System	
  Reference	
   Document	
  5.1 	
   5	
  
	
   Halfling	
  Nimbleness.	
   You	
  can	
  move	
  through	
  the	
  
space	
  of	
  any	
  creature	
  that	
  is	
  of	
  a	
  size	
  larger	
  than	
  
yours.	
  
	
   Languages.	
  You	
  can	
  speak,	
  read,	
  and	
  write	
  
Common	
  and	
  Halfling.	
  The	
  Halfling	
  language	
  isn’t	
  
secret,	
  but	
  halflings	
  are	
  loath	
  to	
  share	
  it	
  with	
  others.	
  
They	
  write	
  very	
  little,	
  so	
  they	
  don’t	
  have	
  a	
  rich	
  body	
  
of	
  literature.	
  Their	
  oral	
  tradition,	
  however,	
  is	
  very	
  
strong.	
  Almost	
  all	
  halflings	
  speak	
  Common	
  to	
  
converse	
  with	
  the	
  people	
  in	
  whose	
  lands	
  they	
  dwell	
  
or	
  through	
  which	
  they	
  are	
  traveling. 	
  
Lightfoot 
As	
  a	
  lightfoot	
  halfling,	
  you	
  can	
  easily	
  hide	
  from	
  
notice,	
  even	
  using	
  other	
  people	
  as	
  cover.	
  You’re	
  
inclined	
  to	
  be	
  affable	
  and	
  get	
  along	
  well	
  with	
  others. 	
  
	
   Lightfoots	
  are	
  more	
  prone	
  to	
  wanderlust	
  than	
  
other	
  halflings,	
  and	
  often	
  dwell	
  alongside	
  other	
  races	
  
or	
  take	
  up	
  a	
  nomadic	
  life. 	
  
	
   Ability	
  Score	
  Increase. 	
  Your	
  Charisma	
  score	
  
increases	
  by	
  1. 	
  
	
   Naturally	
  Stealthy. 	
  You	
  can	
  attempt	
  to	
  hide	
  even	
  
when	
  you	
  are	
  obscured	
  only	
  by	
  a	
  creature	
  that	
  is	
  at	
  
least	
  one	
  size	
  larger	
  than	
  you. 	
  
Human 
Human Traits 
It’s	
  hard	
  to	
  make	
  generalizations	
  about	
  humans,	
  but	
  
your	
  human	
  character	
  h as	
  these	
  traits. 	
  
	
   Ability	
  Score	
  Increase.	
   Your	
  ability	
  scores	
  each	
  
increase	
  by	
  1.	
  
	
   Age.	
  Humans	
  reach	
  adulthood	
  in	
  their	
  late	
  teens	
  
and	
  live	
  less	
  than	
  a	
  century. 	
  
	
   Alignment.	
  Humans	
  tend	
  toward	
  no	
  particular	
  
alignment.	
  The	
  best	
  and	
  the	
  worst	
  are	
  found	
  among	
  
them.	
  
	
   Size.	
  Humans	
  vary	
  widely	
  in	
  height	
  and	
  build,	
  
from	
  barely	
  5	
  feet	
  to	
  well	
  over	
  6	
  feet	
  tall.	
  Regardless	
  
of	
  your	
  position	
  in	
  that	
  range,	
  your	
  size	
  is	
  Medium. 	
  
Speed.	
  Your	
  base	
  walking	
  speed	
  is	
  30	
  feet. 	
  
	
   Languages.	
  You	
  can	
  speak,	
  read,	
  and	
  write	
  
Common	
  and	
  one	
  extra	
  language	
  of	
  your	
  choice.	
  
Humans	
  typically	
  learn	
  the	
  languages	
  of	
  other	
  
peoples	
  they	
  deal	
  with,	
  including	
  obscure	
  dialects.	
  
They	
  are	
  fond	
  of	
  sprinkling	
  their	
  speech	
  with	
  words	
  
borrowed	
  from	
  other	
  tongues:	
  Orc	
  curses,	
  Elvish	
  
musical	
  expressions ,	
  Dwarvish	
  military	
  phrases,	
  and	
  
so	
  on.	
  
Dragonborn 
Dragonborn Traits 
Your	
  draconic	
  heritage	
  manifests	
  in	
  a	
  variety	
  of	
  
traits	
  you	
  share	
  with	
  other	
  dragonborn. 	
  
