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System Reference Document 5.2.1
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) 
Bludgeoning damage.
Ogre Zombie
Large Undead, Neutral Evil
AC 8  Initiative −2 (8)
HP 85 (9d10 + 36)
Speed 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 19 +4 +4 Dex 6 −2 −2 Con 18 +4 +4
Int 3 −4 −4 WIS 6 −2 +0 Cha 5 −3 −3
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common and Giant but can’t 
speak
CR 2 (XP 450; PB +2)
Traits
Undead Fortitude. If damage reduces the zombie to 0 
Hit Points, it makes a Constitution saving throw (DC 5 
plus the damage taken) unless the damage is Radiant or 
from a Critical Hit. On a successful save, the zombie 
drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 
+ 4) Bludgeoning damage.
Animals
Allosaurus
Large Beast (Dinosaur), Unaligned
AC 13   Initiative +1 (11)
HP 51 (6d10 + 18)
Speed 60 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 19 +4 +4 Dex 13 +1 +1 Con 17 +3 +3
Int 2 −4 −4 WIS 12 +1 +1 Cha 5 −3 −3
Skills Perception +5
Senses Passive Perception 15
Languages None
CR 2 (XP 450; PB +2)
Actions
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 
4) Piercing damage.
Claws. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 
+ 4) Slashing damage. If the target is a Large or smaller 
creature and the allosaurus moved 30+ feet straight 
toward it immediately before the hit, the target has the 
Prone condition, and the allosaurus can make one Bite 
attack against it.
Ankylosaurus
Huge Beast (Dinosaur), Unaligned
AC 15   Initiative +0 (10)
HP 68 (8d12 + 16)
Speed 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 19 +4 +6 Dex 11 +0 +0 Con 15 +2 +2
Int 2 −4 −4 WIS 12 +1 +1 Cha 5 −3 −3
Senses Passive Perception 11
Languages None
CR 3 (XP 700; PB +2)
Actions
Multiattack. The ankylosaurus makes two Tail attacks.
Tail. Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 
+ 4) Bludgeoning damage. If the target is a Huge or 
smaller creature, it has the Prone condition.
Ape
Medium Beast, Unaligned
AC 12  Initiative +2 (12)
HP 19 (3d8 + 6)
Speed 30 ft., Climb 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 16 +3 +3 Dex 14 +2 +2 Con 14 +2 +2
Int 6 −2 −2 WIS 12 +1 +1 Cha 7 −2 −2
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages None
CR 1/2 (XP 100; PB +2)
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) 
Bludgeoning damage.
Rock (Recharge 6). Ranged Attack Roll: +5, range 
25/50 ft. Hit: 10 (2d6 + 3) Bludgeoning damage.
Archelon
Huge Beast (Dinosaur), Unaligned
AC 17   Initiative +3 (13)
HP 90 (12d12 + 12)
Speed 20 ft., Swim 80 ft.