Metadata-Version: 2.1
Name: hex-maze
Version: 0.0.2
Summary: Create random hexagonal mazes
Home-page: https://github.com/lebalz/hex-maze
Author: Balthasar Hofer
Author-email: lebalz@outlook.com
License: UNKNOWN
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Requires-Python: >=3.8
Description-Content-Type: text/markdown

# hex_maze

Create random hexagonal mazes and export them to svg.

![example](examples/maze_10x10.svg)

It's possible to add margin to the tiles:

![tile marign](examples/maze_15x10.svg)

You can omit tiles from beeing part of the labyrinth too:

![omit tiles](examples/maze_6x8.svg)

![omit hex](examples/hexa.svg)

## Changelog

- 0.0.2: fix bug that prevented a maze to be shuffled when the entry point was not `(0,0)`
- 0.0.1: initial release

## Package and upload to pip

@see [this tutorial](https://packaging.python.org/tutorials/packaging-projects/)

```sh
rm -rf build/ dist/ hex_maze.egg-info/ && \
python3 setup.py sdist bdist_wheel && \
python3 -m twine upload dist/*
```


