System	
  Reference	
   Document	
  5.1 	
   42	
  
Sorcerer 
Class Features 
As	
  a	
  sorcerer,	
  you	
  gain	
  the	
  following	
  class	
  features. 	
  
Hit Points 
Hit	
  Dice:	
  1d6	
  per	
  sorcerer	
  level 	
  
Hit	
  Points	
  at	
  1st	
  Level: 	
  6	
  +	
  your	
  Constitution	
  
modifier	
  
Hit	
  Points	
  at	
  Higher	
  Levels: 	
  1d6	
  (or	
  4)	
  +	
  your	
  
Constitution	
  modifier	
  per	
  sorcerer	
  level	
  after	
  1st 	
  
Proficiencies 
Armor:	
  None	
  
Weapons:	
  Daggers,	
  darts,	
  slings,	
  quarterstaffs,	
  light	
  
crossbows	
  
Tools:	
  None	
  
Saving	
  Throws: 	
  Constitution,	
  Charisma 	
  
Skills:	
  Choose	
  two	
  from	
  Arcana,	
  Deception,	
  Ins ight,	
  
Intimidation,	
  Persuasion,	
  and	
  Religion 	
  
Equipment 
You	
  start	
  with	
  the	
  following	
  equipment,	
  in	
  addition	
  
to	
  the	
  equipment	
  granted	
  by	
  your	
  background: 	
  
• (a)	
  a	
  light	
  crossbow	
  and	
  20	
  bolts	
  or	
  ( b)	
  any	
  simple
weapon
• (a)	
  a	
  component	
  pouch	
  or	
  ( b)	
  an	
  arcane	
  focus
• (a)	
  a	
  dungeoneer’s	
  pack	
  or	
  ( b)	
  an	
  explorer’s	
  pack
• Two	
  daggers
The	
  Sorcerer	
  
Proficiency	
   Sorcery	
   Cantrips	
   Spells	
   —Spell	
  Slots	
  per	
  Spell	
  Level—	
  
Level	
   Bonus	
   Points	
   Features	
   Known	
   Known	
   1st	
   2nd	
   3rd	
   4th	
   5th	
   6th	
   7th	
   8th	
   9th	
  
1st	
   +2  Spellcasting,	
  Sorcerous	
  
Origin	
  
4	
   2	
   2	
          
2nd	
   +2 2	
   Font	
  of	
  Magic	
   4	
   3	
   3	
          
3rd	
   +2 3	
   Metamagic	
   4	
   4	
   4	
   2	
         
4th	
   +2 4	
   Ability	
  Score	
  
Improvement	
  
5	
   5	
   4	
   3	
         
5th	
   +3 5	
    5	
   6	
   4	
   3	
   2	
        
6th	
   +3 6	
   Sorcerous	
  Origin	
  
feature	
  
5	
   7	
   4	
   3	
   3	
        
7th	
   +3 7	
    5	
   8	
   4	
   3	
   3	
   1	
       
8th	
   +3 8	
   Ability	
  Score	
  
Improvement	
  
5	
   9	
   4	
   3	
   3	
   2	
       
9th	
   +4 9	
    5	
   10	
   4	
   3	
   3	
   3	
   1	
      
10th	
   +4 10	
   Metamagic	
   6	
   11	
   4	
   3	
   3	
   3	
   2	
      
11th	
   +4 11	
    6	
   12	
   4	
   3	
   3	
   3	
   2	
   1	
     
12th	
   +4 12	
   Ability	
  Score	
  
Improvement	
  
6	
   12	
   4	
   3	
   3	
   3	
   2	
   1	
     
13th	
   +5 13	
    6	
   13	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
    
14th	
   +5 14	
   Sorcerous	
  Origin	
  
feature	
  
6	
   13	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
    
15th	
   +5 15	
    6	
   14	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
   
16th	
   +5 16	
   Ability	
  Score	
  
Improvement	
  
6	
   14	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
   
17th	
   +6 17	
   Metamagic	
   6	
   15	
   4	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
   1	
  
18th	
   +6 18	
   Sorcerous	
  Origin	
  
feature	
  
6	
   15	
   4	
   3	
   3	
   3	
   3	
   1	
   1	
   1	
   1	
  
19th	
   +6 19	
   Ability	
  Score	
  
Improvement	
  
6	
   15	
   4	
   3	
   3	
   3	
   3	
   2	
   1	
   1	
   1	
  
20th	
   +6 20	
   Sorcerous	
  Restoration 	
   6	
   15	
   4	
   3	
   3	
   3	
   3	
   2	
   2	
   1	
   1	
  