System	
  Reference	
   Document	
  5.1 	
   234	
  
Potion of Flying 
Potion,	
  very	
  rare 	
  
When	
  you	
  drink	
  this	
  potion,	
  you	
  gain	
   a	
  flying	
  speed	
  
equal	
  to	
  your	
  walking	
  speed	
  for	
  1	
  hour	
  and	
  can	
  
hover.	
  If	
  you’re	
  in	
  the	
  air	
  when	
  the	
  potion	
  wears	
  off,	
  
you	
  fall	
  unless	
  you	
  have	
  some	
  other	
  means	
  of	
  staying	
  
aloft.	
  This	
  potion’s	
  clear	
  liquid	
  floats	
  at	
  the	
  top	
  of	
  its	
  
container	
  and	
  has	
  cloudy	
  white	
  impurities	
  drifting	
  in	
  
it.	
  
Potion of Gaseous Form 
Potion,	
  rare	
  
When	
  you	
  drink	
  this	
  potion,	
  you	
  gain	
  the	
  effect	
  of	
  the	
  
gaseous	
  form	
  spell	
  for	
  1	
  hour	
  (no	
  concentration	
  
required)	
  or	
  until	
  you	
  end	
  the	
  effect	
  as	
  a	
  bonus	
  
action.	
  This	
  potion’s	
  container	
  seems	
   to	
  hold	
  fog	
  that	
  
moves	
  and	
  pours	
  like	
  water. 	
  
Potion of Giant Strength 
Potion,	
  rarity	
  varies 	
  
When	
  you	
  drink	
  this	
  potion,	
  your	
  Strength	
  score	
  
changes	
  for	
  1	
  hour.	
  The	
  type	
  of	
  giant	
  determines	
  the	
  
score	
  (see	
  the	
  table	
  below).	
  The	
  potion	
  has	
  no	
  effect	
  
on	
  you	
  if	
  your	
  Strength	
  is	
  equal	
  to	
  or	
  greater	
  than	
  
that	
  score.	
  
	
   This	
  potion’s	
  transparent	
  liquid	
  has	
  floating	
  in	
  it	
  a	
  
sliver	
  of	
  fingernail	
  from	
  a	
  giant	
  of	
  the	
  appropriate	
  
type.	
  The	
  potion	
  of	
  frost	
  giant	
  strength	
   and	
  the	
  potion	
  
of	
  stone	
  giant	
  strength 	
  have	
  the	
  same	
  effect. 	
  
Type	
  of	
  Giant	
   Strength	
   Rarity	
  
Hill	
  giant	
   21	
   Uncommon	
  
Frost/stone	
  giant	
   23	
   Rare	
  
Fire	
  giant	
   25	
   Rare	
  
Cloud	
  giant	
   27	
   Very	
  rare	
  
Storm	
  giant	
   29	
   Legendary	
  
Potion of Growth 
Potion,	
  uncommon 	
  
When	
  you	
  drink	
  this	
  potion,	
  you	
  gain	
  the	
  “enlarge”	
  
effect	
  of	
  the	
  enlarge/reduce	
   spell	
  for	
  1d4	
  hours	
  (no	
  
concentration	
  required).	
  The	
  red	
  in	
  the	
  potion’s	
  
liquid	
  continuously	
  expands	
  from	
  a	
  tiny	
  bead	
  to	
  
color	
  the	
  clear	
  liquid	
  around	
  it	
  and	
  then	
  contracts.	
  
Shaking	
  the	
  bottle	
  fails	
  to	
  interrupt	
  this	
  process. 	
  
Potion of Healing 
Potion,	
  rarity	
  varies 	
  
You	
  regain	
  hit	
  points	
  when	
  you	
  drink	
  this	
  potion.	
  
The	
  number	
  of	
  hit	
  points	
  depends	
  on	
  the	
  potion’s	
  
rarity,	
  as	
  shown	
  in	
  the	
  Potions	
  of	
  Healing	
  table.	
  
Whatever	
  its	
  potency,	
  the	
  potion’s	
  red	
  liquid	
  
glimmers	
  when	
  agitated. 	
  
Potions	
  of	
  Healing	
  
Potion	
  of	
  …	
   Rarity	
   HP	
  Regained	
  
Healing	
   Common	
   2d4	
  +	
  2	
  
Greater	
  healing	
   Uncommon	
   4d4	
  +	
  4	
  
Superior	
  healing	
   Rare	
   8d4	
  +	
  8	
  
Supreme	
  healing	
   Very	
  rare	
   10d4	
  +	
  20	
  
Potion of Heroism 
Potion,	
  rare	
  
For	
  1	
  hour	
  after	
  drinking	
  it,	
  you	
  gain	
  10	
  temporary	
  
hit	
  points	
  that	
  last	
  for	
  1	
  hour.	
  For	
  the	
  same	
  duration,	
  
you	
  are	
  under	
  the	
  effect	
  of	
  the	
   bless	
  spell	
  (no	
  
concentration	
  required).	
  This	
  blue	
  potion	
  bubbles	
  
and	
  steams	
  as	
  if	
  boiling. 	
  
Potion of Invisibility 
Potion,	
  very	
  rare 	
  
This	
  potion’s	
  container	
  looks	
  empty	
  but	
  feels	
  as	
  
though	
  it	
  holds	
  liquid.	
  When	
  you	
  drink	
  it,	
  you	
  
become	
  invisible	
  for	
  1	
  hour.	
  Anything	
  you	
  wear	
  or	
  
carry	
  is	
  invisible	
  with	
  you.	
  The	
  effect	
  ends	
  early	
  if	
  
you	
  attack	
  or	
  cast	
  a	
  spell .	
  
Potion of Mind Reading 
Potion,	
  rare	
  
When	
  you	
  drink	
  this	
  potion,	
  you	
  gain	
  the	
  effect	
  of	
  the	
  
detect	
  thoughts 	
  spell	
  (save	
  DC	
  13).	
  The	
  potion’s	
  
dense,	
  purple	
  liquid	
  has	
  an	
  ovoid	
  cloud	
  of	
  pink	
  
floating	
  in	
  it.	
  
Potion of Poison 
Potion,	
  uncommon 	
  
This	
  concoction	
   looks,	
  smells,	
  and	
  tastes	
  like	
  a	
   potion	
  
of	
  healing	
  or	
  other	
  beneficial	
  potion.	
  However,	
  it	
  is	
  
actually	
  poison	
  masked	
  by	
  illusion	
  magic.	
  An	
   identify	
  
spell	
  reveals	
  its	
  true	
  nature. 	
  
	
   If	
  you	
  drink	
  it,	
  you	
  take	
  3d6	
  poison	
  damage,	
  and	
  
you	
  must	
  succeed	
  on	
  a	
  DC	
  13 	
  Constitution	
  saving	
  
throw	
  or	
  be	
  poisoned.	
  At	
  the	
  start	
  of	
  each	
  of	
  your	
  
turns	
  while	
  you	
  are	
  poisoned	
  in	
  this	
  way,	
  you	
  take	
  
3d6	
  poison	
  damage.	
  At	
  the	
  end	
  of	
  each	
  of	
  your	
  turns,	
  
you	
  can	
  repeat	
  the	
  saving	
  throw.	
  On	
  a	
  successful	
  
save,	
  the	
  poison	
  damage	
  you	
  tak e	
  on	
  your	
  
subsequent	
  turns	
  decreases	
  by	
  1d6.	
  The	
  poison	
  ends	
  
when	
  the	
  damage	
  decreases	
  to	
  0. 	
  