System Reference Document 5.2.1
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Level 8 Bard Spells
Spell School Special
Antipathy/Sympathy Enchantment —
Befuddlement Enchantment —
Dominate Monster Enchantment C
Glibness Enchantment —
Mind Blank Abjuration —
Power Word Stun Enchantment —
Level 9 Bard Spells
Spell School Special
Foresight Divination —
Power Word Heal Enchantment —
Power Word Kill Enchantment —
Prismatic Wall Abjuration —
True Polymorph Transmutation C
Bard Subclass:  
College of Lore
Plumb the Depths of Magical Knowledge
Bards of the College of Lore collect spells and se -
crets from diverse sources, such as scholarly tomes, 
mystical rites, and peasant tales. The college’s mem -
bers gather in libraries and universities to share 
their lore with one another. They also meet at festi -
vals or affairs of state, where they can expose cor -
ruption, unravel lies, and poke fun at self-important 
figures of authority.
Level 3: Bonus Proficiencies
You gain proficiency with three skills of your choice.
Level 3: Cutting Words
You learn to use your wit to supernaturally distract, 
confuse, and otherwise sap the confidence and com -
petence of others. When a creature that you can see 
within 60 feet of yourself makes a damage roll or 
succeeds on an ability check or attack roll, you can 
take a Reaction to expend one use of your Bardic 
Inspiration; roll your Bardic Inspiration die, and 
subtract the number rolled from the creature’s roll, 
reducing the damage or potentially turning the suc -
cess into a failure.
Level 6: Magical Discoveries
You learn two spells of your choice. These spells can 
come from the Cleric, Druid, or Wizard spell list or 
any combination thereof (see a class’s section for its 
spell list). A spell you choose must be a cantrip or a 
spell for which you have spell slots, as shown in the 
Bard Features table.
 You always have the chosen spells prepared, and 
whenever you gain a Bard level, you can replace one 
of the spells with another spell that meets these 
requirements.
Level 14: Peerless Skill
When you make an ability check or attack roll and 
fail, you can expend one use of Bardic Inspiration; 
roll the Bardic Inspiration die, and add the number 
rolled to the d20, potentially turning a failure into 
a success. On a failure, the Bardic Inspiration isn’t 
expended.