correction constant. The
    // additional shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding
    // shifts - which are generally faster than rounding shifts on modern CPUs.
    // Halve the total because we will halve the filter values.
    int32x4_t correction = vdupq_n_s32(
        ((128 << FILTER_BITS) + (round_offset << ROUND0_BITS) + (1 << (ROUND0_BITS - 1))) / 2);

    const int      horiz_offset = filter_params_x->taps / 2 - 1;
    const uint8_t *src_ptr      = src - horiz_offset;
    CONV_BUF_TYPE *dst_ptr      = conv_params->dst;
    uint8_t       *dst8_ptr     = dst8;
    int            dst_stride   = conv_params->dst_stride;
    int            height       = h;

    if (w == 4) {
        const uint8x16_t permute_tbl = vld1q_u8(dot_prod_permute_tbl);
        // 4-tap filters are used for blocks having width <= 4.
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(vcombine_s16(vld1_s16(x_filter_ptr + 2), vdup_n_s16(0)), 1);

        src_ptr += 2;

        do {
            uint8x16_t s0, s1, s2, s3;
            load_u8_16x4(src_ptr, src_stride, &s0, &s1, &s2, &s3);

            uint16x4_t d0 = convolve4_4_x(s0, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d1 = convolve4_4_x(s1, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d2 = convolve4_4_x(s2, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d3 = convolve4_4_x(s3, x_filter, correction, range_limit, permute_tbl);

            uint16x4_t dd0, dd1, dd2, dd3;
            load_u16_4x4(dst_ptr, dst_stride, &dd0, &dd1, &dd2, &dd3);

            uint8x8_t d01_u8, d23_u8;
            compute_basic_avg_4x4(dd0, dd1, dd2, dd3, d0, d1, d2, d3, round_offset_vec, &d01_u8, &d23_u8);

            store_u8x4_strided_x2(dst8_ptr + 0 * dst8_stride, dst8_stride, d01_u8);
            store_u8x4_strided_x2(dst8_ptr + 2 * dst8_stride, dst8_stride, d23_u8);

            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            dst8_ptr += 4 * dst8_stride;
            height -= 4;
        } while (height != 0);
    } else {
        const uint8x16x3_t permute_tbl = vld1q_u8_x3(dot_prod_permute_tbl);
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(x_filter_s16, 1);

        do {
            const uint8_t *s     = src_ptr;
            CONV_BUF_TYPE *d     = dst_ptr;
            uint8_t       *d_u8  = dst8_ptr;
            int            width = w;

            do {
                uint8x16_t s0, s1, s2, s3;
                load_u8_16x4(s, src_stride, &s0, &s1, &s2, &s3);

                uint16x8_t d0 = convolve8_8_x(s0, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d1 = convolve8_8_x(s1, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d2 = convolve8_8_x(s2, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d3 = convolve8_8_x(s3, x_filter, correction, range_limit, permute_tbl);

                uint16x8_t dd0, dd1, dd2, dd3;
                load_u16_8x4(d, dst_stride, &dd0, &dd1, &dd2, &dd3);

                uint8x8_t d0_u8, d1_u8, d2_u8, d3_u8;
                compute_basic_avg_8x4(
                    dd0, dd1, dd2, dd3, d0, d1, d2, d3, round_offset_vec, &d0_u8, &d1_u8, &d2_u8, &d3_u8);

                store_u8_8x4(d_u8, dst8_stride, d0_u8, d1_u8, d2_u8, d3_u8);

                s += 8;
                d += 8;
                d_u8 += 8;
                width -= 8;
            } while (width != 0);
            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            dst8_ptr += 4 * dst8_stride;
            height -= 4;
        } while (height != 0);
    }
}

static INLINE void dist_wtd_convolve_x_neon_dotprod(const uint8_t *src, int src_stride, int w, int h,
                                                    const InterpFilterParams *filter_params_x, const int subpel_x_qn,
                                                    ConvolveParams *conv_params) {
    assert(w % 4 == 0);
    assert(h % 4 == 0);

    const int     bd           = 8;
    const int     offset_bits  = bd + 2 * FILTER_BITS - ROUND0_BITS;
    const int16_t round_offset = (1 << (offset_bits - COMPOUND_ROUND1_BITS)) +
        (1 << (offset_bits - COMPOUND_ROUND1_BITS - 1));

