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System Reference Document 5.2.1
Traits
Pack Tactics. The hawk has Advantage on an attack roll 
against a creature if at least one of the hawk’s allies is 
within 5 feet of the creature and the ally doesn’t have 
the Incapacitated condition.
Actions
Beak. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) 
Piercing damage, or 6 (1d8 + 2) Piercing damage if the 
target is Bloodied.
Boar
Medium Beast, Unaligned
AC 11   Initiative +0 (10)
HP 13 (2d8 + 4)
Speed 40 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 13 +1 +1 Dex 11 +0 +0 Con 14 +2 +2
Int 2 −4 −4 WIS 9 −1 −1 Cha 5 −3 −3
Senses Passive Perception 9
Languages None
CR 1/4 (XP 50; PB +2)
Traits
Bloodied Fury. While Bloodied, the boar has Advan-
tage on attack rolls.
Actions
Gore. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) 
Piercing damage. If the target is a Medium or smaller 
creature and the boar moved 20+ feet straight toward it 
immediately before the hit, the target takes an extra 3 
(1d6) Piercing damage and has the Prone condition.
Brown Bear
Large Beast, Unaligned
AC 11  Initiative +1 (11)
HP 22 (3d10 + 6)
Speed 40 ft., Climb 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 17 +3 +3 Dex 12 +1 +1 Con 15 +2 +2
Int 2 −4 −4 WIS 13 +1 +1 Cha 7 −2 −2
Skills Perception +3
Senses Darkvision 60 ft.; Passive Perception 13
Languages None
CR 1 (XP 200; PB +2)
Actions
Multiattack. The bear makes one Bite attack and one 
Claw attack.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) 
Piercing damage.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) 
Slashing damage. If the target is a Large or smaller crea-
ture, it has the Prone condition.
Camel
Large Beast, Unaligned
AC 10    Initiative −1 (9)
HP 17 (2d10 + 6)
Speed 50 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 15 +2 +2 Dex 8 −1 −1 Con 17 +3 +5
Int 2 −4 −4 WIS 11 +0 +0 Cha 5 −3 −3
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 1/8 (XP 25; PB +2)
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) 
Bludgeoning damage.
Cat
Tiny Beast, Unaligned
AC 12   Initiative +2 (12)
HP 2 (1d4)
Speed 40 ft., Climb 40 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 3 −4 −4 Dex 15 +2 +4 Con 10 +0 +0
Int 3 −4 −4 WIS 12 +1 +1 Cha 7 −2 −2
Skills Perception +3, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 13
Languages None
CR 0 (XP 10; PB +2)
Traits
Jumper. The cat’s jump distance is determined using its 
Dexterity rather than its Strength.
Actions
Scratch. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Slash-
ing damage.
Constrictor Snake
Large Beast, Unaligned
AC 13   Initiative +2 (12)
HP 13 (2d10 + 2)
Speed 30 ft., Swim 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 15 +2 +2 Dex 14 +2 +2 Con 12 +1 +1
Int 1 −5 −5 WIS 10 +0 +0 Cha 3 −4 −4
Skills Perception +2, Stealth +4
Senses Blindsight 10 ft.; Passive Perception 12
Languages None
CR 1/4 (XP 50; PB +2)