System Reference Document 5.2.1
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qualify. You can’t replace an invocation if it’s a pre -
requisite for another invocation that you have.
 When you gain certain Warlock levels, you gain 
more invocations of your choice, as shown in the In -
vocations column of the Warlock Features table.
 You can’t pick the same invocation more than once 
unless its description says otherwise.
Level 1: Pact Magic
Through occult ceremony, you have formed a pact 
with a mysterious entity to gain magical powers. 
The entity is a voice in the shadows—its identity 
unclear—but its boon to you is concrete: the ability 
to cast spells. See “Spells” for the rules on spell -
casting. The information below details how you use 
those rules with Warlock spells, which appear in the 
Warlock spell list later in the class’s description.
 Cantrips. You know two Warlock cantrips of your 
choice. Eldritch Blast and Prestidigitation  are rec-
ommended. Whenever you gain a Warlock level, you 
can replace one of your cantrips from this feature 
with another Warlock cantrip of your choice.
 When you reach Warlock levels 4 and 10, you 
learn another Warlock cantrip of your choice, as 
shown in the Cantrips column of the Warlock Fea-
tures table.
 Spell Slots. The Warlock Features table shows 
how many spell slots you have to cast your Warlock 
spells of levels 1–5. The table also shows the level 
of those slots, all of which are the same level. You 
regain all expended Pact Magic spell slots when you 
finish a Short or Long Rest.
 For example, when you’re a level 5 Warlock, you 
have two level 3 spell slots. To cast the level 1 spell 
Charm Person, you must spend one of those slots, 
and you cast it as a level 3 spell.
 Prepared Spells of Level 1+. You prepare the 
list of level 1+ spells that are available for you 
to cast with this feature. To start, choose two 
level 1 Warlock spells. Charm Person  and Hex are 
recommended.
 The number of spells on your list increases as you 
gain Warlock levels, as shown in the Prepared Spells 
column of the Warlock Features table. Whenever 
that number increases, choose additional War -
lock spells until the number of spells on your list 
matches the number in the table. The chosen spells 
must be of a level no higher than what’s shown in 
the table’s Slot Level column for your level. When 
you reach level 6, for example, you learn a new War -
lock spell, which can be of levels 1–3.
 If another Warlock feature gives you spells that 
you always have prepared, those spells don’t count 
Warlock Features
Level
Proficiency
Bonus Class Features
Eldritch
Invocations Cantrips
Prepared
Spells
Spell
Slots
Slot
Level
1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1
2 +2 Magical Cunning 3 2 3 2 1
3 +2 Warlock Subclass 3 2 4 2 2
4 +2 Ability Score Improvement 3 3 5 2 2
5 +3 — 5 3 6 2 3
6 +3 Subclass feature 5 3 7 2 3
7 +3 — 6 3 8 2 4
8 +3 Ability Score Improvement 6 3 9 2 4
9 +4 Contact Patron 7 3 10 2 5
10 +4 Subclass feature 7 4 10 2 5
11 +4 Mystic Arcanum (level 6 spell) 7 4 11 3 5
12 +4 Ability Score Improvement 8 4 11 3 5
13 +5 Mystic Arcanum (level 7 spell) 8 4 12 3 5
14 +5 Subclass feature 8 4 12 3 5
15 +5 Mystic Arcanum (level 8 spell) 9 4 13 3 5
16 +5 Ability Score Improvement 9 4 13 3 5
17 +6 Mystic Arcanum (level 9 spell) 9 4 14 4 5
18 +6 — 10 4 14 4 5
19 +6 Epic Boon 10 4 15 4 5
20 +6 Eldritch Master 10 4 15 4 5