    // Horizontal filter.
    const int16_t  *x_filter_ptr = av1_get_interp_filter_subpel_kernel(*filter_params_x, subpel_x_qn & SUBPEL_MASK);
    const int16x8_t x_filter_s16 = vld1q_s16(x_filter_ptr);

    // Dot-product constants and other shims.
    const uint8x16_t range_limit = vdupq_n_u8(128);
    // Fold round_offset into the dot-product filter correction constant. The
    // additional shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding
    // shifts - which are generally faster than rounding shifts on modern CPUs.
    // Halve the total because we will halve the vilter values.
    int32x4_t correction = vdupq_n_s32(
        ((128 << FILTER_BITS) + (round_offset << ROUND0_BITS) + (1 << (ROUND0_BITS - 1))) / 2);

    const int      horiz_offset = filter_params_x->taps / 2 - 1;
    const uint8_t *src_ptr      = src - horiz_offset;
    CONV_BUF_TYPE *dst_ptr      = conv_params->dst;
    int            dst_stride   = conv_params->dst_stride;
    int            height       = h;

    if (w == 4) {
        const uint8x16_t permute_tbl = vld1q_u8(dot_prod_permute_tbl);
        // 4-tap filters are used for blocks having width <= 4.
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(vcombine_s16(vld1_s16(x_filter_ptr + 2), vdup_n_s16(0)), 1);

        src_ptr += 2;

        do {
            uint8x16_t s0, s1, s2, s3;
            load_u8_16x4(src_ptr, src_stride, &s0, &s1, &s2, &s3);

            uint16x4_t d0 = convolve4_4_x(s0, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d1 = convolve4_4_x(s1, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d2 = convolve4_4_x(s2, x_filter, correction, range_limit, permute_tbl);
            uint16x4_t d3 = convolve4_4_x(s3, x_filter, correction, range_limit, permute_tbl);

            store_u16_4x4(dst_ptr, dst_stride, d0, d1, d2, d3);

            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            height -= 4;
        } while (height != 0);
    } else {
        const uint8x16x3_t permute_tbl = vld1q_u8_x3(dot_prod_permute_tbl);
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(x_filter_s16, 1);

        do {
            const uint8_t *s     = src_ptr;
            CONV_BUF_TYPE *d     = dst_ptr;
            int            width = w;

            do {
                uint8x16_t s0, s1, s2, s3;
                load_u8_16x4(s, src_stride, &s0, &s1, &s2, &s3);

                uint16x8_t d0 = convolve8_8_x(s0, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d1 = convolve8_8_x(s1, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d2 = convolve8_8_x(s2, x_filter, correction, range_limit, permute_tbl);
                uint16x8_t d3 = convolve8_8_x(s3, x_filter, correction, range_limit, permute_tbl);

                store_u16_8x4(d, dst_stride, d0, d1, d2, d3);

                s += 8;
                d += 8;
                width -= 8;
            } while (width != 0);
            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            height -= 4;
        } while (height != 0);
    }
}

void svt_av1_jnt_convolve_x_neon_dotprod(const uint8_t *src, int src_stride, uint8_t *dst8, int dst8_stride, int w,
                                         int h, InterpFilterParams *filter_params_x,
                                         InterpFilterParams *filter_params_y, const int subpel_x_qn,
                                         const int subpel_y_qn, ConvolveParams *conv_params) {
    if (w == 2 || h == 2) {
        svt_av1_jnt_convolve_x_c(src,
                                 src_stride,
                                 dst8,
                                 dst8_stride,
                                 w,
                                 h,
                                 filter_params_x,
                                 filter_params_y,
                                 subpel_x_qn,
                                 subpel_y_qn,
                                 conv_params);
        return;
    }

