{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/old-guard/goratrix-high-tower.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}

{{ tremere_antitribu }} Goratrix High Tower

{% endblock %} {% block archetype %} {% trans trimmed anarch_convert=card("Anarch Convert"), anarch_revolt=card("Anarch Revolt"), anastasz_di_zagreb=card("Anastasz di Zagreb"), animalism=card("Animalism"), army_of_rats=card("Army of Rats"), ashur_tablets=card("Ashur Tablets"), bounce=link("/strategy/fundamentals", _("bounces"), _anchor="bounce"), bowl_of_convergence=card("Bowl of Convergence"), canine_horde=card("Canine Horde"), carrion_crows=card("Carrion Crows"), cats_guidance=card("Cats' Guidance"), constant_revolution=card("Constant Revolution"), creeping_sabotage=card("Creeping Sabotage"), direct_intervention=card("Direct Intervention"), eagle_s_sight=card("Eagle's Sight"), enkil_cog=card("Enkil Cog"), eyes_of_argus=card("Eyes of Argus"), goratrix=card("Goratrix"), heart_of_nizchetus=card("Heart of Nizchetus"), ivory_bow=card("Ivory Bow"), kevlar_vest=card("Kevlar Vest"), magic_of_the_smith=card("Magic of the Smith"), millicent_smith=card("Millicent Smith, Puritan Vampire Hunter", "Millicent Smith"), murder_of_crows=card("Murder of Crows"), my_enemy_s_enemy=card("My Enemy's Enemy"), omaya=card("Omaya"), pack_alpha=card("Pack Alpha"), pentex_subversion=card("Pentex™ Subversion"), read_the_winds=card("Read the Winds"), rego_motum=card("Rego Motum"), ruins_of_ceoris=card("Ruins of Ceoris"), rutor_s_hand=card("Rutor's Hand"), sense_the_savage_way=card("Sense the Savage Way"), smiling_jack_the_anarch=card("Smiling Jack, The Anarch"), sniper_rifle=card("Sniper Rifle"), telepathic_misdirection=card("Telepathic Misdirection"), the_erciyes_fragments=card("The Erciyes Fragments"), the_rack=card("The Rack"), vessel=card("Vessel"), villein=card("Villein"), wall=link("/strategy/archetype-categories", _("wall"), _anchor="wall"), wash=card("Wash"), wider_view=card("Wider View"), mailton_silva_s_deck=link("/deck-search", _("Mailton Silva's deck"), id="11275"), mailton_silva_s_earlier_win=link("/deck-search", _("his earlier win"), id="11158") %}

Highlights

This is a {{ wall }} deck starring {{ goratrix }}: a single vampire manning the whole tower. His superior {{ ANI }} and {{ AUS }} fuel the reaction pile, while {{ THA }} provides stealthy utility actions, and his +1 bleed helps deliver the finishing blow.

The reaction module is enormous, including bleed {{ bounce }} with {{ telepathic_misdirection }} and {{ my_enemy_s_enemy }} and a mass of wake and unlock effects, so {{ goratrix }} is never caught locked. {{ read_the_winds }} is the signature card, buying intercept without locking him down; {{ eyes_of_argus }} and {{ cats_guidance }} keep him blocking round after round, and {{ eagle_s_sight }} lets him police the whole table, blocking key actions even when he is not the target.

{{ goratrix }} needs very little help in combat: his ranged blood theft cannot be prevented and refills him every combat. {{ carrion_crows }} and the {{ murder_of_crows }} retainers pile on damage each round on top of it, with {{ pack_alpha }} deploying a crow mid-combat or converting a spent one into permanent strength. {{ rego_motum }} covers prevention and {{ canine_horde }} answers weapons.

Pool damage comes from permanents the tower defends: {{ smiling_jack_the_anarch }}, {{ army_of_rats }}, {{ constant_revolution }} and {{ creeping_sabotage }}. Removing them means acting into a mountain of intercept and a combat nobody wants. The {{ anarch_convert }} are there to make {{ goratrix }} an Anarch so he can put {{ constant_revolution }} in play himself.

The economy is solid: {{ villein }}, {{ vessel }} and {{ the_rack }} keep the pool flowing, and {{ ashur_tablets }} recycle the deck's many one-of tech cards. {{ the_erciyes_fragments }} adds a little theft from the prey's ash heap on top.

Tips & Tricks

{{ magic_of_the_smith }} fetches the one-of equipment suited to the table context: {{ heart_of_nizchetus }} is almost always first — its card flow is what keeps such a sprawling wall coherent — then {{ bowl_of_convergence }} for intercept, or {{ ivory_bow }}, {{ kevlar_vest }} and {{ ruins_of_ceoris }} to upgrade combat when the crows are not enough.

{{ millicent_smith }} is a poisoned gift: she defects to the predator during the discard phase, and from then on every action they take is a gamble — if the tower blocks, their acting vampire is burned along with her. Against a wall that blocks everything, few predators keep acting at all. Given the number of {{ eagle_s_sight }}, anyone on the table needs {{ goratrix }} permission to act if she is around.

{{ rutor_s_hand }} lets {{ goratrix }} take an action — typically {{ magic_of_the_smith }} — and still unlock to defend. The deck's own {{ pentex_subversion }} is best saved for constest, or for the one blocker standing between the drain permanents and the prey's pool.

The backup crypt keeps the reactions live if {{ goratrix }} gets neutralized: {{ anastasz_di_zagreb }} and {{ omaya }} both sport {{ AUS }} with {{ ani }}, and the {{ animalism }} master can bump Anastasz to superior. {{ wash }} and {{ direct_intervention }} usually deal with the nastiest surprises first, while {{ anarch_convert }} and {{ wider_view }} dig the crypt for the star.

Variants

The archetype is remarkably stable and has been winning quietly for years, lately mostly in Brazil. {{ mailton_silva_s_deck }} and {{ mailton_silva_s_earlier_win }} run an almost identical 90 cards: more {{ sense_the_savage_way }} and {{ eagle_s_sight }} in place of {{ read_the_winds }}, all-in on {{ carrion_crows }} instead of the {{ murder_of_crows }} and {{ pack_alpha }} package, and a {{ sniper_rifle }} added to the {{ magic_of_the_smith }} targets. The earlier list also packs an {{ enkil_cog }} to have {{ goratrix }} bleed at the end of the predator's turn.

Older builds leaned on {{ anarch_revolt }} as an additional clock — the Anarch theme is a legacy of that era, now trimmed down to powering {{ constant_revolution }}.

{% endtrans %} {% endblock %}