Metadata-Version: 2.1
Name: pylol-rl
Version: 1.0.0
Summary: PyLoL environment and library for training agents.
Home-page: https://github.com/MiscellaneousStuff/pylol
Author: MiscellaneousStuff
Author-email: raokosan@gmail.com
License: MIT License
Keywords: League of Legends
Platform: UNKNOWN
Classifier: Development Status :: 4 - Beta
Classifier: Environment :: Console
Classifier: Intended Audience :: Science/Research
Classifier: Operating System :: POSIX :: Linux
Classifier: Operating System :: Microsoft :: Windows
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.7
Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
Description-Content-Type: text/markdown
Requires-Dist: absl-py (>=0.1.0)
Requires-Dist: numpy (>=1.10)
Requires-Dist: six
Requires-Dist: redis
Requires-Dist: portpicker

PyLoL - League of Legends v4.20 Learning Environment

PyLoL is the Python component of the League of Legends v4.20 Learning Environment
(using a modified version of the LeagueSandbox's GameServer project, not the
original server from Riot). It exposes a custom machine learning API for the
GameServer project as a Python RL Environment. PyLoL provides an interface for RL
agents to interact with the League of Legends v4.20, getting observations and
sending actions.

Read the README at https://github.com/MiscellaneousStuff/pylol for more information.


