{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/runner-ups/hecata-corpse.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}

{{ hecata }} Hecata Corpse

{% endblock %} {% block archetype %} {% trans trimmed aggressive_corpse=card("Aggressive Corpse"), alek_könig=card("Alek König"), ashur_tablets=card("Ashur Tablets"), bounce=link("/strategy/fundamentals", _("bounce"), _anchor="bounce"), cappadocian_crypt=card("Cappadocian Crypt"), dance_of_the_dead=card("Dance of the Dead"), dragonbound=card("Dragonbound"), eyes_of_argus=card("Eyes of Argus"), fame=card("Fame"), family_gathering=card("Family Gathering"), fbi_special_affairs_division=card("FBI Special Affairs Division"), heart_of_nizchetus=card("Heart of Nizchetus"), lenelle=card("Lenelle, Mambo of Birmingham", "Lenelle"), liquidation=card("Liquidation"), mora=card("Mora, the Death Seer", "Mora"), perfectionist=card("Perfectionist"), powerbase_munich=card("Powerbase: Munich"), psychophagia=card("Psychophagia"), rotting_behemoth=card("Rotting Behemoth"), shadow_cast=card("Shadow Cast"), shadow_cloak=card("Shadow Cloak"), shadow_sentinel=card("Shadow Sentinel"), shroud_of_decay=card("Shroud of Decay"), spectral_servitor=card("Spectral Servitor"), split_the_veil=card("Split the Veil"), stygian_shroud=card("Stygian Shroud"), telepathic_misdirection=card("Telepathic Misdirection"), the_unmasking=card("The Unmasking"), toolbox=link("/strategy/archetype-categories", _("toolbox"), _anchor="toolbox"), trap=card("Trap"), tye_cooper=card("Tye Cooper"), vessel=card("Vessel"), wall=link("/strategy/archetype-categories", _("wall"), _anchor="wall"), where_the_veil_thins=card("Where the Veil Thins"), jorge_ramos_deck=link("/deck-search", _("Jorge Ramos' deck"), id="12598"), nicola_lonardi_s_deck=link("/deck-search", _("Nicola Lonardi's deck"), id="12368"), ivan_candioli_s_deck=link("/deck-search", _("Ivan Candioli's deck"), id="12307") %}

Highlights

This is a Hecata {{ hecata }} {{ toolbox }} built on Oblivion {{ obl }} and disposable corpse allies. The crypt is all group 6 Hecata {{ hecata }}, with {{ obl }} everywhere and {{ aus }} on most, topped by {{ mora }}, whose bleed and library recursion both earn their keep here.

The prey is ousted with {{ shroud_of_decay }}, an Oblivion {{ obl }} action that fattens the prey's ash heap at inferior and cashes it in for burned pool at superior. A stack of Oblivion {{ obl }} stealth modifiers pushes the actions through: {{ shadow_cast }} and {{ shadow_cloak }} for stealth, {{ where_the_veil_thins }} to tax blockers a blood, and {{ stygian_shroud }} to deny a motivated blocker.

The corpses do the dirty work. {{ aggressive_corpse }} rush problem minions and, since they cannot gain life, are meant to be spent. {{ spectral_servitor }} unlock their recruiter and help bleed; they can play basic {{ obl }} cards like {{ shadow_cast }} or even {{ shadow_sentinel }}.

Bleed defense is classic Auspex {{ aus }}, on {{ telepathic_misdirection }} and {{ eyes_of_argus }}. {{ the_unmasking }} turns every corpse into a blocker, {{ shadow_sentinel }} wakes them to block, and {{ fbi_special_affairs_division }} punishes any acting vampire that burns one in combat — so blocking with a corpse becomes a real deterrent.

Allies are paid in blood, so the masters focus on blood economy. With an all-Hecata {{ hecata }} crypt, {{ family_gathering }} never misses — a free trifle that speeds crypt draw and adds blood. {{ perfectionist }}, {{ vessel }}, {{ powerbase_munich }} and {{ cappadocian_crypt }} keep the vampires and the pool afloat, while dead corpses are fuel: {{ split_the_veil }} raises them back from the ash heap, and {{ psychophagia }} converts a dead ally into blood.

Tips & Tricks

{{ spectral_servitor }} is burned during the unlock phase unless recruited at {{ OBL }}, in which case one can burn 1 pool instead. Do the math each turn: a Servitor that bled once has already paid for its single blood, so letting it go and raising it back later with {{ split_the_veil }} is often better than paying. {{ alek_könig }} recruits Servitors at superior {{ OBL }} and costs only 3 to bring out, a fine early drop.

Aim {{ shroud_of_decay }} for the lunge: the superior version is the goal here. A directed action, but not a bleed, so no {{ bounce }} or bleed reduction applies — a clean finisher against a well-defended prey.

{{ aggressive_corpse }} clears blockers ahead of a lunge sequence, and {{ tye_cooper }} can then burn the torpored minion outright, on top of being a great defense and potential bleeder. {{ dance_of_the_dead }} gives the zombies the maneuvers and presses they otherwise lack against mobile opponents.

As in any toolbox, card flow is key: {{ heart_of_nizchetus }} digs into the top of the library, {{ mora }} recurses a card to the bottom of the library each discard phase, and {{ lenelle }} trades a dead card in hand for the answer in the ash heap. Few cards are ever truly lost — prioritize recycling {{ shroud_of_decay }}.

Variants

There are no settled named variants yet, but the winning lists share a stable core — group 6 Hecata {{ hecata }}, zombie allies recycled with {{ split_the_veil }}, {{ telepathic_misdirection }}, {{ the_unmasking }} and the Oblivion {{ obl }} stealth modifiers — and diverge on how they oust.

{{ jorge_ramos_deck }} is the closest relative, on the same {{ shroud_of_decay }} plan but with an all-in engine: 12 {{ spectral_servitor }}, 10 {{ rotting_behemoth }} and 8 {{ split_the_veil }}, plus {{ trap }} to keep a victim locked in combat with a 3-strength Behemoth. {{ rotting_behemoth }} is the archetype's other zombie of choice — a bigger body bought by removing a dead {{ spectral_servitor }} from the ash heap.

The other branch drops {{ shroud_of_decay }} altogether and grinds the table down with rushes, cashing them in with {{ fame }} and {{ dragonbound }}, as in {{ nicola_lonardi_s_deck }} — which runs 6 {{ ashur_tablets }} and 4 {{ liquidation }} for economy — or {{ ivan_candioli_s_deck }}, whose 23 reactions make it play like a corpse-powered {{ wall }}.

{% endtrans %} {% endblock %}