"DOTAAbilities"
{
    "Version"       "1"
	
	//=================================================================================================================
	// Ability: Bloodseeker's Bloodrage
	//=================================================================================================================
	"bloodseeker_bloodrage"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IMMEDIATE"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"SpellDispellableType"			"SPELL_DISPELLABLE_YES"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_PURE"	
		"HasShardUpgrade"				"1"
		"FightRecapLevel"				"1"
		"AbilitySound"					"hero_bloodseeker.bloodRage"
		
		// Casting
		//-------------------------------------------------------------------------------------------------------------
		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"0"	

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"14 12 10 8"
		
		// Cast Range
		//-------------------------------------------------------------------------------------------------------------
		
		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportValue"	"0.1"	// Primarily about the damage

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
				"duration"					"8"
				"attack_speed"				
				{
					"value"		"55 80 105 130"
					"special_bonus_unique_bloodseeker_5"	"+30"
				}
				"spell_amp"				
				{
					"value"		"15 20 25 30"
				}
				"damage_pct"				
				{
					"value"		"1.2"	// NOTE: if changing this, change damage_pct_enemies
					"special_bonus_unique_bloodseeker"		"-0.7"
					"DamageTypeTooltip"			"DAMAGE_TYPE_PURE"
				}
				"max_health_dmg_pct"	
				{
					"value"						"0"
					"special_bonus_shard"		"+1.5"
				}
				"thirst_threshold_bonus"
				{
					"value"			"0"
				}
				"can_silence"
				{
					"special_bonus_facet_bloodseeker_old_blood"			"1"
				}
				"base_damage_amp"
				{
					"value"				"0"
					"CalculateSpellDamageTooltip"	"0"
					"DamageTypeTooltip"				"DAMAGE_TYPE_PHYSICAL"
				}
				"AbilityManaCost"
				{
					"value"   "0"
					"special_bonus_facet_bloodseeker_old_blood"			"=60"
				}
		}
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_1"
		"AbilityCastGestureSlot"		"DEFAULT"
	}
	
	//=================================================================================================================
	// Ability: Bloodseeker's Blood Rite/Bath
	//=================================================================================================================
	"bloodseeker_blood_bath"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_PURE"	
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"SpellDispellableType"			"SPELL_DISPELLABLE_YES"
		"AbilitySound"					"hero_bloodseeker.bloodRite"

		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastRange"				"1500"
		"AbilityCastPoint"				"0.3"
		
		// Time		
		//-------------------------------------------------------------------------------------------------------------
	
		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"90 100 110 120"


		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
				"AbilityCooldown"				
				{
					"value"			"15 14 13 12"
				}
				"radius"
				{
					"value"		"600"
					"affected_by_aoe_increase"	"1"
				}
				"silence_duration"			
				{
					"value"												"3 4 5 6"
					"special_bonus_unique_bloodseeker_7"				"+3.0"
				}
				"damage"					
				{
					"value"			"100 155 210 265"
					"special_bonus_unique_bloodseeker_2"	"+100"
				}
				"heal"
				{
					"value"			"0"
				}
				"strong_dispel_count"
				{
					"value"			"0"
				}
				"delay"						"2.6"
				"delay_plus_castpoint_tooltip"						"2.9"
		}
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_2"
	}

	//=================================================================================================================
	// Ability: Bloodseeker's Thirst
	//=================================================================================================================
	"bloodseeker_thirst"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"AbilityCastPoint"				"0.3"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"IsBreakable"					"1"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		// "AbilityCooldown"				"15.0"

		// Cost
		//-------------------------------------------------------------------------------------------------------------

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"AbilityManaCost"
			{
				"value" "0"
				"special_bonus_facet_bloodseeker_bloodrush"				"50"
			}

			"min_bonus_pct"				"100"
			"bonus_movement_speed"		
			{
				"value"									"10 20 30 40"
				"special_bonus_unique_bloodseeker_4"	"+15"
			}
			"active_movement_speed"
			{
				"value"													"0"
				"special_bonus_facet_bloodseeker_bloodrush"				"6 12 18 24"
			}
			"active_duration"						
			{
				"value"				"0"
				"special_bonus_facet_bloodseeker_bloodrush"				"5"
			}
			"inactive_penalty_pct"
			{
				"value"													"0"
				"special_bonus_facet_bloodseeker_bloodrush"				"+50.0"		// NOTE: inactive bonuses are 100 - x
			}
			"sanguivore_multiplier"
			{
				"value"													"0"
				"special_bonus_facet_bloodseeker_bloodrush"				"2"
			}
			"max_bonus_pct"				"25"
			"visibility_threshold_pct"	"25"
			"invis_threshold_pct"	"25"
			"linger_duration"			"4.0"
		}
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_3"
		"AbilityCastGestureSlot"		"DEFAULT"
	}