	
   Ability	
  Score	
  Increase. 	
  Your	
  Strength	
  score	
  
increases	
  by	
  2,	
  and	
  your	
  Charisma	
  score	
  increases	
  
by	
  1.	
  
	
   Age.	
  Young	
  dragonborn	
  grow	
  quickly.	
  They	
  walk	
  
hours	
  after	
  hatching,	
  attain	
  the	
  size	
  and	
  
development	
  of	
  a	
  10 -­‐‑year-­‐‑old	
  human	
  child	
  by	
  the	
  
age	
  of	
  3,	
  and	
  reach	
  adulthood	
  by	
  15.	
  They	
  live	
  to	
  be	
  
around	
  80.	
  
	
   Alignment.	
  Dragonborn	
  tend	
  to	
  extremes,	
  making	
  
a	
  conscious	
  choice	
  for	
  one	
  side	
  or	
  the	
  other	
  in	
  the	
  
cosmic	
  war	
  between	
  good	
  and	
  evil.	
  Most	
  dragonborn	
  
are	
  good,	
  but	
  those	
  who	
  side	
  with	
  evil	
  can	
  be	
  terrible	
  
villains.	
  
	
   Size.	
  Dragonborn	
  are	
  taller	
  and	
  heavier	
  than	
  
humans,	
  standing	
  well	
  over	
  6	
  feet	
  tall	
  and	
  averaging	
  
almost	
  250	
  pounds.	
  Your	
  size	
  is	
  Medium. 	
  
Speed.	
  Your	
  base	
  walking	
  speed	
  is	
  30	
  feet. 	
  
Draconic	
  Ancestry	
  
Dragon	
   Damage	
  Type	
   Breath	
  Weapon	
  
Black	
   Acid	
   5	
  by	
  30	
  ft.	
  line	
  (Dex.	
  save) 	
  
Blue	
   Lightning	
   5	
  by	
  30	
  ft.	
  line	
  (Dex.	
  save)	
  
Brass	
   Fire	
   5	
  by	
  30	
  ft.	
  line	
  (Dex.	
  save) 	
  
Bronze	
   Lightning	
   5	
  by	
  30	
  ft.	
  line	
  (Dex.	
  save) 	
  
Copper	
   Acid	
   5	
  by	
  30	
  ft.	
  line	
  (Dex.	
  save) 	
  
Gold	
   Fire	
   15	
  ft.	
  cone	
  (Dex.	
  save) 	
  
Green	
   Poison	
   15	
  ft.	
  cone	
  (Con.	
  save) 	
  
Red	
   Fire	
   15	
  ft.	
  cone	
  (Dex.	
  save) 	
  
Silver	
   Cold	
   15	
  ft.	
  cone	
  (Con.	
  save) 	
  
White	
   Cold	
   15	
  ft.	
  cone	
  (Con.	
  save) 	
  
	
   Draconic	
  Ancestry. 	
  You	
  have	
  draconic	
  ancestry.	
  
Choose	
  one	
  type	
  of	
  dragon	
  from	
  the	
  Draconic	
  
Ancestry	
  table.	
  Your	
  breath	
  weapon	
  and	
  damage	
  
resistance	
  are	
  determined	
  by	
  the	
  dragon	
  type,	
  as	
  
shown	
  in	
  the	
  table. 	
  
	
   Breath	
  Weapon. 	
  You	
  can	
  use	
  your	
  action	
  to	
  
exhale	
  destructive	
  energy.	
  Your	
  draconic	
  ancestry	
  
determines	
  the	
  size,	
  shape,	
  and	
  damage	
  type	
  of	
  the	
  
exhalation.	
  
	
   When	
  you	
  use	
  your	
  breath	
  weapon,	
  each	
  creature	
  
in	
  the	
  area	
  of	
  the	
  exhalation	
  mus t	
  make	
  a	
  saving	
  
throw,	
  the	
  type	
  of	
  which	
  is	
  determined	
  by	
  your	
  
draconic	
  ancestry.	
  The	
  DC	
  for	
  this	
  saving	
  throw	
  
equals	
  8	
  +	
  your	
  Constitution	
  modifier	
  +	
  your	
  
proficiency	
  bonus.	
  A	
  creature	
  takes	
  2d6	
  damage	
  on	
  a	
  
failed	
  save,	
  and	
  half	
  as	
  much	
  damage	
  on	
  a	
  succes sful	
  