March 3, 2015 -- The wxWidgets team is pleased to announce a new
stable release of our open source framework for the development of native
cross-platform applications in C++.

wxWidgets 3.2.10 is part of the API and ABI-stable 3.2.x release series and is
now available from

    https://www.wxwidgets.org/downloads/

and

    https://github.com/wxWidgets/wxWidgets/releases/v3.2.10


This is a minor bug-fix release with just a single new addition: wxWidgets now
includes project files for Microsoft Visual Studio 2026.

It does contain a number of important bug fixes for macOS port of wxWidgets,
notably:

- Fix install names of the libraries when using "make install" (#25675).
- Fix crash on some key presses in wxDataViewCtrl (#26160).
- Fix memory leaks in a number of controls (#26208).
- Fix regression in wxFileDialog filters in 3.2.9 (#26148).
- Many fixes for macOS 26 Tahoe (#26058, #25767, #26121, #26095).

Some other bugs fixed in this release:

- Don't use first image for wxListCtrl items without images in wxMSW (#26062).
- Fix regression in wxStaticBitmap::SetBitmap() in wxMSW 3.2.9 (#26106).
- Handle font names longer than 31 characters in wxMSW (moi15moi, #25333).
- Fix right/middle click events in vertical wxAuiToolBar (#26242).

Please see the full change log for more details:

https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.9/docs/changes.txt

This release is API and ABI-compatible with the previous 3.2.x, meaning that
the existing applications don't even need to be rebuilt to profit from all the
fixes above if they use shared/dynamic libraries. And if they do need to be
recompiled, this can be done without any changes to the code.

We hope that you will enjoy using the new release!

Vadim Zeitlin, on behalf of wxWidgets development team.
