Metadata-Version: 2.1
Name: cookdata-convert
Version: 0.0.2
Summary: CookData converter for LoZ:BotW
Home-page: https://github.com/GingerAvalanche/
Author: Ginger
Author-email: chodness@gmail.com
License: UNKNOWN
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3.7
Classifier: License :: OSI Approved :: GNU Affero General Public License v3 or later (AGPLv3+)
Classifier: Operating System :: OS Independent
Classifier: Development Status :: 3 - Alpha
Requires-Python: >=3.7.4
Description-Content-Type: text/markdown
Requires-Dist: oead (>=0.11.2)

# Breath of the Wild Flag Utilities
Game data and save game data flag utilities for LoZ:BotW

## Dependencies
* A dumped copy of Legend of Zelda: Breath of the Wild (for Wii U or Switch)
* Python 3.7+ (64-bit, added to system PATH)

The following `pip` packages, which will be automatically installed:
* oead

## Setup
1. Download and install Python 3.7+, 64-bit. You must choose the "Add to System PATH" option during installation.
2. Open a command line and run `pip install cookdata_convert`

### How to Use
First, navigate to the folder that contains the CookData, then run one or both of the following functions.

#### Convert CookData.sbyml to YAML:
```cookdata_convert sbyml_to_yml```
* `sbyml_to_yml` can be replaced with `y`

#### Convert CookData.yml to SBYML:
```cookdata_convert yml_to_sbyml [-b]```
* `yml_to_sbyml` can be replaced with `s`
* `-b` - Use big-endian mode. For deleting flags for Wii U.

## License
This software is licensed under the terms of the GNU Affero General Public License, version 3+. The source is publicly available on Github.


