Metadata-Version: 2.1
Name: zedmath
Version: 1.0.2
Summary: Math operations
Home-page: https://www.azizbekdev.com
Author: www.AZIZBEKDEV.com
Author-email: azizbekqozoqovinfo@gmail.com
License: UNKNOWN
Platform: UNKNOWN
Classifier: Development Status :: 4 - Beta
Classifier: Intended Audience :: Education
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: MacOS :: MacOS X
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: POSIX
Classifier: Programming Language :: Python :: 3
Description-Content-Type: text/markdown
License-File: LICENCE.txt

# 🎯 zedmath | Math
__Simple library for mathematical expressions__

VERSION: __1.0.0__

## INSTALLATION

- __USING PIP__

```bash
pip install zedmath
```

- __CLONE REPO__

```bash
git clone https://github.com/azizbekQozoqov/
MATH.git
```


## USAGE

| Method names  | Description                   | Arguments                         |
| --------------| ------------------------------| ----------------------------------|
| pow           | Returns the power of a number | __x__ - Required - float or integer|
| abs           | Returns the absolute value of the argument | __a__ - Required - float or integer|
| round         | Round a number to a given precision in decimal digits. | __a__ - Required - float or integer |
| sum           | Returns sum of the given numbers. | __args__ - Required - integer, float, string, list[integer, float, string] |
| is_odd        | Returns given numbers is odd or non odd | __a__ - Required - integer |
| is_even       | Returns given numbers is even or non even | __a__ - Required - integer |
| ceil          | Rounds a number up to its nearest integer | __a__ - Required - integer, float |
| floor         | Returns the value of a rounded down to its nearest integer | __a__ - Required - integer, float |
| sign          | Returns given number is positive or negative using 1,-1,0 | __a__ - Required - integer, float |
| min           | Returns minimum number | __a__ - Required - integer, float, string, list[integer, float, string] |
| max           | Returns maximum number | __a__ - Required - integer, float, string, list[integer, float, string] |
| babylonian | <code> none </code> | __S__ - Required - integer, float |
| digits | Returns all digits of given number | __n__ - Required - integer, float |

- ### EXAMPLES

<code>zedmath.pow(x)</code> - Returns the power of a number

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variable called "result" and assign it the result of zd.pow method
result = zm.pow(4, 4)

# Print the result variable
print(result)
```
__output :__
```bash
256
```
<!--  -->

<code>zedmath.abs(a)</code> - Returns the absolute value of the argument

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variable called "result" and assign it the result of zd.abs method
result = zm.abs(-16)

# Print the result variable
print(result)
```
__output :__
```bash
16
```
<!--  -->

<code>zedmath.round(a)</code> - Rounds a number to a given precision in decimal digits.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2"  and assign its the result of zd.round method
result = zm.round(31.2)
result2 = zm.round(31.6)

# Print variables
print(result)
print(result2)
```
__output :__
```bash
31
32
```
<!--  -->

<code>zedmath.sum(*args)</code> - Returns sum of the given numbers.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variable called "result" and assign it the result of zd.sum method
numbers = [1, 3, 25, 32.5, [21.6, "66.6", ["4", "6"]]]
result = zm.sum(numbers)

# Print the result variables
print(result)
```
__output :__
```bash
159.7
```
<!--  -->

<code>zedmath.is_odd(a)</code> - Returns given numbers is odd or non odd.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2"  and assign its the result of zd.is_odd method
result = zm.is_odd(17)
result2 = zm.is_odd(16)

# Print the result variables
print(result)
print(result2)
```
__output :__
```bash
True
False
```
<!--  -->

<code>zedmath.is_even(a)</code> - Returns given numbers is even or non even.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2"  and assign its the result of zd.is_even method
result = zm.is_even(17)
result2 = zm.is_even(16)

# Print the result variables
print(result)
print(result2)
```
__output :__
```bash
False
True
```
<!--  -->

<code>zedmath.ceil(a)</code> - Rounds a number up to its nearest integer.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2"  and assign its the result of zd.ceil method
result = zm.ceil(11.7)
result2 = zm.ceil(11.3)

# Print the result variables
print(result)
print(result2)
```
__output :__
```bash
11
11
```
<!--  -->

<code>zedmath.floor(a)</code> - Returns the value of a rounded down to its nearest integer.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2"  and assign its the result of zd.floor method
result = zm.floor(11.7)
result2 = zm.floor(11.3)

# Print the result variables
print(result)
print(result2)
```
__output :__
```bash
11
11
```
<!--  -->

<code>zedmath.sign(a)</code> - Returns given number is positive or negative using 1,-1,0.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2", "result3" and assign its the result of zd.sign method
result = zm.sign(17)
result2 = zm.sign(-17)
result3 = zm.sign(0)

# Print the result variables
print(result)
print(result2)
print(result3)
```
__output :__
```bash
1
-1
0
```
<!--  -->

<code>zedmath.ceil(a)</code> - Rounds a number up to its nearest integer.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2"  and assign its the result of zd.ceil method
result = zm.ceil(11.7)
result2 = zm.ceil(11.3)

# Print the result variables
print(result)
print(result2)
```
__output :__
```bash
11
11
```
<!--  -->

<code>zedmath.floor(a)</code> - Returns the value of a rounded down to its nearest integer.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result", "result2"  and assign its the result of zd.floor method
result = zm.floor(11.7)
result2 = zm.floor(11.3)

# Print the result variables
print(result)
print(result2)
```
__output :__
```bash
11
11
```
<!--  -->

<code>zedmath.min(*args)</code> - Returns minimum number.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result" and assign its the result of zd.min method

numbers = [1, 3, 25, 32.5, [21.6, "66.6", ["4", "6"]]]

result = zm.min(numbers)

# Print the result variable
print(result)
```
__output :__
```bash
1.0
```
<!--  -->

<code>zedmath.max(*args)</code> - Returns maximum number.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result" and assign its the result of zd.max method

numbers = [1, 3, 25, 32.5, [21.6, "66.6", ["4", "6"]]]

result = zm.max(numbers)

# Print the result variable
print(result)
```
__output :__
```bash
66.66
```
<!--  -->

<code>zedmath.digits(n)</code> - Returns all digits of given number.

<!--  -->
__code :__
```python
# Import zedmath library
import zedmath as zm

# Create variables called "result" and assign its the result of zd.digits method

numbers = 178

result = zm.digits(numbers)

# Print the result variable
print(result)
```
__output :__
```bash
(1, 7, 8)
```
<!--  -->

