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System Reference Document 5.2.1
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) 
Piercing damage.
Constrict. Strength Saving Throw: DC 12, one Medium 
or smaller creature the snake can see within 5 feet. 
Failure: 7 (3d4) Bludgeoning damage, and the target has 
the Grappled condition (escape DC 12).
Crab
Tiny Beast, Unaligned
AC 11   Initiative +0 (10)
HP 3 (1d4 + 1)
Speed 20 ft., Swim 20 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 6 −2 −2 Dex 11 +0 +0 Con 12 +1 +1
Int 1 −5 −5 WIS 8 −1 −1 Cha 2 −4 −4
Skills Stealth +2
Senses Blindsight 30 ft.; Passive Perception 9
Languages None
CR 0 (XP 10; PB +2)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Blud-
geoning damage.
Crocodile
Large Beast, Unaligned
AC 12   Initiative +0 (10)
HP 13 (2d10 + 2)
Speed 20 ft., Swim 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 15 +2 +2 Dex 10 +0 +0 Con 13 +1 +3
Int 2 −4 −4 WIS 10 +0 +0 Cha 5 −3 −3
Skills Stealth +2
Senses Passive Perception 10
Languages None
CR 1/2 (XP 100; PB +2)
Traits
Hold Breath. The crocodile can hold its breath 
for 1 hour.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 
+ 2) Piercing damage. If the target is a Medium or 
smaller creature, it has the Grappled condition (escape 
DC 12). While Grappled, the target has the Restrained 
condition.
Deer
Medium Beast, Unaligned
AC 13   Initiative +3 (13)
HP 4 (1d8)
Speed 50 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 11 +0 +0 Dex 16 +3 +3 Con 11 +0 +0
Int 2 −4 −4 WIS 14 +2 +2 Cha 5 −3 −3
Skills Perception +4
Senses Darkvision 60 ft.; Passive Perception 14
Languages None
CR 0 (XP 10; PB +2)
Traits
Agile. The deer doesn’t provoke an Opportunity Attack 
when it moves out of an enemy’s reach.
Actions
Ram. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) 
Bludgeoning damage.
Dire Wolf
Large Beast, Unaligned
AC 14   Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 17 +3 +3 Dex 15 +2 +2 Con 15 +2 +2
Int 3 −4 −4 WIS 12 +1 +1 Cha 7 −2 −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1 (XP 200; PB +2)
Traits
Pack Tactics. The wolf has Advantage on an attack roll 
against a creature if at least one of the wolf’s allies is 
within 5 feet of the creature and the ally doesn’t have 
the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) 
Piercing damage. If the target is a Large or smaller crea-
ture, it has the Prone condition.
Draft Horse
Large Beast, Unaligned
AC 10   Initiative +0 (10)
HP 15 (2d10 + 4)
Speed 40 ft.