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# `grease.controller` – General Behavioral Aspects

class `grease.controller.``EulerMovement`(position_component='position', movement_component='movement')

  System that applies entity movement to position using Euler’s method

  Parameters: | position_component – Name of `grease.component.Position` component to update. movement_component – Name of `grease.component.Movement` component used to update position.

  `set_world`(world)
    Bind the system to a world
  `step`(dt)
    Apply movement to position

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