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# cocos.utils module

Here are a bunch of utilities to use with cocos.

## utils

This module provides classes or functions that were useful to us while doing games.

class `SequenceScene`(*scenes)

  Bases: `cocos.scene.Scene`

  SequenceScene is used when you want to load more than one scene to the director. Some easy example would be: I want to run a Intro scene before the menu game. So I do this: director.run( SequenceScene(intro(), menuGame()) )

  `on_enter`()

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