Metadata-Version: 2.1
Name: voxtalkz
Version: 1.2.7
Summary: Text To Audio Drama (TTAD) program, uses play-like scripts.
Home-page: https://github.com/DonFlymoor/voxTalkz
Author: Don Flymoor
Author-email: donflymoor@gmail.com
License: GNU GPL
Platform: UNKNOWN
Classifier: License :: OSI Approved :: GNU General Public License (GPL)
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: Implementation :: CPython
Classifier: Programming Language :: Python :: Implementation :: PyPy
Requires-Python: >=3.6.0
Description-Content-Type: text/markdown
Requires-Dist: pydub
Requires-Dist: gTTS


# voxtalkz

voxtalkz is an open source python library that aims to provide a service to convert play-like-scripts to semi-relisic audio-dramas.

## Getting Started

### Prerequisites

	Python >= 3.6
	pip

voxtalkz needs several python libraries to function:

`Google Text To Speach (gTTS)`

`Pydub (pydub)`

These will be atomatically installed with pip.

## Installing

`pip install voxtalkz`

**Note: if `pip` fails, `pip3` should work**

## Testing

Write a short script and save it as `test.script`.

	# Assign a name to an actor
	Susan:british_woman

	# Make her say Hello, World!
	Susan:Hello, World!

#### There are two easy options to run voxtalks


1.
	Open the commandline and navigate to your file.

	Run the script.

	```
	python3 -m voxtalkz test.script test --debug
	```

2. 
	Run this in a python shell:
	```python
	import voxtalks
	voxtalkz.say(<path/to/test.script>, <output_file_name>, debug=True)
	```
Assuming all went well, you should see a file named test.mp3. Play it with your favorate mp3 playing program.
(Other filetypes will be made avilable upon request)

### Using wavnet voices

instead of `python3 -m voxtalkz test.script test --debug`, use `python3 -m voxtalkz test.script test --debug --cloud <my_api_key>` (May not work)

Or in Idle or a script:
	```python
	import voxtalks
	voxtalkz.say(<path/to/test.script>, <output_file_name>, debug=True, cloudKey=<my_api_key>)
	```

replace <my_api_key> with a Google Cloud TextToSpeach API key, (google `Google Cloud TextToSpeach API key` it to find out how to get one)

This will give you MUCH better sounding voices than the default default ones, but keep in mind, there are differant voices for wavenet. Look at the help section for more info.

Modifiers for wavenet voices are supported via ssml, with a simple conversion script such that:
```
Susan:real_american_woman

Susan: Hello World! __I really like dirt.__ *Dirt tasts good.*
```
Will sound like: Hello world! __I really like dirt.__ *Dirt tasts good.*

Keep in mind, emphisising a word will break the flow of a sentance, such that the following
```
Susan:real_american_woman

Susan: I __really__ like dirt.
```
Will sound like I. __Really.__ Like dirt.

### Use a sound Effect

Navigate to your home directory (On windows that's C:/Users/Username) and create a folder named `.voxtalkz`.

Navigate into that folder and create a new folder named `soundEffects`.

Download a .mp3 or .wav sound effect (other filetypes will be made available upon request, or as I need them) and place it in the `.voxtalkz/soundEffects/` folder, for this tutorial we will assume the file is called `footsteps.mp3`.

Write a short script and save it as `test2.script`.

```
# Assign a name to an actor
Susan:british_woman

# Make her say Hello, World!
Susan:Hello, World!
Susan:Goodbye, World!

# Add the soud effect
*footsteps
```

Open the commandline and navigate to your file.
Run the script.

```
python3 -m voxtalkz test2.script test2 --debug
```

Play test2.mp3

### Adding a Modifier


Write a short script and save it as `test3.script`.

```
# Assign a name to an actor
Susan:british_woman

# Make her say Hello, World! as a little girl
Susan:Hello, World!@PITCH=0.3

# Make her say Goodbye, World! as an old woman
Susan:Goodbye, World!@PITCH=-0.3
```

Open the commandline and navigate to your file.
Run the script.

```
python3 -m voxtalkz test3.script test3 --debug
```

Play the resulting test3.mp3.

## Using in in Python with lists

```python
	import voxtalkz

	TalkzBox = voxtalkz.voxTalkz('',<outputfilename>)
	mylist = [['Susan','british_woman'],['Susan', 'Hello, world!']]
	TalkzBox.ListToSound(mylist)
```

## Using as a Python Library

Copy `voxtalkz.py` to the folder with the python file you want to use it with.

Add these line of code to your program:
```python
import voxtalkz

TalkzBox = voxtalkz.voxTalkz(<scriptname>,<outputfilename>)
Parsed = TalkzBox.Parse(TalkzBox.file)
OutputSound = TalkzBox.ListToSound(Parsed)
# OutputSound is an instance of pydub.AudioSegment. It can be proccesed with pydub now.
OutputSound.export(filename, format='<.wav, .mp3, and others>')

```
## Contributing

Any and all help will be greatly appriciated!
Any feature requests will be implemented if possible.

