{% extends "best-cards/_layout.html" %} {% import "best-cards/_layout_card_column.html" as layout with context %} {% block content %}

{{ ahrimane }} Ahrimanes

This list is compiled from statistics encompassing 30 years, as the clan has not scored enough wins in the last 5 years for relevant statistics otherwise.
{% trans trimmed howler=card("Howler"), the_siamese=card("The Siamese"), muricia=card("Muricia"), effie_lowery=card("Effie Lowery"), cats=link("/archetypes/cats"), sahana=card("Sahana") %}

Ahrimanes and their unique discipline {{ spi }} provide a stronger defence than the usual {{ ani }} builds. Moreover, the access to {{ pre }} allow them more toolboxy constructs than mono {{ ani }}, for a little more bleed. They offer basically two possible crypts, a group 2 with {{ howler }} and {{ the_siamese }}, and a group 4 with {{ muricia }} and {{ effie_lowery }}.

This clan has only one main archetype: {{ cats }}. Some Ahrimanes are good picks for mono {{ ani }} archetypes as they offer {{ ANI }} vampires for good value like {{ effie_lowery }} and {{ sahana }}.

{% endtrans %}
{% call layout.card_column("Howler", decks=43, copies="3-4") %} {% trans trimmed %} The heaviest group 2 pick, with superior {{ ANI }}{{ PRE }}{{ SPI }} and a free maneuver each combat that makes her a sturdy defensive core, though she cannot wield weapons. {% endtrans %} {% endcall %} {% call layout.card_column("The Siamese", decks=42, copies="2-4") %} {% trans trimmed %} A group 2 offensive workhorse: superior {{ PRE }}{{ SPI }} with {{ pro }} for combat and a built-in +1 bleed to help close games. {% endtrans %} {% endcall %} {% call layout.card_column("Effie Lowery", decks=42, copies="1-3") %} {% trans trimmed %} Cheap and efficient, her superior {{ ANI }}{{ spi }} at only 5 capacity make her a great value pick, in Ahrimanes as in mono {{ ani }} builds. {% endtrans %} {% endcall %} {% call layout.card_column("Cynthia Ingold", decks=39, copies="1-3") %} {% trans trimmed %} A mid-capacity group 2 vampire whose only superior discipline is {{ SPI }}, useful mainly to round out a group 2 crypt. {% endtrans %} {% endcall %} {% call layout.card_column("Nose of the Hound", decks=98, copies="1-4") %} {% trans trimmed %} Stealth rushed aren't that common, this one gained popularity thanks to the inferior {{ aus }} that makes it a sensible inclusion in many combat-oriented Auspex {{ AUS }} decks. {% endtrans %} {% endcall %} {% call layout.card_column("Falcon's Eye", decks=64, copies="2-6") %} {% trans trimmed eagles_sight=card("Eagle's Sight"), anneke=card("Anneke"), wall_decks=link("/strategy/archetype-categories", _("wall decks"), _anchor="wall") %} The only card apart {{ aus }} {{ eagles_sight }} and {{ anneke }} to allow cross-table blocks, it is a drastic improvement over the classical {{ ani }} intercept module. The ability to intercept one's prey bleed or a cross-table vote is critical to {{ wall_decks }}. {% endtrans %} {% endcall %} {% call layout.card_column("Speak with Spirits", decks=63, copies="6-11") %} {% trans trimmed %} The backbone intercept of any {{ spi }} wall: it wakes and blocks, and at superior {{ SPI }} a locked vampire unlocks to intercept and can even buy extra intercept with blood. {% endtrans %} {% endcall %} {% call layout.card_column("Swiftness of the Stag", decks=62, copies="5-10") %} {% trans trimmed %} A flexible {{ spi }} combat trick — maneuver or press — that doubles as a stealth action modifier at superior {{ SPI }}, smoothing both offence and defence. {% endtrans %} {% endcall %} {% endblock %}