System	
  Reference	
   Document	
  5.1 	
   106	
  
Find	
  the	
  Path	
  
Guards	
  and	
  Wards 	
  
Irresistible	
  Dance 	
  
Mass	
  Suggestion 	
  
Programmed	
  Illusion 	
  
True	
  Seeing	
  
7th Level 
Arcane	
  Sword	
  
Etherealness	
  
Forcecage	
  
Magnificent	
  Mansion 	
  
Mirage	
  Arcane 	
  
Project	
  Image	
  
Regenerate	
  
Resurrection	
  
Symbol	
  
Teleport	
  
8th Level 
Dominate	
  Monster 	
  
Feeblemind	
  
Glibness	
  
Mind	
  Blank	
  
Power	
  Word	
  Stun	
  
9th Level 
Foresight	
  
Power	
  Word	
  Kill 	
  
True	
  Polymorph 	
  
Cleric Spells 
Cantrips (0 Level) 
Guidance	
  
Light	
  
Mending	
  
Resistance	
  
Sacred	
  Flame	
  
Spare	
  the	
  Dying	
  
Thaumaturgy	
  
1st Level 
Bane	
  
Bless	
  
Command	
  
Create	
  or	
  Destroy	
  Water 	
  
Cure	
  Wounds	
  
Detect	
  Evil	
  and	
  Good 	
  
Detect	
  Magic	
  
Detect	
  Poison	
  and	
  Disease 	
  
Guiding	
  Bolt	
  
Healing	
  Word	
  
Inflict	
  Wounds 	
  
Protection	
  from	
  Evil	
  and	
  Good 	
  
Purify	
  Food	
  and	
  Drink 	
  
Sanctuary	
  
Shield	
  of	
  Faith	
  
2nd Level 
Aid	
  
Augury	
  
Blindness/Deafness 	
  
Calm	
  Emotions	
  
Continual	
  Flame 	
  
Enhance	
  Ability 	
  
Find	
  Traps	
  
Gentle	
  Repose	
  
Hold	
  Person	
  
Lesser	
  Restoration 	
  
Locate	
  Object	
  
Prayer	
  of	
  Healing 	
  
Protection	
  from	
  Poison 	
  
Silence	
  
Spiritual	
  Weapon 	
  
Warding	
  Bond 	
  
Zone	
  of	
  Truth	
  
3rd Level 
Animate	
  Dead	
  
Beacon	
  of	
  Hope 	
  
Bestow	
  Curse	
  
Clairvoyance	
  
Create	
  Food	
  and	
  Water 	
  
Daylight	
  
Dispel	
  Magic	
  
Glyph	
  of	
  Warding 	
  
Magic	
  Circle	
  
Mass	
  Healing	
  Word 	
  
Meld	
  into	
  Stone 	
  
Protection	
  from	
  Energy 	
  
Remove	
  Curse	
  
Revivify	
  
Sending	
  
Speak	
  with	
  Dead 	
  
Spirit	
  Guardians 	
  
Tongues	
  
Water	
  Walk	
  
4th Level 
Banishment	
  
Control	
  Water	
  
Death	
  Ward	
  
Divination	
  
Freedom	
  of	
  Movement 	
  
Guardian	
  of	
  Faith 	
  