## Authors

* **Don Flymoor** - *Initial work* - [DonFlymoor](https://github.com/DonFlymoor)

## License

This project is licensed under the GNUv3 License - see the [LICENSE.md](LICENSE) file for details


# Usage

	Usage: python3 -m voxtalkz [input file, output file] 

	Converts play-like script to a .mp3 file 
	Script file must be written in this manner: 

	#The first time a unknown name is called, instead of making the person talk, the name will be assigned to a person. 
	Susan:american_woman
	#Then the person will "talk"
	Susan:Hello, world!
	#Comments are allowed!
	*soundeffect_without_filename_extension

	Effects can be applied by adding an @ symbal the the effect name, like so:
	person1:hello, world!@VOLUME=8
	A second effect can be applied by using the pipe("|") like so:
	person1:Hello, World!@FADE|VOLUME=8

	List of all effects:
		@FADE | Fade to nothing
		@FADE_IN | Fade in from silent
		@OVERLAY | Overlays the sound onto what has already been recorded. Use @OVERLAY=VAR1 to START the overlay at the begining of where you assigned @VAR=1
		@REPEAT= | Repeat audio segment however many times you specify. e.g. (american_woman:Hello, world!@REPEAT=10) would produce Someone saying "Hello, world!" ten times
		@VAR=    | Assign a number to a temporary table. Only used with @OVERLAY
		@VOLUME= | Set volume change in decibels. A negitive number will reduce the volume
		@PITCH=  | Set pitch change. e.g. "american_woman:Hello, world!@PITCH=0.3" would make the person sound like a little girl, while "american_woman:Hello, world!@PITCH=-0.3" would sound like an old woman
	Wavenet/Cloud voice specific effects:
		@SPEAKINGRATE= | number from 0.25 to 4.0, where 1 is normal, 2 is twice as fast, 0.5 if half speed...

	List of all normal actors:
		indian_man | Clearly speaks
		american_woman | Clearly speaks
		scottish_woman
		russian_woman
		drawling_man
		danish_woman | Clearly speaks
		dutch_woman
		au_woman | Clearly speaks
		british_woman | Clearly speaks
		indian_woman | Clearly speaks
		spanish_woman
		french_woman
		hindu_woman
		alien_man
		italian_man
		phone_woman
		korean_man | Clearly speaks
		dramatized_woman
		silly_man
		robot_man
		dramitized_girl
		bored_teen
		happy_girl
		boss_lady
		young_grandma
		spoiled_girl
		american_woman

	List of all wavenet actors:
        "real_australian_woman":["en-AU-Wavenet-A","en-AU"],
        "real_australian_man":["en-AU-Wavenet-B","en-AU"],
        "real_personal_australian_woman":["en-AU-Wavenet-C","en-AU"],
        "real_personal_australian_man":["en-AU-Wavenet-D","en-AU"],

        "real_indian_woman":["en-IN-Wavenet-A","en-IN"],
        "real_indian_man":["en-IN-Wavenet-B","en-IN"],
        "real_personal_indian_woman":["en-IN-Wavenet-C","en-IN"],
        "real_personal_indian_man":["en-IN-Wavenet-D","en-IN"],

        "real_british_woman":["en-GB-Wavenet-A","en-GB"],
        "real_british_man":["en-GB-Wavenet-B","en-GB"],
        "real_personal_british_woman":["en-GB-Wavenet-C","en-GB"],
        "real_urgent_british_woman":["en-GB-Wavenet-F","en-GB"],
        "real_personal_british_man":["en-GB-Wavenet-D","en-GB"],

        "real_young_american_man":["en-US-Wavenet-A","en-US"],
        "real_middleage_american_man":["en-US-Wavenet-B","en-US"],
        "real_american_man":["en-US-Wavenet-B","en-US"],
        "real_middleage_american_woman":["en-US-Wavenet-C","en-US"],
        "real_american_woman":["en-US-Wavenet-C","en-US"],
        "real_middleage_personal_american_man":["en-US-Wavenet-D","en-US"],
        "real_middleage_personal_american_woman":["en-US-Wavenet-E","en-US"],
        "real_young_personal_american_woman":["en-US-Wavenet-F","en-US"],
        "real_distracted_middleage_american_woman":["en-US-Wavenet-G","en-US"],
        "real_young_american_woman":["en-US-Wavenet-H","en-US"],
        "real_young_personal_american_man":["en-US-Wavenet-I","en-US"],
        "real_cocky_american_man":["en-US-Wavenet-J","en-US"]
        + all normal actors

	Sound effects must be in the .mp3 or .wav format and placed in /home/user/.voxtalk/soundEffects
	To use footsteps.mp3 as a sound effect: put '*footsteps' in your script


