357
System Reference Document 5.2.1
Traits
Pack Tactics. The lion has Advantage on an attack roll 
against a creature if at least one of the lion’s allies is 
within 5 feet of the creature and the ally doesn’t have 
the Incapacitated condition.
Running Leap. With a 10-foot running start, the lion 
can Long Jump up to 25 feet.
Actions
Multiattack. The lion makes two Rend attacks. It can 
replace one attack with a use of Roar.
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) 
Slashing damage.
Roar. Wisdom Saving Throw: DC 11, one creature 
within 15 feet. Failure: The target has the Frightened 
condition until the start of the lion’s next turn.
Lizard
Tiny Beast, Unaligned
AC 10   Initiative +0 (10)
HP 2 (1d4)
Speed 20 ft., Climb 20 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 2 −4 −4 Dex 11 +0 +0 Con 10 +0 +0
Int 1 −5 −5 WIS 8 −1 −1 Cha 3 −4 −4
Senses Darkvision 30 ft.; Passive Perception 9
Languages None
CR 0 (XP 10; PB +2)
Traits
Spider Climb. The lizard can climb difficult surfaces, 
including along ceilings, without needing to make an 
ability check.
Actions
Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing 
damage.
Mammoth
Huge Beast, Unaligned
AC 13   Initiative +2 (12)
HP 126 (11d12 + 55)
Speed 50 ft.
MOD SAVE MOD SAVE MOD SAVE
Str	 24 +7 +10 Dex 9 −1 −1 Con 21 +5 +8
Int 3 −4 −4 WIS 11 +0 +0 Cha 6 −2 −2
Senses Passive Perception 10
Languages None
CR 6 (XP 2,300; PB +3)
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 
+ 7) Piercing damage. If the target is a Huge or smaller 
creature and the mammoth moved 20+ feet straight 
toward it immediately before the hit, the target has the 
Prone condition.
Bonus Actions
Trample. Dexterity Saving Throw: DC 18, one creature 
within 5 feet that has the Prone condition. Failure: 29 
(4d10 + 7) Bludgeoning damage. Success: Half damage.
Mastiff
Medium Beast, Unaligned
AC 12   Initiative +2 (12)
HP 5 (1d8 + 1)
Speed 40 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 13 +1 +1 Dex	14 +2 +2 Con 12 +1 +1
Int 3 −4 −4 WIS 12 +1 +3 Cha 7 −2 −2
Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1/8 (XP 25; PB +2)
Actions
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) 
Piercing damage. If the target is a Medium or smaller 
creature, it has the Prone condition.
Mule
Medium Beast, Unaligned
AC 10   Initiative +0 (10)
HP 11 (2d8 + 2)
Speed 40 ft.
MOD SAVE MOD SAVE MOD SAVE
Str	 14 +2 +4 Dex 10 +0 +0 Con 13 +1 +1
Int 2 −4 −4 WIS 10 +0 +0 Cha	5 −3 −3
Senses Passive Perception 10
Languages None
CR 1/8 (XP 25; PB +2)
Traits
Beast of Burden. The mule counts as one size larger for 
the purpose of determining its carrying capacity.
Actions
Hooves. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 
+ 2) Bludgeoning damage.
Octopus
Small Beast, Unaligned
AC 12   Initiative +2 (12)
HP 3 (1d6)
Speed 5 ft., Swim 30 ft.