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System Reference Document 5.2.1
Reef Shark
Medium Beast, Unaligned
AC 12   Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 5 ft., Swim 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str	 14 +2 +2 Dex	15 +2 +2 Con 13 +1 +1
Int 1 −5 −5 WIS 10 +0 +0 Cha	4 −3 −3
Skills Perception +2
Senses Blindsight 30 ft.; Passive Perception 12
Languages None
CR 1/2 (XP 100; PB +2)
Traits
Pack Tactics. The shark has Advantage on an attack roll 
against a creature if at least one of the shark’s allies is 
within 5 feet of the creature and the ally doesn’t have 
the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) 
Piercing damage.
Rhinoceros
Large Beast, Unaligned
AC 13   Initiative −1 (9)
HP 45 (6d10 + 12)
Speed 40 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 21 +5 +5 Dex 8 −1 −1 Con	15 +2 +2
Int 2 −4 −4 WIS 12 +1 +1 Cha 6 −2 −2
Senses Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)
Actions
Gore. Melee Attack Roll: +7 , reach 5 ft. Hit: 14 (2d8 + 
5) Piercing damage. If target is a Large or smaller crea-
ture and the rhinoceros moved 20+ feet straight toward 
it immediately before the hit, the target takes an extra 9 
(2d8) Piercing damage and has the Prone condition.
Riding Horse
Large Beast, Unaligned
AC 11   Initiative +1 (11)
HP 13 (2d10 + 2)
Speed 60 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 16 +3 +3 Dex 13 +1 +1 Con 12 +1 +1
Int 2 −4 −4 WIS 11 +0 +0 Cha 7 −2 −2
Senses Passive Perception 10
Languages None
CR 1/4 (XP 50; PB +2)
Actions
Hooves. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 
+ 3) Bludgeoning damage.
Saber-Toothed Tiger
Large Beast, Unaligned
AC 13   Initiative +3 (13)
HP 52 (7d10 + 14)
Speed 40 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 18 +4 +6 Dex 17 +3 +5 Con	15 +2 +2
Int 3 −4 −4 WIS 12 +1 +1 Cha 8 −1 −1
Skills Perception +5, Stealth +7
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 2 (XP 450; PB +2)
Traits
Running Leap. With a 10-foot running start, the tiger 
can Long Jump up to 25 feet.
Actions
Multiattack. The tiger makes two Rend attacks.
Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 
+ 4) Slashing damage.
Bonus Actions
Nimble Escape. The tiger takes the Disengage or Hide 
action.
Scorpion
Tiny Beast, Unaligned
AC 11   Initiative +0 (10)
HP 1 (1d4 − 1)
Speed 10 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 2 −4 −4 Dex 11 +0 +0 Con 8 −1 −1
Int 1 −5 −5 WIS 8 −1 −1 Cha 2 −4 −4
Senses Blindsight 10 ft.; Passive Perception 9
Languages None
CR 0 (XP 10; PB +2)
Actions
Sting. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing 
damage plus 3 (1d6) Poison damage.