System	
  Reference	
   Document	
  5.1 	
   19	
  
Druid 
Class Features 
As	
  a	
  druid,	
  you	
  gain	
  the	
  following	
  class	
  features. 	
  
Hit Points 
Hit	
  Dice:	
  1d8	
  per	
  druid	
  level 	
  
Hit	
  Points	
  at	
  1st	
  Level:	
   8	
  +	
  your	
  Constitution	
  
modifier	
  
Hit	
  Points	
  at	
  Higher	
  Levels:	
   1d8	
  (or	
  5)	
  +	
  your	
  
Constitution	
  modifier	
  per	
  druid	
  level	
  after	
  1st 	
  
Proficiencies 
Armor:	
  Light	
  armor,	
  medium	
  armor,	
  shields	
  (druids	
  
will	
  not	
  wear	
  a rmor	
  or	
  use	
  shields	
  made	
  of	
  metal) 	
  
Weapons:	
  Clubs,	
  daggers,	
  darts,	
  javelins,	
  maces,	
  
quarterstaffs,	
  scimitars,	
  sickles,	
  slings,	
  spears 	
  
Tools:	
  Herbalism	
  kit	
  
Saving	
  Throws:	
   Intelligence,	
  Wisdom 	
  
Skills:	
  Choose	
  two	
  from	
  Arcana,	
  Animal	
  Handling,	
  
Insight,	
  Medicine,	
  Nature,	
  Perception,	
  Religion,	
  
and	
  Survival	
  
Equipment 
You	
  start	
  with	
  the	
  following	
  equipment,	
  in	
  addition	
  
to	
  the	
  equipment	
  granted	
  by	
  your	
  background: 	
  
• (a)	
  a	
  wooden	
  shield	
  or	
  ( b)	
  any	
  simple	
  weapon
• (a)	
  a	
  scimitar	
  or	
  ( b)	
  any	
  simple	
  melee	
  weapon
• Leather	
  armor,	
  an	
  explorer’s	
  pack,	
  and	
  a	
  druidic
focus	
  
The	
  Druid	
  
Proficiency	
   Cantrips	
   Spell	
  Slots	
  per	
  Spell	
  Level 	
  
Level	
   Bonus	
   Features	
   Known	
   1st	
   2nd	
   3rd	
   4th	
   5th	
   6th	
   7th	
   8th	
   9th	
  
1st	
   +2 Druidic,	
  Spellcasting 	
   2	
   2	
          
2nd	
   +2 Wild	
  Shape,	
  Druid	
  Circle 	
   2	
   3	
          
3rd	
   +2  2	
   4	
   2	
         
4th	
   +2 Wild	
  Shape	
  improvement, 	
  Ability	
  Score	
  
Improvement	
  
3	
   4	
   3	
         
5th	
   +3  3	
   4	
   3	
   2	
        
6th	
   +3 Druid	
  Circle	
  feature 	
   3	
   4	
   3	
   3	
        
7th	
   +3  3	
   4	
   3	
   3	
   1	
       
8th	
   +3 Wild	
  Shape	
  improvement, 	
  Ability	
  Score	
  
Improvement	
  
3	
   4	
   3	
   3	
   2	
       
9th	
   +4  3	
   4	
   3	
   3	
   3	
   1	
      
10th	
   +4 Druid	
  Circle	
  feature 	
   4	
   4	
   3	
   3	
   3	
   2	
      
11th	
   +4  4	
   4	
   3	
   3	
   3	
   2	
   1	
     
12th	
   +4 Ability	
  Score	
  Improvement 	
   4	
   4	
   3	
   3	
   3	
   2	
   1	
     
13th	
   +5  4	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
    
14th	
   +5 Druid	
  Circle	
  feature 	
   4	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
    
15th	
   +5  4	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
   
16th	
   +5 Ability	
  Score	
  Improvement 	
   4	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
   
17th	
   +6  4	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
   1	
  
18th	
   +6 Timeless	
  Body,	
  Beast	
  Spells 	
   4	
   4	
   3	
   3	
   3	
   3	
   1	
   1	
   1	
   1	
  
19th	
   +6 Ability	
  Score	
  Improvement 	
   4	
   4	
   3	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
  
20th	
   +6 Archdruid	
   4	
   4	
   3	
   3	
   3	
   3	
   2	
   2	
   1	
   1	
  
Druidic 
You	
  know	
  Druidic,	
  the	
  secret	
  language	
  of	
  druids.	
  You	
  
can	
  speak	
  the	
  language	
  and	
  use	
  it	
  to	
  leave	
  hidden	
  
messages.	
  You	
  and	
   others	
  who	
  know	
  this	
  language	
  
automatically	
  spot	
  such	
  a	
  message.	
  Others	
  spot	
  the	
  
message’s	
  presence	
  with	
  a	
  successful	
  DC	
  15	
  Wisdom	
  
(Perception)	
  check	
  but	
  can’t	
  decipher	
  it	
  without	
  
magic.	
  
Spellcasting 
Drawing	
  on	
  the	
  divine	
  essence	
  of	
  nature	
  itself,	
  you	
  
can	
  cast	
  spells	
  to	
  shape	
  that	
  essence	
  to	
  your	
  will. 	
  