Metadata-Version: 2.1
Name: mekaconverter
Version: 1.0.0
Summary: A tool to convert Meka's assets to JSON format.
Home-page: https://github.com/TheMekaverse/MekaConverter
Author: Thibault Walterspieler
License: MIT
Platform: UNKNOWN
Requires-Python: >=3.9
Description-Content-Type: text/markdown
Requires-Dist: black (==22.1.0)
Requires-Dist: click (==8.0.4)
Requires-Dist: mekaconverter (==1.0.0)
Requires-Dist: mypy-extensions (==0.4.3)
Requires-Dist: pathspec (==0.9.0)
Requires-Dist: platformdirs (==2.5.1)
Requires-Dist: pyfiglet (==0.8.post1)
Requires-Dist: toml (==0.10.2)
Requires-Dist: tomli (==2.0.1)
Requires-Dist: typing-extensions (==4.1.1)
Requires-Dist: zipp (==3.7.0)

# MekaConverter

Convert c4d images export to a JSON format that can be used by C4D with a converter.

## Installation

This project uses PyEnv to manage Python environments.
PyEnv is a Python package manager for Windows, Mac and Linux.

### MacOS

The simple way to install PyEnv is with [Homebrew](https://brew.sh):

```bash
brew update
brew install pyenv
```

Then follow the rest of the post-installation steps under [Basic GitHub Checkout](https://github.com/pyenv/pyenv#basic-github-checkout), starting with #2 ("Configure your shell's environment for Pyenv").


