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System Reference Document 5.2.1
Traits
Swarm. The swarm can occupy another creature’s 
space and vice versa, and the swarm can move through 
any opening large enough for a Tiny snake. The swarm 
can’t regain Hit Points or gain Temporary Hit Points.
Actions
Bites. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) 
Piercing damage—or 6 (1d4 + 4) Piercing damage if the 
swarm is Bloodied—plus 10 (3d6) Poison damage.
Tiger
Large Beast, Unaligned
AC 13   Initiative +3 (13)
HP 30 (4d10 + 8)
Speed 40 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 17 +3 +3 Dex 16 +3 +3 Con	14 +2 +2
Int 3 −4 −4 WIS 12 +1 +1 Cha 8 −1 −1
Skills Perception +3, Stealth +7
Senses Darkvision 60 ft.; Passive Perception 13
Languages None
CR 1 (XP 200; PB +2)
Actions
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 
+ 3) Slashing damage. If the target is a Large or smaller 
creature, it has the Prone condition.
Bonus Actions
Nimble Escape. The tiger takes the Disengage or 
Hide action.
Triceratops
Huge Beast (Dinosaur), Unaligned
AC 14   Initiative −1 (9)
HP 114 (12d12 + 36)
Speed 50 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 22 +6 +6 Dex 9 −1 −1 Con 17 +3 +3
Int 2 −4 −4 WIS 11 +0 +0 Cha	5 −3 −3
Senses Passive Perception 10
Languages None
CR 5 (XP 1,800; PB +3)
Actions
Multiattack. The triceratops makes two Gore attacks.
Gore. Melee Attack Roll: +9, reach 5 ft. Hit: 19 (2d12 
+ 6) Piercing damage. If the target is Huge or smaller 
and the triceratops moved 20+ feet straight toward it 
immediately before the hit, the target takes an extra 9 
(2d8) Piercing damage and has the Prone condition.
Tyrannosaurus Rex
Huge Beast (Dinosaur), Unaligned
AC 13  Initiative +3 (13)
HP 136 (13d12 + 52)
Speed 50 ft.
MOD SAVE MOD SAVE MOD SAVE
Str	 25 +7 +10 Dex 10 +0 +0 Con 19 +4 +4
Int 2 −4 −4 WIS 12 +1 +4 Cha 9 −1 −1
Skills Perception +4
Senses Passive Perception 14
Languages None
CR 8 (XP 3,900; PB +3)
Actions
Multiattack. The tyrannosaurus makes one Bite attack 
and one Tail attack.
Bite. Melee Attack Roll: +10, reach 10 ft. Hit: 33 (4d12 
+ 7) Piercing damage. If the target is a Large or smaller 
creature, it has the Grappled condition (escape DC 17). 
While Grappled, the target has the Restrained condition 
and can’t be targeted by the tyrannosaurus’s Tail.
Tail. Melee Attack Roll: +10, reach 15 ft. Hit: 25 (4d8 
+ 7) Bludgeoning damage. If the target is a Huge or 
smaller creature, it has the Prone condition.
Venomous Snake
Tiny Beast, Unaligned
AC 12   Initiative +2 (12)
HP 5 (2d4)
Speed 30 ft., Swim 30 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 2 −4 −4 Dex 15 +2 +2 Con 11 +0 +0
Int 1 −5 −5 WIS 10 +0 +0 Cha 3 −4 −4
Senses Blindsight 10 ft.; Passive Perception 10
Languages None
CR 1/8 (XP 25; PB +2)
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) 
Piercing damage plus 3 (1d6) Poison damage.
Vulture
Medium Beast, Unaligned
AC 10   Initiative +0 (10)
HP 5 (1d8 + 1)
Speed 10 ft., Fly 50 ft.