[/
    Copyright Antony Polukhin, 2013-2025.

    Distributed under the Boost Software License, Version 1.0. (See accompanying
    file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</a>)
]

[library Boost.Any
    [quickbook 1.7]
    [version 1.2]
    [id any]
    [copyright 2001 Kevlin Henney]
    [copyright 2013-2025 Antony Polukhin]
    [category Language Features Emulation]
    [license
        Distributed under the Boost Software License, Version 1.0.
        (See accompanying file LICENSE_1_0.txt or copy at
        [@http://www.boost.org/LICENSE_1_0.txt])
    ]
]

[section Introduction]

There are times when a generic (in the sense of ['general] as opposed to
['template-based programming]) type is needed:
variables that are truly variable, accommodating values of many
other more specific types rather than C++'s normal strict and
static types. We can distinguish three basic kinds of generic
type:

* Converting types that can hold one of a number of
  possible value types, e.g. `int` and
  `string`, and freely convert between them, for
  instance interpreting `5` as `"5"` or
  vice-versa.  Such types are common in scripting and other
  interpreted
  languages.
  `boost::lexical_cast` supports such conversion functionality.
* Discriminated types that contain values of different types but
  do not attempt conversion between them, i.e. `5` is
  held strictly as an `int` and is not implicitly
  convertible either to `"5"` or to
  `5.0`. Their indifference to interpretation but
  awareness of type effectively makes them safe, generic
  containers of single values, with no scope for surprises from
  ambiguous conversions.
* Indiscriminate types that can refer to anything but are
  oblivious to the actual underlying type, entrusting all forms
  of access and interpretation to the programmer. This niche is
  dominated by `void *`, which offers plenty of scope
  for surprising, undefined behavior.

The [classref boost::any] class
(based on the class of the same name described in
[@http://www.two-sdg.demon.co.uk/curbralan/papers/ValuedConversions.pdf Valued Conversions]
by Kevlin Henney, ['C++ Report] 12(7), July/August 2000) is a variant value type
based on the second category. It supports copying of any value
type and safe checked extraction of that value strictly against
its type. A similar design, offering more appropriate operators,
can be used for a generalized function adaptor,
`any_function`, a generalized iterator adaptor,
`any_iterator`, and other object types that need
uniform runtime treatment but support only compile-time template
parameter conformance.

The [classref boost::anys::unique_any] class
(based on the [@https://userver.tech/d3/d49/classutils_1_1AnyMovable.html utils::AnyMovable]
class from the [@https://userver.tech/ 🐙 userver framework]) is a variant value type
based on the second category. It supports safe checked extraction of that value
strictly against its type and passing ownership of the value. Think of
[classref boost::anys::unique_any] as of an alternative to [classref boost::any]
(or to `std::any`) that does not require copy or move construction from the held type.

[endsect]

[section Examples]

The following code demonstrates the syntax for using implicit conversions to
and copying of any objects:

```
#include <list>
#include <boost/any.hpp>

using boost::any_cast;
using many = std::list<boost::any>;

void append_int(many & values, int value)
{
    boost::any to_append = value;
    values.push_back(to_append);
}

void append_string(many & values, const std::string & value)
{
    values.push_back(value);
}

void append_char_ptr(many & values, const char * value)
{
    values.push_back(value);
}

void append_any(many & values, const boost::any & value)
{
    values.push_back(value);
}

void append_nothing(many & values)
{
    values.push_back(boost::any());
}
```

The following predicates follow on from the previous
definitions and demonstrate the use of queries on any
objects:

```
bool is_empty(const boost::any & operand)
{
    return operand.empty();
}

bool is_int(const boost::any & operand)
{
    return operand.type() == typeid(int);
}

bool is_char_ptr(const boost::any & operand)
{
    try
    {
        any_cast<const char *>(operand);
        return true;
    }
    catch(const boost::bad_any_cast &)
    {
        return false;
    }
}

bool is_string(const boost::any & operand)
{
    return any_cast<std::string>(&operand);
}

void count_all(many & values, std::ostream & out)
{
    out << "#empty == "
        << std::count_if(values.begin(), values.end(), is_empty) << std::endl;
    out << "#int == "
        << std::count_if(values.begin(), values.end(), is_int) << std::endl;
    out << "#const char * == "
        << std::count_if(values.begin(), values.end(), is_char_ptr) << std::endl;
    out << "#string == "
        << std::count_if(values.begin(), values.end(), is_string) << std::endl;
}
```