    if (conv_params->do_average) {
        if (conv_params->use_jnt_comp_avg) {
            dist_wtd_convolve_x_dist_wtd_avg_neon_dotprod(
                src, src_stride, dst8, dst8_stride, w, h, filter_params_x, subpel_x_qn, conv_params);
        } else {
            dist_wtd_convolve_x_avg_neon_dotprod(
                src, src_stride, dst8, dst8_stride, w, h, filter_params_x, subpel_x_qn, conv_params);
        }
    } else {
        dist_wtd_convolve_x_neon_dotprod(src, src_stride, w, h, filter_params_x, subpel_x_qn, conv_params);
    }
}

static INLINE int16x4_t convolve4_4_2d_h(uint8x16_t samples, const int8x8_t x_filter, const int32x4_t correction,
                                         const uint8x16_t range_limit, const uint8x16_t permute_tbl) {
    // Clamp sample range to [-128, 127] for 8-bit signed dot product.
    int8x16_t clamped_samples = vreinterpretq_s8_u8(vsubq_u8(samples, range_limit));

    // Permute samples ready for dot product.
    // { 0,  1,  2,  3,  1,  2,  3,  4,  2,  3,  4,  5,  3,  4,  5,  6 }
    int8x16_t permuted_samples = vqtbl1q_s8(clamped_samples, permute_tbl);

    // Accumulate dot product into 'correction' to account for range clamp.
    int32x4_t sum = vdotq_lane_s32(correction, permuted_samples, x_filter, 0);

    // We halved the convolution filter values so -1 from the right shift.
    return vshrn_n_s32(sum, ROUND0_BITS - 1);
}

static INLINE int16x8_t convolve8_8_2d_h(uint8x16_t samples, const int8x8_t x_filter, const int32x4_t correction,
                                         const uint8x16_t range_limit, const uint8x16x3_t permute_tbl) {
    int8x16_t clamped_samples, permuted_samples[3];
    int32x4_t sum[2];

    // Clamp sample range to [-128, 127] for 8-bit signed dot product.
    clamped_samples = vreinterpretq_s8_u8(vsubq_u8(samples, range_limit));

    // Permute samples ready for dot product. */
    // { 0,  1,  2,  3,  1,  2,  3,  4,  2,  3,  4,  5,  3,  4,  5,  6 }
    permuted_samples[0] = vqtbl1q_s8(clamped_samples, permute_tbl.val[0]);
    // { 4,  5,  6,  7,  5,  6,  7,  8,  6,  7,  8,  9,  7,  8,  9, 10 }
    permuted_samples[1] = vqtbl1q_s8(clamped_samples, permute_tbl.val[1]);
    // { 8,  9, 10, 11,  9, 10, 11, 12, 10, 11, 12, 13, 11, 12, 13, 14 }
    permuted_samples[2] = vqtbl1q_s8(clamped_samples, permute_tbl.val[2]);

    // Accumulate dot product into 'correction' to account for range clamp.
    // First 4 output values.
    sum[0] = vdotq_lane_s32(correction, permuted_samples[0], x_filter, 0);
    sum[0] = vdotq_lane_s32(sum[0], permuted_samples[1], x_filter, 1);
    // Second 4 output values.
    sum[1] = vdotq_lane_s32(correction, permuted_samples[1], x_filter, 0);
    sum[1] = vdotq_lane_s32(sum[1], permuted_samples[2], x_filter, 1);