	//=================================================================================================================
	// Ability: Bloodseeker's Rupture
	//=================================================================================================================
	"bloodseeker_rupture"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
		"AbilityUnitTargetTeam"			"DOTA_UNIT_TARGET_TEAM_ENEMY"
		"AbilityUnitTargetType"			"DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
		"AbilityType"					"ABILITY_TYPE_ULTIMATE"
		"AbilityUnitTargetFlags"		"DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"SpellDispellableType"			"SPELL_DISPELLABLE_NO"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_PURE"	
		"FightRecapLevel"				"2"
		"AbilitySound"					"hero_bloodseeker.rupture"
		"HasScepterUpgrade"				"1"

		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastPoint"				"0.4"
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_6"

		// Time		
		//-------------------------------------------------------------------------------------------------------------

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"125 175 225"
			
		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportValue"	"0.0"	// Only does damage

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"duration"					"9 10 11"
			"movement_damage_pct"		
			{
				"value"	"35 45 55"
				"CalculateSpellDamageTooltip"	"0"
			}
			"hp_pct"
			{
				"value"							"10"
				"CalculateSpellDamageTooltip"	"0"
				"special_bonus_scepter"			"+3"		
				"DamageTypeTooltip"				"DAMAGE_TYPE_PURE"		
			}
			"damage_cap_amount"			
			{
				"value"	"200"
				"CalculateSpellDamageTooltip"	"0"
			}

			"knockback"	
			{
				"value"		"0"
				"special_bonus_facet_bloodseeker_arterial_spray" "50"
			}

			"knockback_duration"
			{
				"value"		"0"
				"special_bonus_facet_bloodseeker_arterial_spray"	"0.1"
			}

			"AbilityCastRange"			
			{
				"value"	"800"
				"special_bonus_unique_bloodseeker_3"		"+400"				
			}
			"AbilityCharges"		
			{
				"value"	"0"
				"special_bonus_scepter"	"+2"
			}
			"AbilityCooldown"		"75 70 65"			

		}
	}

	//=================================================================================================================
	// Ability: Bloodseeker's Blood Mist
	//=================================================================================================================
	"bloodseeker_blood_mist"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE | DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL"
		"AbilityUnitTargetTeam"			"DOTA_UNIT_TARGET_TEAM_ENEMY"
		"AbilityUnitTargetType"			"DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"		
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"	
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"SpellDispellableType"			"SPELL_DISPELLABLE_NO"
		"MaxLevel"						"1"
		"FightRecapLevel"				"1"
		"IsGrantedByScepter"			"1"
		"HasScepterUpgrade"				"1"

		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastPoint"				"0.5"
		"AbilityCooldown"				"3.0"
		"AbilityCastAnimation"			"ACT_DOTA_CAST_ABILITY_4"
	
		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"0"
			
		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"hp_cost_per_second"	
			{
				"value"				"7"
				"DamageTypeTooltip"		"DAMAGE_TYPE_MAGICAL"
			}
			"radius"				
			{
				"value"		"450"
				"affected_by_aoe_increase"	"1"
			}
			"movement_slow"			"30"
			"barrier_decay_pct"			"0.5"
			"voracity_bonus_pct"		"50"
			
		}
	}

	//=================================================================================================================
	// Ability: Bloodseeker's Thirst
	//=================================================================================================================
	"bloodseeker_sanguivore"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | DOTA_ABILITY_BEHAVIOR_FORCE_NO_INNATE_UI | DOTA_ABILITY_BEHAVIOR_HIDDEN"
		"AbilityCastPoint"				"0.3"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"MaxLevel"						"1"
		"Innate"						"1"
		"IsBreakable"					"1"

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"base_heal"							"30"
			"heal_hp_pct"				
			{
				"hero_levelup"	"1.5"
			}
			
			"creep_lifesteal_reduction_pct"		"40"
			"deny_lifesteal_reduction_pct"						"0"

			"half_bonus_aoe"		
			{
				"value"		"300"
				"affected_by_aoe_increase"	"1"
			}

			"barrier_decay_pct"			
			{
				"value"								"0"
				"special_bonus_unique_bloodseeker_overheal_barrier"				"1.5"
			}
			"max_shield_pct"
			{
				"value"								"0"
				"special_bonus_unique_bloodseeker_overheal_barrier"				"+35"
			}
			"pure_damage_lifesteal_pct"
			{
				"value"								"0"
				"special_bonus_unique_bloodseeker_pure_damage_lifesteal"				"=25"
			}
		}
	}
}