The following type, patterned after the OMG's Property Service, defines name-value pairs for arbitrary value types:
```
struct property
{
    property();
    property(const std::string &, const boost::any &);

    std::string name;
    boost::any value;
};

using properties = std::list<property>;
```

The following base class demonstrates one approach to
runtime polymorphism based callbacks that also require arbitrary
argument types. The absence of virtual member templates requires
that different solutions have different trade-offs in terms of
efficiency, safety, and generality. Using a checked variant type
offers one approach:

```
class consumer
{
public:
    virtual void notify(const any &) = 0;
    ...
};
```

The following code demonstrates [classref boost::anys::unique_any] usage for
implementing HTTP processing with passing of optional user data from the
authorizer to the HTTP body processing:

```
void HttpServer::ProcessRequest() const {
    const auto path = this->ReceiveHttpStartingLine();
    auto headers = this->ReceiveHeaders();

    boost::anys::unique_any user_data;
    const auto& user_authorizer = immutable_authorizers_.at(path);
    if (!user_authorizer(headers, user_data)) {
        throw Unauthorized();
    }

    const auto body = this->ReceiveBody();
    const auto& user_handler = immutable_handlers_.at(this->ReceiveHttpStartingLine());
    user_handler(body, user_data);
}
```
[endsect]

[section:ValueType ['ValueType] requirements]

Values are strongly informational objects for which
identity is not significant, i.e. the focus is principally on
their state content and any behavior organized around
that. Another distinguishing feature of values is their
granularity: normally fine-grained objects representing simple
concepts in the system such as quantities.

As the emphasis of a value lies in its state not its
identity, values can be copied and typically assigned one to
another, requiring the explicit or implicit definition of a
public copy constructor and public assignment operator. Values
typically live within other scopes, i.e. within objects or
blocks, rather than on the heap. Values are therefore normally
passed around and manipulated directly as variables or through
references, but not as pointers that emphasize identity and
indirection.

The specific requirements on value types to be used in an
[classref boost::any] and [classref boost::anys::basic_any] are:

* A ['ValueType] is ['CopyConstructible].
* The destructor for a ['ValueType] upholds the no-throw exception-safety guarantee.

[endsect]

[section C++20 module]

[caution C++20 module support is on early stage, targets, flags and behavior may change in the future]

If using modern CMake define CMake option `-DBOOST_USE_MODULES=1` to build a C++20 module and
make the `Boost::any` CMake target provide it. After that an explicit usage of C++20 module `boost.any` is allowed:

[import ../modules/usage_sample.cpp]
[any_module_example]

The `Boost::any` CMake target gives an ability to mix includes and imports of the library in different translation units. Moreover,
if `BOOST_USE_MODULES` macro is defined then all the `boost/any...` includes implicitly do `import boost.any;` to give all the
benefits of modules without changing the existing code.

[note For better compile times make sure that `import std;` is available when building the `boost.any` module (in CMake logs there should be
      a 'Using `import std;`' message). ]

If not using CMake, then the module could be build manually from the `modules/boost_any.cppm` file.

For manual module build the following commands could be used for clang compiler:

```
cd any/modules
clang++ -I ../include -std=c++20 --precompile -x c++-module boost_any.cppm
```

After that, the module could be used in the following way:

```
clang++ -std=c++20 -fmodule-file=boost_any.pcm boost_any.pcm usage_sample.cpp
```

[endsect]

[xinclude autodoc_any.xml]

[section Acknowledgements]
Doug Gregor ported the documentation to the BoostBook format.
[endsect]