    // Narrow and re-pack.
    // We halved the convolution filter values so -1 from the right shift.
    return vcombine_s16(vshrn_n_s32(sum[0], ROUND0_BITS - 1), vshrn_n_s32(sum[1], ROUND0_BITS - 1));
}

static INLINE void jnt_convolve_2d_horiz_neon_dotprod(const uint8_t *src, int src_stride, int16_t *im_block,
                                                      const int im_stride, const int16_t *x_filter_ptr, const int im_h,
                                                      int w) {
    const int bd = 8;
    // Dot product constants and other shims.
    const int16x8_t x_filter_s16 = vld1q_s16(x_filter_ptr);
    // This shim of 1 << (ROUND0_BITS - 1) enables us to use non-rounding shifts
    // - which are generally faster than rounding shifts on modern CPUs.
    const int32_t horiz_const = ((1 << (bd + FILTER_BITS - 1)) + (1 << (ROUND0_BITS - 1)));
    // Halve the total because we will halve the filter values.
    const int32x4_t  correction  = vdupq_n_s32(((128 << FILTER_BITS) + horiz_const) / 2);
    const uint8x16_t range_limit = vdupq_n_u8(128);

    const uint8_t *src_ptr    = src;
    int16_t       *dst_ptr    = im_block;
    int            dst_stride = im_stride;
    int            height     = im_h;

    if (w == 4) {
        const uint8x16_t permute_tbl = vld1q_u8(dot_prod_permute_tbl);
        // 4-tap filters are used for blocks having width <= 4.
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(vcombine_s16(vld1_s16(x_filter_ptr + 2), vdup_n_s16(0)), 1);

        src_ptr += 2;

        do {
            uint8x16_t s0, s1, s2, s3;
            load_u8_16x4(src_ptr, src_stride, &s0, &s1, &s2, &s3);

            int16x4_t d0 = convolve4_4_2d_h(s0, x_filter, correction, range_limit, permute_tbl);
            int16x4_t d1 = convolve4_4_2d_h(s1, x_filter, correction, range_limit, permute_tbl);
            int16x4_t d2 = convolve4_4_2d_h(s2, x_filter, correction, range_limit, permute_tbl);
            int16x4_t d3 = convolve4_4_2d_h(s3, x_filter, correction, range_limit, permute_tbl);

            store_s16_4x4(dst_ptr, dst_stride, d0, d1, d2, d3);

            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            height -= 4;
        } while (height > 4);

        do {
            uint8x16_t s0 = vld1q_u8(src_ptr);

            int16x4_t d0 = convolve4_4_2d_h(s0, x_filter, correction, range_limit, permute_tbl);

            vst1_s16(dst_ptr, d0);

            src_ptr += src_stride;
            dst_ptr += dst_stride;
        } while (--height != 0);
    } else {
        const uint8x16x3_t permute_tbl = vld1q_u8_x3(dot_prod_permute_tbl);
        // Filter values are even, so halve to reduce intermediate precision reqs.
        const int8x8_t x_filter = vshrn_n_s16(x_filter_s16, 1);

        do {
            const uint8_t *s     = src_ptr;
            int16_t       *d     = dst_ptr;
            int            width = w;

            do {
                uint8x16_t s0, s1, s2, s3;
                load_u8_16x4(s, src_stride, &s0, &s1, &s2, &s3);

                int16x8_t d0 = convolve8_8_2d_h(s0, x_filter, correction, range_limit, permute_tbl);
                int16x8_t d1 = convolve8_8_2d_h(s1, x_filter, correction, range_limit, permute_tbl);
                int16x8_t d2 = convolve8_8_2d_h(s2, x_filter, correction, range_limit, permute_tbl);
                int16x8_t d3 = convolve8_8_2d_h(s3, x_filter, correction, range_limit, permute_tbl);

                store_s16_8x4(d, dst_stride, d0, d1, d2, d3);

                s += 8;
                d += 8;
                width -= 8;
            } while (width > 0);
            src_ptr += 4 * src_stride;
            dst_ptr += 4 * dst_stride;
            height -= 4;
        } while (height > 4);

