System Reference Document 5.2.1
77
Wizard
Core Wizard Traits
Primary Ability Intelligence
Hit Point Die D6 per Wizard level
Saving Throw 
Proficiencies
Intelligence and Wisdom
Skill Proficiencies Choose 2: Arcana, History, In -
sight, Investigation, Medicine, 
Nature, or Religion
Weapon Proficiencies Simple weapons
Armor Training None
Starting Equipment Choose A or B: (A) 2 Daggers, 
Arcane Focus (Quarterstaff), 
Robe, Spellbook, Scholar’s 
Pack, and 5 GP; or (B) 55 GP
Becoming a Wizard …
As a Level 1 Character
• Gain all the traits in the Core Wizard Traits table.
• Gain the Wizard’s level 1 features, which are 
listed in the Wizard Features table.
As a Multiclass Character
• Gain the Hit Point Die from the Core Wizard Traits 
table.
• Gain the Wizard’s level 1 features, which are 
listed in the Wizard Features table. See the mul -
ticlassing rules in “Character Creation” to deter -
mine your available spell slots.
Wizard Class Features
As a Wizard, you gain the following class features 
when you reach the specified Wizard levels. These 
features are listed in the Wizard Features table.
Level 1: Spellcasting
As a student of arcane magic, you have learned to 
cast spells. See “Spells” for the rules on spellcasting. 
The information below details how you use those 
rules with Wizard spells, which appear in the Wiz-
ard spell list later in the class’s description.
 Cantrips. You know three Wizard cantrips of your 
choice. Light, Mage Hand, and Ray of Frost are rec -
ommended. Whenever you finish a Long Rest, you 
can replace one of your cantrips from this feature 
with another Wizard cantrip of your choice.
Wizard Features
Proficiency
Bonus
Prepared
Spells
——Spell Slots per Spell Level——
Level Class Features Cantrips 1 2 3 4 5 6 7 8 9
1 +2 Spellcasting, Ritual Adept, 
Arcane Recovery
3 4 2 — — — — — — — —
2 +2 Scholar 3 5 3 — — — — — — — —
3 +2 Wizard Subclass 3 6 4 2 — — — — — — —
4 +2 Ability Score Improvement 4 7 4 3 — — — — — — —
5 +3 Memorize Spell 4 9 4 3 2 — — — — — —
6 +3 Subclass feature 4 10 4 3 3 — — — — — —
7 +3 — 4 11 4 3 3 1 — — — — —
8 +3 Ability Score Improvement 4 12 4 3 3 2 — — — — —
9 +4 — 4 14 4 3 3 3 1 — — — —
10 +4 Subclass feature 5 15 4 3 3 3 2 — — — —
11 +4 — 5 16 4 3 3 3 2 1 — — —
12 +4 Ability Score Improvement 5 16 4 3 3 3 2 1 — — —
13 +5 — 5 17 4 3 3 3 2 1 1 — —
14 +5 Subclass feature 5 18 4 3 3 3 2 1 1 — —
15 +5 — 5 19 4 3 3 3 2 1 1 1 —
16 +5 Ability Score Improvement 5 21 4 3 3 3 2 1 1 1 —
17 +6 — 5 22 4 3 3 3 2 1 1 1 1
18 +6 Spell Mastery 5 23 4 3 3 3 3 1 1 1 1
19 +6 Epic Boon 5 24 4 3 3 3 3 2 1 1 1
20 +6 Signature Spells 5 25 4 3 3 3 3 2 2 1 1