Metadata-Version: 2.1 Name: Yodine Version: 0.3.2 Summary: A simple pyglet-powered 2D game engine, with simple multiplayer support. Home-page: UNKNOWN Author: Gustavo6046 Author-email: UNKNOWN License: MIT Platform: UNKNOWN Classifier: Programming Language :: Python Classifier: Programming Language :: Python :: 3.5 Requires-Dist: pyglet (>=1.4.1) Requires-Dist: setuptools (>=39.0.1) Requires-Dist: simplejson (>=3.16.0) Requires-Dist: trio (>=0.11.0) Requires-Dist: typing (>=3.6.6) ###### Yodine ###### Briefly put, Yodine is a special, flexible, fun, easily extensible game, written in Python, with advanced plugin support, that uses pyglet and an involved Entity-Component-System infrastructure. It is easy to write plugins for Yodine. And it is easy to *feel the structure*. (Just don't let the cows do so. They're evil monsters.) **Notice: the game is currently in a development stage. Expect bugs and a lack of features.** How to play *********** In order to install the game, simply run: .. code:: bash pip install yodine Running it is quite simple, too: .. code:: bash python -m yodine.launcher Writing Plugins =============== In order to write a plugin for Yodine, you may run the following module: .. code:: bash python -m yodine.utils.plugin_init After answering a few questions, a generous, helpful filesystem structure will be generated. The files are heavily commented, to aid you in your quest to add to the game. Let's build a castle? Editing Maps ============ In order to create or edit a map for Yodine, simply run: .. code:: bash python -m yodine.editor my_map.save.json Hosting Servers =============== In order to host a server for Yodine, run the following: .. code:: bash YODINE_DEDICATED=y YODINE_LISTEN=8081 python -m yodine my_map.save.json Of course, replace the :code:`8081` in :code:`YODINE_LISTEN=8081` by the desired listen port. The standard *should* be 8081, but since the default is not listening at all, there is unfortunately no obvious way to tell that. License ******* This project and its source code are available under [the MIT license](https://opensource.org/licenses/MIT), under the autorship of Gustavo Ramos Rehermann (:code:`rehermann6046@gmail.com`).