        do {
            const uint8_t *s     = src_ptr;
            int16_t       *d     = dst_ptr;
            int            width = w;

            do {
                uint8x16_t s0 = vld1q_u8(s);

                int16x8_t d0 = convolve8_8_2d_h(s0, x_filter, correction, range_limit, permute_tbl);

                vst1q_s16(d, d0);

                s += 8;
                d += 8;
                width -= 8;
            } while (width > 0);
            src_ptr += src_stride;
            dst_ptr += dst_stride;
        } while (--height != 0);
    }
}

void svt_av1_jnt_convolve_2d_neon_dotprod(const uint8_t *src, int src_stride, uint8_t *dst8, int dst8_stride, int w,
                                          int h, InterpFilterParams *filter_params_x,
                                          InterpFilterParams *filter_params_y, const int subpel_x_qn,
                                          const int subpel_y_qn, ConvolveParams *conv_params) {
    assert(w % 4 == 0);
    assert(h % 4 == 0);

    if (w == 2 || h == 2) {
        svt_av1_jnt_convolve_2d_c(src,
                                  src_stride,
                                  dst8,
                                  dst8_stride,
                                  w,
                                  h,
                                  filter_params_x,
                                  filter_params_y,
                                  subpel_x_qn,
                                  subpel_y_qn,
                                  conv_params);
        return;
    }

    DECLARE_ALIGNED(16, int16_t, im_block[(MAX_SB_SIZE + SUBPEL_TAPS - 1) * MAX_SB_SIZE]);

    const int y_filter_taps  = get_filter_tap(filter_params_y, subpel_y_qn);
    const int clamped_y_taps = y_filter_taps < 6 ? 6 : y_filter_taps;

    const int      im_h         = h + clamped_y_taps - 1;
    const int      im_stride    = MAX_SB_SIZE;
    const int      vert_offset  = clamped_y_taps / 2 - 1;
    const int      horiz_offset = filter_params_x->taps / 2 - 1;
    const uint8_t *src_ptr      = src - vert_offset * src_stride - horiz_offset;
    const int16_t *x_filter_ptr = av1_get_interp_filter_subpel_kernel(*filter_params_x, subpel_x_qn & SUBPEL_MASK);
    const int16_t *y_filter_ptr = av1_get_interp_filter_subpel_kernel(*filter_params_y, subpel_y_qn & SUBPEL_MASK);

    const int16x8_t y_filter = vld1q_s16(y_filter_ptr);

    jnt_convolve_2d_horiz_neon_dotprod(src_ptr, src_stride, im_block, im_stride, x_filter_ptr, im_h, w);

    if (clamped_y_taps == 6) {
        if (conv_params->do_average) {
            if (UNLIKELY(conv_params->use_jnt_comp_avg)) {
                dist_wtd_convolve_2d_vert_6tap_dist_wtd_avg_neon(
                    im_block, im_stride, dst8, dst8_stride, conv_params, y_filter, h, w);
            } else {
                dist_wtd_convolve_2d_vert_6tap_avg_neon(
                    im_block, im_stride, dst8, dst8_stride, conv_params, y_filter, h, w);
            }
        } else {
            dist_wtd_convolve_2d_vert_6tap_neon(im_block, im_stride, conv_params, y_filter, h, w);
        }
    } else {
        if (conv_params->do_average) {
            if (UNLIKELY(conv_params->use_jnt_comp_avg)) {
                dist_wtd_convolve_2d_vert_8tap_dist_wtd_avg_neon(
                    im_block, im_stride, dst8, dst8_stride, conv_params, y_filter, h, w);
            } else {
                dist_wtd_convolve_2d_vert_8tap_avg_neon(
                    im_block, im_stride, dst8, dst8_stride, conv_params, y_filter, h, w);
            }
        } else {
            dist_wtd_convolve_2d_vert_8tap_neon(im_block, im_stride, conv_params, y_filter, h, w);
        }
    }
}
