System	
  Reference	
   Document	
  5.1 	
   202	
  
Indefinite	
  Madness	
  
d100	
   Flaw	
  (lasts	
  until	
  cured) 	
  
01–15	
   “Being	
  drunk	
  keeps	
  me	
  sane.” 	
  
16–25	
   “I	
  keep	
  whatever	
  I	
  find.” 	
  
26–30	
   “I	
  try	
  to	
  become	
  more	
  like	
  someone	
  else	
  I	
  
know—adopting	
  his	
  or	
  her	
  style	
  of	
  dress,	
  
mannerisms,	
  and	
  name.” 	
  
31–35	
   “I	
  must	
  bend	
  the	
  truth,	
  exaggerate,	
  or	
  outright	
  
lie	
  to	
  be	
  interesting	
  to	
  other	
  people.” 	
  
36–45	
   “Achieving	
  my	
  goal	
  is	
  the	
  only	
  thing	
  of	
  interest	
  
to	
  me,	
  and	
  I’ll	
  ignore	
  everything	
  else	
  to	
  pursue	
  
it.”	
  
46–50	
   “I	
  find	
  it	
  hard	
  to	
  care	
  about	
  anything	
  that	
  goes	
  
on	
  around	
  me.”	
  
51–55	
   “I	
  don’t	
  like	
  the	
  way	
  people	
  judge	
  me	
  all	
  the	
  
time.”	
  
56–70	
   “I	
  am	
  the	
  smartest,	
  wisest,	
  strongest,	
  fastest,	
  
and	
  most	
  beautiful 	
  person	
  I	
  know.”	
  
71–80	
   “I	
  am	
  convinced	
  that	
  powerful	
  enemies	
  are	
  
hunting	
  me,	
  and	
  their	
  agents	
  are	
  everywhere	
  I	
  
go.	
  I	
  am	
  sure	
  they’re	
  watching	
  me	
  all	
  the	
  time.” 	
  
81–85	
   “There’s	
  only	
  one	
  person	
  I	
  can	
  trust.	
  And	
  only	
  I	
  
can	
  see	
  this	
  special	
  friend.” 	
  
86–95	
   “I	
  can’t	
  take	
  anything	
  seriously.	
  The	
  more	
  
serious	
  the	
  situation,	
  the	
  funnier	
  I	
  find	
  it.” 	
  
96–100	
   “I’ve	
  discovered	
  that	
  I	
  really	
  like	
  killing	
  people.” 	
  
Curing Madness 
A	
  calm	
  emotions	
  spell	
  can	
  suppress	
  the	
  effects	
  of	
  
madness,	
  while	
  a	
   lesser	
  restoration 	
  spell	
  can	
  rid	
  a	
  
character	
  of	
  a	
  short -­‐‑term	
  or	
  long-­‐‑term	
  madness.	
  
Depending	
  on	
  the	
  source	
  of	
  the	
  madness,	
   remove	
  
curse	
  or	
  dispel	
  evil	
  might	
  also	
  prove	
  effective.	
  A	
  
greater	
  restoration 	
  spell	
  or	
  more	
  powerful	
  magic	
  is	
  
required	
  to	
  rid	
  a	
  character	
  of	
  indefinite	
  madness. 	
  